Player Matchup

Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
FlagrntFomey
Yemoja
Level 121
God Stats
0W - 2L
1,325 SR
Queue Stats
116W - 106L
1,509 Elo+
Solo
King Arthur
King Arthur
MRLegoshi15
King Arthur
Level 96
God Stats
2W - 8L
1,236 SR
Queue Stats
495W - 549L
1,390 Elo+
Solo
Izanami
Izanami
Olswago
Izanami
Level 85
God Stats
0W - 5L
1,135 SR
Queue Stats
88W - 110L
1,406 Elo+
Party 1
Ne Zha
Ne Zha
marvinCariboulou
Ne Zha
Level 68
God Stats
13W - 22L
1,339 SR
Queue Stats
18W - 25L
1,389 Elo+
Party 1
Team Averages
Level 98
1,307 SR
1,439 Elo+

VS

Team Averages
Level 93
1,315 SR
1,434 Elo+
Ares
Ares
BliNDxVisIoN
Ares
Level 98
God Stats
5W - 6L
1,221 SR
Queue Stats
133W - 119L
1,439 Elo+
Solo
Nemesis
Nemesis
PozzNarine
Nemesis
Level 86
God Stats
3W - 9L
1,285 SR
Queue Stats
365W - 355L
1,458 Elo+
Party 2
Scylla
Scylla
QcSpartiate117
Scylla
Level 128
God Stats
3W - 5L
1,328 SR
Queue Stats
67W - 86L
1,411 Elo+
Solo
Charybdis
Charybdis
SlrMo
Charybdis
Level 83
God Stats
8W - 5L
1,238 SR
Queue Stats
112W - 80L
1,426 Elo+
Party 2
King Arthur
King Arthur
The_Spoon_Gat
King Arthur
Level 68
God Stats
17W - 13L
1,501 SR
Queue Stats
312W - 281L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 2 / 0
7,346
490
4,682
10,701
4,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
11
0 / 2 / 1
7,230
482
3,030
14,624
11,391
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
MRLegoshi15
King Arthur
10
0 / 6 / 0
6,763
451
6,215
14,342
12,867
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Olswago
Izanami
11
2 / 4 / 0
6,871
458
6,605
10,644
3,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 7 / 1
5,790
386
3,791
12,131
4,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
7,235
482
5,806
12,595
10,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
PozzNarine
Nemesis
14
11 / 0 / 1
8,742
583
8,250
11,244
4,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 0 / 2
8,043
536
9,970
3,903
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
SlrMo
Charybdis
12
3 / 2 / 3
7,447
496
8,008
8,210
2,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
The_Spoon_Gat
King Arthur
14
4 / 0 / 5
8,633
576
9,314
11,939
14,353
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
21
21
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
W
1
0
3
2.5
L
Yemoja
0
2
1
0.25
L
King Arthur
MRLegoshi15
King Arthur
0
6
0
0
L
Izanami
Olswago
Izanami
2
4
0
0.5
W
Nemesis
PozzNarine
Nemesis
11
0
1
11.5
W
2
0
2
3
W
Charybdis
SlrMo
Charybdis
3
2
3
2.25
W
King Arthur
The_Spoon_Gat
King Arthur
4
0
5
6.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,323
Damage
41,348
62,442
Taken
47,891
36,870
Mitigated
33,924
18,573
Healing
6,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,682
1,716
0
5,543
10,701
4,604
0
8,043
2,658
66,211
0
W
5,806
608
0
4,114
12,595
10,306
24
4,649
7,946
29,092
0
L
Yemoja
3,030
1,284
3,553
5,087
14,624
11,391
21
6,442
8,182
27,748
0
L
King Arthur
MRLegoshi15
King Arthur
6,215
996
0
750
14,342
12,867
0
0
14,342
0
43,377
L
Izanami
Olswago
Izanami
6,605
5,339
0
1,099
10,644
3,607
0
1,018
9,626
0
56,918
W
Nemesis
PozzNarine
Nemesis
8,250
3,381
0
435
11,244
4,952
154
357
10,887
0
67,931
W
9,970
698
0
0
3,903
1,835
0
2,213
1,690
72,508
0
W
Charybdis
SlrMo
Charybdis
8,008
6,310
0
1,679
8,210
2,478
3,679
493
7,717
0
49,453
W
King Arthur
The_Spoon_Gat
King Arthur
9,314
1,086
0
750
11,939
14,353
612
0
11,939
0
60,378
L
3,791
805
0
2,541
12,131
4,401
0
273
11,858
0
25,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,000
Gold Earned
40,100
372
Minions Killed
449
0
Camps Cleared
0
1,263,413
Distance Traveled
1,436,519
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,346
490
120
8
0
259,125
6
W
Ares
7,235
482
35
2
0
280,539
3
L
Yemoja
7,230
482
29
2
0
248,660
0
L
King Arthur
6,763
451
86
6
0
249,500
2
L
Izanami
6,871
458
95
6
0
247,610
2
W
Nemesis
8,742
583
117
8
0
362,929
0
W
Scylla
8,043
536
112
7
0
268,616
8
W
Charybdis
7,447
496
83
6
0
225,214
3
W
King Arthur
8,633
576
102
7
0
299,221
0
L
Ne Zha
5,790
386
42
3
0
258,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role