Player Matchup

Chiron
Chiron
HoloBolo
Chiron
Level 102
God Stats
1W - 5L
1,467 SR
Queue Stats
10W - 29L
1,205 Elo+
Party 1
Sobek
Sobek
Svensalabim
Sobek
Level 66
God Stats
1W - 4L
1,309 SR
Queue Stats
11W - 27L
1,254 Elo+
Party 1
Thoth
Thoth
approxh
Thoth
Level 32
God Stats
4W - 2L
1,780 SR
Queue Stats
13W - 28L
1,278 Elo+
Party 1
Team Averages
Level 67
1,519 SR
1,246 Elo+

VS

Team Averages
Level 106
1,507 SR
1,382 Elo+
Skadi
Skadi
Axtrch
Skadi
Level 124
God Stats
20W - 19L
1,442 SR
Queue Stats
146W - 214L
1,347 Elo+
Party 2
Discordia
Discordia
GreenMobBarley
Discordia
Level 134
God Stats
12W - 13L
1,547 SR
Queue Stats
148W - 220L
1,299 Elo+
Party 2
Vamana
Vamana
Iglioth
Vamana
Level 59
God Stats
20W - 18L
1,531 SR
Queue Stats
90W - 84L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HoloBolo
Chiron
17
5 / 8 / 0
13,109
655
17,650
22,776
15,384
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
0 / 4 / 4
12,578
629
9,904
32,378
52,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
approxh
Thoth
16
0 / 6 / 1
11,207
560
11,170
13,508
7,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Axtrch
Skadi
20
11 / 2 / 4
14,832
742
22,574
13,397
5,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
GreenMobBarley
Discordia
18
1 / 2 / 12
12,870
644
19,067
12,464
4,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Iglioth
Vamana
19
6 / 1 / 8
14,550
728
21,294
23,400
23,108
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
5
Kills
18
18
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Skadi
Axtrch
Skadi
11
2
4
6.5
W
Discordia
GreenMobBarley
Discordia
1
2
12
3.5
L
Chiron
HoloBolo
Chiron
5
8
0
0.63
W
Vamana
Iglioth
Vamana
6
1
8
10
L
0
4
4
0.5
L
Thoth
approxh
Thoth
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,724
Damage
62,935
68,662
Taken
49,261
75,286
Mitigated
32,779
13,586
Healing
12,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Axtrch
Skadi
22,574
10,975
0
2,211
13,397
5,210
565
6,740
6,657
0
66,581
W
Discordia
GreenMobBarley
Discordia
19,067
732
0
3,018
12,464
4,461
0
4,319
8,145
51,236
0
L
Chiron
HoloBolo
Chiron
17,650
6,266
1,539
2,805
22,776
15,384
0
6,976
15,719
0
56,175
W
Vamana
Iglioth
Vamana
21,294
11,228
843
6,475
23,400
23,108
2,478
11,068
12,332
0
69,426
L
9,904
1,210
0
9,001
32,378
52,848
25
8,882
23,496
19,643
0
L
Thoth
approxh
Thoth
11,170
507
0
241
13,508
7,054
0
3,660
9,848
49,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,894
Gold Earned
42,252
203
Minions Killed
248
6
Camps Cleared
11
1,010,836
Distance Traveled
1,203,209
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,832
742
108
5
3
370,115
2
W
Discordia
12,870
644
62
3
2
408,944
6
L
Chiron
13,109
655
96
5
4
310,099
4
W
Vamana
14,550
728
78
4
6
424,150
1
L
Sobek
12,578
629
18
1
0
380,717
5
L
Thoth
11,207
560
89
4
2
320,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role