Player Matchup

Nu Wa
Nu Wa
DrSergioMoro
Nu Wa
Level 49
God Stats
17W - 14L
1,506 SR
Queue Stats
77W - 115L
1,445 Elo+
Solo
Ares
Ares
IBillyGOATI
Ares
Level 29
God Stats
6W - 3L
1,704 SR
Queue Stats
188W - 155L
1,545 Elo+
Party 1
Izanami
Izanami
JorellJoestar
Izanami
Level 11
God Stats
4W - 4L
1,617 SR
Queue Stats
18W - 14L
1,564 Elo+
Party 1
Sun Wukong
Sun Wukong
RTempoR
Sun Wukong
Level 108
God Stats
16W - 20L
1,432 SR
Queue Stats
333W - 268L
1,583 Elo+
Party 1
Kali
Kali
wallington51
Kali
Level 128
God Stats
5W - 3L
1,831 SR
Queue Stats
267W - 193L
1,575 Elo+
Party 1
Team Averages
Level 65
1,618 SR
1,543 Elo+

VS

Team Averages
Level 108
1,702 SR
1,670 Elo+
Yu Huang
Yu Huang
Chef
Yu Huang
Level 160
God Stats
1W - 2L
1,791 SR
Queue Stats
374W - 197L
1,796 Elo+
Party 2
Tyr
Tyr
Guesclin
Tyr
Level 160
God Stats
2W - 0L
1,541 SR
Queue Stats
64W - 39L
1,727 Elo+
Party 2
Charybdis
Charybdis
GusCerati
Charybdis
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 76L
1,305 Elo+
Solo
Serqet
Serqet
ImSoWashed
Serqet
Level 27
God Stats
77W - 11L
1,921 SR
Queue Stats
537W - 90L
1,832 Elo+
Party 2
Skadi
Skadi
Square
Skadi
Level 160
God Stats
100W - 40L
1,760 SR
Queue Stats
423W - 250L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,450
466
7,789
10,516
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 5 / 4
8,392
525
7,960
18,053
19,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
12
2 / 8 / 4
7,336
459
6,485
13,028
4,638
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
RTempoR
Sun Wukong
15
3 / 1 / 1
8,835
552
10,357
15,286
10,131
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 7 / 2
8,298
519
7,492
19,483
8,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Chef
Yu Huang
17
6 / 1 / 4
10,740
671
16,566
11,203
5,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 2 / 1
9,409
588
13,634
19,601
14,897
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
GusCerati
Charybdis
13
1 / 3 / 2
8,378
524
2,170
14,061
5,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
ImSoWashed
Serqet
14
8 / 3 / 7
9,658
604
9,288
12,670
8,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
Square
Skadi
16
6 / 3 / 11
10,267
642
15,594
10,679
4,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
12
Kills
25
25
Deaths
12
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Chef
Yu Huang
6
1
4
8
L
1
4
3
0.63
W
4
2
1
2.25
W
Charybdis
GusCerati
Charybdis
1
3
2
0.67
L
3
5
4
1
W
Serqet
ImSoWashed
Serqet
8
3
7
3.83
L
Izanami
2
8
4
0.5
L
Sun Wukong
RTempoR
Sun Wukong
3
1
1
3.5
W
Skadi
Square
Skadi
6
3
11
3.83
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,083
Damage
57,252
76,366
Taken
68,214
47,363
Mitigated
38,504
17,922
Healing
21,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Chef
Yu Huang
16,566
2,562
108
3,106
11,203
5,277
384
4,662
6,541
103,845
0
L
7,789
2,514
128
3,405
10,516
3,898
36
5,585
4,903
55,023
0
W
13,634
2,002
0
8,540
19,601
14,897
0
2,442
17,159
0
73,793
W
Charybdis
GusCerati
Charybdis
2,170
509
47
6,175
14,061
5,099
0
1,515
12,546
0
63,957
L
7,960
909
396
2,763
18,053
19,822
0
3,735
13,996
22,702
0
W
Serqet
ImSoWashed
Serqet
9,288
2,276
0
2,423
12,670
8,996
1,297
3,755
8,689
0
32,025
L
Izanami
6,485
4,272
0
1,699
13,028
4,638
0
738
11,892
0
50,843
L
Sun Wukong
RTempoR
Sun Wukong
10,357
2,415
0
5,949
15,286
10,131
0
2,610
12,676
0
66,163
W
Skadi
Square
Skadi
15,594
8,455
0
1,346
10,679
4,235
6,207
3,375
7,304
0
85,951
L
7,492
3,948
0
3,582
19,483
8,874
0
3,898
15,540
0
68,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,311
Gold Earned
48,452
431
Minions Killed
557
0
Camps Cleared
0
1,528,501
Distance Traveled
1,513,693
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,740
671
167
10
0
294,985
1
L
Nu Wa
7,450
466
82
5
0
274,357
3
W
Tyr
9,409
588
113
7
0
339,402
8
W
Charybdis
8,378
524
100
6
0
292,857
4
L
Ares
8,392
525
20
1
0
298,128
6
W
Serqet
9,658
604
44
3
0
312,360
4
L
Izanami
7,336
459
102
6
0
283,408
3
L
Sun Wukong
8,835
552
132
8
0
330,623
2
W
Skadi
10,267
642
133
8
0
274,089
0
L
Kali
8,298
519
95
6
0
341,985
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role