Player Matchup

Ares
Ares
ChewBaccal1
Ares
Level 38
God Stats
2W - 1L
1,877 SR
Queue Stats
3W - 6L
1,456 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Fr0hawk730
Ah Muzen Cab
Level 129
God Stats
7W - 10L
1,604 SR
Queue Stats
337W - 322L
1,651 Elo+
Party 3
Kuzenbo
Kuzenbo
YaBoiFugu
Kuzenbo
Level 39
God Stats
0W - 3L
1,188 SR
Queue Stats
21W - 30L
1,383 Elo+
Solo
Janus
Janus
ajsMKK
Janus
Level 146
God Stats
1W - 2L
1,525 SR
Queue Stats
93W - 77L
1,573 Elo+
Party 1
Thanatos
Thanatos
imbadatsmite123
Thanatos
Level 36
God Stats
4W - 3L
1,929 SR
Queue Stats
28W - 19L
1,623 Elo+
Party 1
Team Averages
Level 78
1,625 SR
1,537 Elo+

VS

Team Averages
Level 87
1,732 SR
1,486 Elo+
Ymir
Ymir
And1Juan
Ymir
Level 105
God Stats
21W - 9L
1,705 SR
Queue Stats
163W - 153L
1,487 Elo+
Party 2
Xing Tian
Xing Tian
FenixGVO
Xing Tian
Level 29
God Stats
3W - 1L
1,681 SR
Queue Stats
98W - 108L
1,442 Elo+
Party 2
Kukulkan
Kukulkan
HoodRixhSway
Kukulkan
Level 108
God Stats
10W - 12L
1,691 SR
Queue Stats
300W - 356L
1,470 Elo+
Party 2
Hun Batz
Hun Batz
SmokezGVO
Hun Batz
Level 90
God Stats
5W - 0L
1,933 SR
Queue Stats
111W - 134L
1,516 Elo+
Party 2
Bellona
Bellona
UziNooUzi
Bellona
Level 102
God Stats
9W - 6L
1,651 SR
Queue Stats
99W - 104L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,683
379
3,536
10,907
7,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
Fr0hawk730
Ah Muzen Cab
12
0 / 4 / 2
7,388
493
8,573
8,343
2,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
YaBoiFugu
Kuzenbo
13
0 / 0 / 1
7,159
477
2,417
6,320
5,555
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
ajsMKK
Janus
14
4 / 1 / 1
8,804
587
6,078
6,956
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
13
5 / 4 / 4
8,180
545
11,448
12,716
6,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
4 / 1 / 7
8,226
548
4,784
14,442
11,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
FenixGVO
Xing Tian
13
1 / 1 / 1
7,709
514
3,713
8,155
4,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
HoodRixhSway
Kukulkan
13
0 / 1 / 2
7,372
491
3,432
7,145
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
SmokezGVO
Hun Batz
12
3 / 5 / 1
7,584
506
3,595
13,941
4,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
UziNooUzi
Bellona
14
5 / 1 / 3
8,545
570
11,046
14,722
11,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
9
Kills
13
13
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
1
7
7.5
L
0
4
0
0
W
Xing Tian
FenixGVO
Xing Tian
1
1
1
1.5
L
Ah Muzen Cab
Fr0hawk730
Ah Muzen Cab
0
4
2
0.25
W
Kukulkan
HoodRixhSway
Kukulkan
0
1
2
1
W
Hun Batz
SmokezGVO
Hun Batz
3
5
1
0.7
W
Bellona
UziNooUzi
Bellona
5
1
3
6.5
L
Kuzenbo
YaBoiFugu
Kuzenbo
0
0
1
0.5
L
Janus
ajsMKK
Janus
4
1
1
4.5
L
Thanatos
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,052
Damage
26,570
45,242
Taken
58,405
24,364
Mitigated
35,137
20,202
Healing
17,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,784
1,811
3,246
5,370
14,442
11,382
131
4,522
9,206
17,900
0
L
3,536
712
90
2,576
10,907
7,078
96
3,729
7,036
9,678
0
W
Xing Tian
FenixGVO
Xing Tian
3,713
114
0
1,250
8,155
4,482
0
2,614
5,541
32,471
0
L
Ah Muzen Cab
Fr0hawk730
Ah Muzen Cab
8,573
2,353
0
1,410
8,343
2,729
612
869
7,474
0
67,828
W
Kukulkan
HoodRixhSway
Kukulkan
3,432
274
0
880
7,145
2,905
0
1,790
5,355
51,887
0
W
Hun Batz
SmokezGVO
Hun Batz
3,595
1,274
0
1,100
13,941
4,548
308
1,734
12,207
0
54,410
W
Bellona
UziNooUzi
Bellona
11,046
4,877
0
5,727
14,722
11,820
803
1,371
13,351
0
77,306
L
Kuzenbo
YaBoiFugu
Kuzenbo
2,417
1,096
0
2,233
6,320
5,555
0
3,027
2,901
41,630
0
L
Janus
ajsMKK
Janus
6,078
306
0
2,239
6,956
2,659
0
1,696
5,072
70,050
0
L
Thanatos
11,448
3,428
0
11,654
12,716
6,343
0
1,766
10,830
0
67,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,214
Gold Earned
39,436
415
Minions Killed
445
0
Camps Cleared
0
1,479,807
Distance Traveled
1,444,028
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,226
548
25
2
0
288,441
6
L
Ares
5,683
379
11
1
0
286,335
3
W
Xing Tian
7,709
514
79
5
0
265,605
5
L
Ah Muzen Cab
7,388
493
116
8
0
292,928
3
W
Kukulkan
7,372
491
111
7
0
288,136
2
W
Hun Batz
7,584
506
91
6
0
293,813
2
W
Bellona
8,545
570
139
9
0
308,033
1
L
Kuzenbo
7,159
477
54
4
0
279,560
1
L
Janus
8,804
587
134
9
0
313,831
5
L
Thanatos
8,180
545
100
7
0
307,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role