Player Matchup

Chaac
Chaac
AlexSwouting
Chaac
Level 108
God Stats
90W - 78L
1,603 SR
Queue Stats
154W - 142L
1,581 Elo+
Solo
Tsukuyomi
Tsukuyomi
FalkenbergML
Tsukuyomi
Level 116
God Stats
17W - 20L
1,483 SR
Queue Stats
446W - 456L
1,609 Elo+
Solo
Skadi
Skadi
TheKn1ghtSlayer
Skadi
Level 89
God Stats
20W - 19L
1,744 SR
Queue Stats
188W - 168L
1,545 Elo+
Solo
Bakasura
Bakasura
Tsunayashlro
Bakasura
Level 127
God Stats
10W - 5L
1,773 SR
Queue Stats
367W - 393L
1,498 Elo+
Solo
Scylla
Scylla
panda1745-TG
Scylla
Level 105
God Stats
2W - 2L
1,742 SR
Queue Stats
178W - 178L
1,470 Elo+
Solo
Team Averages
Level 109
1,669 SR
1,541 Elo+

VS

Team Averages
Level 126
1,577 SR
1,545 Elo+
Fenrir
Fenrir
AleksZlatan90
Fenrir
Level 156
God Stats
23W - 18L
1,539 SR
Queue Stats
220W - 197L
1,514 Elo+
Solo
Neith
Neith
Dommiix
Neith
Level 129
God Stats
24W - 26L
1,577 SR
Queue Stats
596W - 604L
1,559 Elo+
Solo
Scylla
Scylla
ExaltedImmortal
Scylla
Level 139
God Stats
8W - 7L
1,677 SR
Queue Stats
512W - 477L
1,497 Elo+
Solo
Zhong Kui
Zhong Kui
Fillup97
Zhong Kui
Level 138
God Stats
8W - 10L
1,475 SR
Queue Stats
270W - 242L
1,576 Elo+
Solo
Ymir
Ymir
TheColossal1
Ymir
Level 69
God Stats
4W - 0L
1,617 SR
Queue Stats
42W - 30L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,950
541
4,127
7,557
5,124
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tsukuyomi
FalkenbergML
Tsukuyomi
5
0 / 2 / 0
4,307
392
1,566
3,299
1,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 3 / 2
6,074
552
4,976
8,369
2,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Tsunayashlro
Bakasura
9
2 / 1 / 3
5,845
531
2,488
7,913
4,165
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
9
1 / 3 / 1
5,368
488
3,824
5,497
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 2
7,065
642
5,358
7,913
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Dommiix
Neith
11
4 / 2 / 1
6,595
600
5,746
4,931
2,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
0 / 1 / 1
6,086
553
1,432
4,192
1,254
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zhong Kui
Fillup97
Zhong Kui
10
1 / 0 / 2
6,068
552
5,312
7,573
5,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 2 / 3
5,744
522
2,488
8,175
5,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
7
Kills
10
10
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
L
1
1
0
1
W
Neith
Dommiix
Neith
4
2
1
2.25
W
0
1
1
0.5
L
Tsukuyomi
FalkenbergML
Tsukuyomi
0
2
0
0
W
Zhong Kui
Fillup97
Zhong Kui
1
0
2
2
W
0
2
3
0.75
L
3
3
2
1.33
L
Bakasura
Tsunayashlro
Bakasura
2
1
3
3.5
L
Scylla
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,981
Damage
20,336
32,635
Taken
32,784
15,082
Mitigated
16,916
9,050
Healing
12,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,358
1,784
0
4,180
7,913
3,174
0
265
7,509
0
46,414
L
4,127
388
0
3,741
7,557
5,124
0
1,613
5,944
0
39,298
W
Neith
Dommiix
Neith
5,746
2,227
0
1,203
4,931
2,108
744
267
4,588
0
46,992
W
1,432
281
0
1,250
4,192
1,254
0
0
3,895
35,356
0
L
Tsukuyomi
FalkenbergML
Tsukuyomi
1,566
767
0
1,086
3,299
1,032
0
747
2,552
0
12,383
W
Zhong Kui
Fillup97
Zhong Kui
5,312
509
45
3,498
7,573
5,370
0
2,348
4,897
43,074
0
W
2,488
677
0
2,048
8,175
5,010
56
492
7,556
19,142
0
L
4,976
2,362
0
750
8,369
2,706
0
2,145
6,224
0
37,176
L
Bakasura
Tsunayashlro
Bakasura
2,488
1,661
0
2,746
7,913
4,165
0
1,855
6,058
0
13,424
L
Scylla
3,824
623
0
727
5,497
2,055
0
2,872
2,625
28,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,544
Gold Earned
31,558
260
Minions Killed
342
0
Camps Cleared
0
928,891
Distance Traveled
1,017,219
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,065
642
91
8
0
215,266
4
L
Chaac
5,950
541
79
7
0
226,877
5
W
Neith
6,595
600
86
8
0
182,455
0
W
Scylla
6,086
553
62
6
0
210,885
3
L
Tsukuyomi
4,307
392
28
3
0
90,921
0
W
Zhong Kui
6,068
552
79
7
0
213,143
1
W
Ymir
5,744
522
24
2
0
195,470
1
L
Skadi
6,074
552
59
5
0
189,756
1
L
Bakasura
5,845
531
45
4
0
231,184
3
L
Scylla
5,368
488
49
4
0
190,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role