Player Matchup

Atlas
Atlas
 
Atlas
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Thesaucybaker
Thor
Level 149
God Stats
28W - 11L
1,672 SR
Queue Stats
323W - 210L
1,610 Elo+
Party 3
Hera
Hera
Zonex09
Hera
Level 33
God Stats
1W - 2L
1,301 SR
Queue Stats
37W - 44L
1,469 Elo+
Solo
Danzaburou
Danzaburou
gwho27
Danzaburou
Level 122
God Stats
5W - 2L
1,500 SR
Queue Stats
83W - 62L
1,625 Elo+
Party 3
Chaac
Chaac
meanman314
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 83
1,495 SR
1,541 Elo+

VS

Team Averages
Level 79
1,493 SR
1,578 Elo+
Tsukuyomi
Tsukuyomi
Antwannn
Tsukuyomi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,532 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Panchonattor
Cu Chulainn
Level 105
God Stats
4W - 7L
1,354 SR
Queue Stats
175W - 157L
1,551 Elo+
Party 1
Sylvanus
Sylvanus
Reborn_Ratchet
Sylvanus
Level 101
God Stats
5W - 6L
1,423 SR
Queue Stats
227W - 191L
1,557 Elo+
Party 2
Anubis
Anubis
RiverAsh98
Anubis
Level 140
God Stats
2W - 0L
1,834 SR
Queue Stats
168W - 159L
1,587 Elo+
Party 2
Izanami
Izanami
XLR8-EF
Izanami
Level 27
God Stats
21W - 12L
1,353 SR
Queue Stats
33W - 28L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 1 / 4
6,914
494
4,772
8,748
8,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 4 / 2
7,570
541
7,549
13,588
5,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
Zonex09
Hera
11
1 / 2 / 0
6,364
455
7,840
6,818
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
gwho27
Danzaburou
14
3 / 5 / 1
8,111
579
11,339
13,047
5,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Chaac
9
0 / 7 / 0
5,691
407
2,462
11,230
5,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Antwannn
Tsukuyomi
13
7 / 4 / 1
8,218
587
10,248
12,287
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
Panchonattor
Cu Chulainn
14
7 / 1 / 4
9,485
678
10,241
11,741
12,287
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
12
5 / 1 / 1
7,423
530
6,892
9,263
8,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
RiverAsh98
Anubis
13
0 / 1 / 4
7,854
561
7,251
11,921
6,694
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
XLR8-EF
Izanami
12
0 / 2 / 3
7,081
506
2,992
8,560
3,198
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
9
Kills
19
19
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
1
4
3
W
Tsukuyomi
Antwannn
Tsukuyomi
7
4
1
1.88
W
Cu Chulainn
Panchonattor
Cu Chulainn
7
1
4
9
W
Sylvanus
5
1
1
5.5
W
Anubis
RiverAsh98
Anubis
0
1
4
2
L
4
4
2
1.25
W
Izanami
XLR8-EF
Izanami
0
2
3
0.75
L
Hera
Zonex09
Hera
1
2
0
0.5
L
Danzaburou
gwho27
Danzaburou
3
5
1
0.7
L
Chaac
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,962
Damage
37,624
53,431
Taken
53,772
26,275
Mitigated
35,494
12,738
Healing
21,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,772
1,943
0
2,182
8,748
8,106
0
3,467
5,281
16,627
0
W
Tsukuyomi
Antwannn
Tsukuyomi
10,248
3,137
0
4,704
12,287
4,771
0
1,738
10,494
0
52,930
W
Cu Chulainn
Panchonattor
Cu Chulainn
10,241
2,233
0
1,101
11,741
12,287
281
1,018
10,679
280
60,603
W
Sylvanus
6,892
2,735
1,989
4,045
9,263
8,544
0
2,371
6,864
26,208
9,507
W
Anubis
RiverAsh98
Anubis
7,251
96
0
7,334
11,921
6,694
608
6,543
4,948
64,345
0
L
7,549
2,758
0
3,647
13,588
5,405
0
3,258
10,330
0
41,727
W
Izanami
XLR8-EF
Izanami
2,992
2,610
0
2,494
8,560
3,198
618
385
8,175
0
44,924
L
Hera
Zonex09
Hera
7,840
2,343
0
1,125
6,818
2,114
276
2,623
4,195
51,338
0
L
Danzaburou
gwho27
Danzaburou
11,339
4,448
0
4,138
13,047
5,036
0
3,726
9,321
0
69,915
L
Chaac
2,462
1,068
0
1,646
11,230
5,614
0
197
11,033
0
29,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,650
Gold Earned
40,061
356
Minions Killed
430
0
Camps Cleared
0
1,295,359
Distance Traveled
1,372,631
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,914
494
31
2
0
256,336
2
W
Tsukuyomi
8,218
587
92
7
0
330,392
4
W
Cu Chulainn
9,485
678
108
8
0
267,038
1
W
Sylvanus
7,423
530
42
3
0
263,032
2
W
Anubis
7,854
561
100
7
0
265,278
3
L
Thor
7,570
541
78
6
0
278,838
0
W
Izanami
7,081
506
88
6
0
246,891
0
L
Hera
6,364
455
77
6
0
273,856
5
L
Danzaburou
8,111
579
120
9
0
235,691
1
L
Chaac
5,691
407
50
4
0
250,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role