Player Matchup

Amaterasu
Amaterasu
Atio3f
Amaterasu
Level 120
God Stats
7W - 1L
1,646 SR
Queue Stats
179W - 146L
1,561 Elo+
Party 2
Ullr
Ullr
VasQaze
Ullr
Level 158
God Stats
20W - 25L
1,478 SR
Queue Stats
526W - 535L
1,521 Elo+
Solo
Sol
Sol
Zaer2006
Sol
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 180L
1,543 Elo+
Party 2
Team Averages
Level 115
1,541 SR
1,542 Elo+

VS

Team Averages
Level 129
1,411 SR
1,471 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Tempe33
Yu Huang
Level 86
God Stats
0W - 1L
1,234 SR
Queue Stats
4W - 7L
1,457 Elo+
Party 1
Mercury
Mercury
Tempee3
Mercury
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Atio3f
Amaterasu
11
5 / 1 / 7
8,143
905
9,309
11,300
9,140
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
VasQaze
Ullr
12
4 / 0 / 7
7,446
827
6,919
4,455
1,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 2 / 7
7,282
809
6,150
5,727
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 2 / 1
5,533
615
1,689
4,666
1,784
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Tempe33
Yu Huang
10
1 / 5 / 1
6,248
694
5,998
10,326
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Tempee3
Mercury
9
2 / 6 / 1
6,623
736
6,131
11,516
5,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
3
3
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
1
0.25
W
Amaterasu
Atio3f
Amaterasu
5
1
7
8.5
L
Yu Huang
Tempe33
Yu Huang
1
5
1
0.3
L
Mercury
Tempee3
Mercury
2
6
1
0.42
W
Ullr
VasQaze
Ullr
4
0
7
7.5
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,378
Damage
13,818
21,482
Taken
26,508
13,531
Mitigated
10,983
5,979
Healing
657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
1,689
557
0
250
4,666
1,784
0
930
3,736
0
4,257
W
Amaterasu
Atio3f
Amaterasu
9,309
4,149
450
3,888
11,300
9,140
571
3,384
7,916
0
17,401
L
Yu Huang
Tempe33
Yu Huang
5,998
519
0
260
10,326
4,112
0
2,470
7,856
20,742
0
L
Mercury
Tempee3
Mercury
6,131
2,509
0
147
11,516
5,087
0
2,266
9,250
0
11,644
W
Ullr
VasQaze
Ullr
6,919
2,681
0
250
4,455
1,980
470
1,817
2,638
0
25,845
W
6,150
2,033
0
1,391
5,727
2,411
1,686
1,267
4,460
22,001
2,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,871
Gold Earned
18,404
96
Minions Killed
52
6
Camps Cleared
2
545,679
Distance Traveled
401,761
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,533
615
7
1
0
68,432
0
W
Amaterasu
8,143
905
16
2
1
200,675
3
L
Yu Huang
6,248
694
32
4
0
163,026
1
L
Mercury
6,623
736
13
1
2
170,303
3
W
Ullr
7,446
827
40
4
3
174,029
4
W
Sol
7,282
809
40
4
2
170,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role