Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ArthurDCGamer
Izanami
Level 45
God Stats
4W - 3L
1,484 SR
Queue Stats
95W - 121L
1,374 Elo+
Party 1
Arachne
Arachne
DesTiny yDcP
Arachne
Level 66
God Stats
6W - 3L
1,658 SR
Queue Stats
130W - 160L
1,384 Elo+
Party 1
Zeus
Zeus
Imadexerec
Zeus
Level 18
God Stats
3W - 2L
1,324 SR
Queue Stats
76W - 119L
1,344 Elo+
Party 1
Terra
Terra
RIPLilSho
Terra
Level 29
God Stats
6W - 6L
1,566 SR
Queue Stats
96W - 120L
1,366 Elo+
Party 1
Team Averages
Level 64
1,506 SR
1,394 Elo+

VS

Team Averages
Level 38
1,460 SR
1,422 Elo+
Chaac
Chaac
Advance03
Chaac
Level 25
God Stats
2W - 3L
1,525 SR
Queue Stats
24W - 24L
1,493 Elo+
Party 2
Aphrodite
Aphrodite
NaldinhoNJ
Aphrodite
Level 42
God Stats
8W - 10L
1,508 SR
Queue Stats
19W - 26L
1,373 Elo+
Solo
Apollo
Apollo
TheEvilBoy2014
Apollo
Level 42
God Stats
4W - 8L
1,500 SR
Queue Stats
50W - 62L
1,414 Elo+
Party 2
Bacchus
Bacchus
UnderDevil
Bacchus
Level 36
God Stats
3W - 3L
1,268 SR
Queue Stats
7W - 8L
1,404 Elo+
Solo
Thanatos
Thanatos
iTzCarlosBs
Thanatos
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
146W - 163L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
1 / 1 / 6
8,001
533
8,288
13,243
13,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
14
3 / 2 / 0
8,368
558
5,081
9,493
3,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
DesTiny yDcP
Arachne
14
4 / 2 / 3
8,437
562
7,723
12,323
6,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 2 / 1
7,511
501
7,945
8,243
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Terra
RIPLilSho
Terra
11
0 / 1 / 5
6,860
457
3,788
10,510
8,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Advance03
Chaac
13
1 / 3 / 1
8,142
543
9,013
11,993
6,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
NaldinhoNJ
Aphrodite
11
1 / 1 / 2
7,269
485
4,874
8,565
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 2
7,299
487
7,136
10,731
3,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
UnderDevil
Bacchus
10
1 / 1 / 2
6,996
466
5,386
9,539
9,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
iTzCarlosBs
Thanatos
12
4 / 4 / 1
7,782
519
6,941
11,959
5,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
11
Kills
8
8
Deaths
12
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
1
6
4
L
Chaac
Advance03
Chaac
1
3
1
0.5
W
Izanami
3
2
0
1.5
W
Arachne
DesTiny yDcP
Arachne
4
2
3
2.75
W
3
2
1
1.75
L
Aphrodite
NaldinhoNJ
Aphrodite
1
1
2
2
W
Terra
RIPLilSho
Terra
0
1
5
2.5
L
1
3
2
0.67
L
Bacchus
UnderDevil
Bacchus
1
1
2
2
L
Thanatos
iTzCarlosBs
Thanatos
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,825
Damage
33,350
53,812
Taken
52,787
34,456
Mitigated
29,942
17,497
Healing
23,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
8,288
2,611
0
5,519
13,243
13,307
346
834
12,409
43,473
0
L
Chaac
Advance03
Chaac
9,013
2,504
0
3,382
11,993
6,420
937
6,914
4,554
0
58,678
W
Izanami
5,081
3,419
0
992
9,493
3,415
864
1,524
7,969
0
68,251
W
Arachne
DesTiny yDcP
Arachne
7,723
5,062
0
6,372
12,323
6,167
720
2,613
9,710
0
60,692
W
7,945
933
78
1,854
8,243
2,761
928
2,523
5,720
49,045
0
L
Aphrodite
NaldinhoNJ
Aphrodite
4,874
510
1,166
6,036
8,565
4,277
632
4,686
3,843
49,403
0
W
Terra
RIPLilSho
Terra
3,788
330
438
2,244
10,510
8,806
224
2,766
7,744
12,370
0
L
7,136
4,456
0
3,653
10,731
3,649
1,077
1,012
9,719
0
55,256
L
Bacchus
UnderDevil
Bacchus
5,386
990
0
1,827
9,539
9,962
272
2,023
7,450
21,276
0
L
Thanatos
iTzCarlosBs
Thanatos
6,941
2,248
0
7,156
11,959
5,634
47
4,626
7,200
0
51,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,177
Gold Earned
37,488
396
Minions Killed
401
0
Camps Cleared
0
1,392,930
Distance Traveled
1,404,911
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,001
533
70
5
0
261,257
0
L
Chaac
8,142
543
117
8
0
287,576
3
W
Izanami
8,368
558
139
9
0
278,823
0
W
Arachne
8,437
562
103
7
0
297,769
5
W
Zeus
7,511
501
68
5
0
247,058
0
L
Aphrodite
7,269
485
86
6
0
233,679
2
W
Terra
6,860
457
16
1
0
308,023
0
L
Apollo
7,299
487
103
7
0
273,573
0
L
Bacchus
6,996
466
27
2
0
295,136
3
L
Thanatos
7,782
519
68
5
0
314,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role