Player Matchup

Gilgamesh
Gilgamesh
Atlanticslegend
Gilgamesh
Level 125
God Stats
4W - 1L
1,613 SR
Queue Stats
27W - 23L
1,586 Elo+
Party 1
Yemoja
Yemoja
OG Otter YT
Yemoja
Level 135
God Stats
1W - 3L
1,288 SR
Queue Stats
37W - 28L
1,526 Elo+
Party 1
Zhong Kui
Zhong Kui
Uno Lynx
Zhong Kui
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 26L
1,499 Elo+
Party 1
Team Averages
Level 105
1,467 SR
1,537 Elo+

VS

Team Averages
Level 128
1,485 SR
1,539 Elo+
Bellona
Bellona
BakedBean007631
Bellona
Level 112
God Stats
2W - 1L
1,511 SR
Queue Stats
296W - 306L
1,489 Elo+
Party 2
Freya
Freya
LittleLuc16
Freya
Level 118
God Stats
21W - 20L
1,505 SR
Queue Stats
321W - 286L
1,558 Elo+
Party 2
King Arthur
King Arthur
WorldlyDevotee6
King Arthur
Level 153
God Stats
7W - 5L
1,437 SR
Queue Stats
455W - 360L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Atlanticslegend
Gilgamesh
15
4 / 5 / 6
11,749
653
20,475
22,081
24,193
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
16
1 / 2 / 8
11,837
658
18,175
18,784
26,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Uno Lynx
Zhong Kui
15
5 / 7 / 4
11,830
657
21,723
23,280
16,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 7
11,748
653
10,875
24,700
24,514
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
10 / 3 / 4
13,966
776
27,832
29,909
16,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
WorldlyDevotee6
King Arthur
16
0 / 3 / 10
11,065
615
14,313
20,302
24,922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
10
Kills
14
14
Deaths
10
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Atlanticslegend
Gilgamesh
4
5
6
1.4
W
4
4
7
1.88
W
10
3
4
4
L
Yemoja
1
2
8
2.5
L
Zhong Kui
Uno Lynx
Zhong Kui
5
7
4
1
W
King Arthur
WorldlyDevotee6
King Arthur
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,373
Damage
53,020
64,145
Taken
74,911
67,051
Mitigated
65,908
13,579
Healing
24,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Atlanticslegend
Gilgamesh
20,475
3,701
0
937
22,081
24,193
752
11,202
10,879
0
47,110
W
10,875
3,336
279
6,167
24,700
24,514
783
15,339
9,361
0
28,827
W
27,832
9,184
0
15,692
29,909
16,472
1,980
16,223
13,686
81,822
0
L
Yemoja
18,175
1,869
2,447
5,205
18,784
26,352
361
8,989
9,795
40,973
0
L
Zhong Kui
Uno Lynx
Zhong Kui
21,723
1,445
0
4,990
23,280
16,506
540
8,882
14,398
43,378
0
W
King Arthur
WorldlyDevotee6
King Arthur
14,313
2,711
672
1,381
20,302
24,922
134
8,861
11,441
0
43,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,416
Gold Earned
36,779
151
Minions Killed
178
4
Camps Cleared
9
856,639
Distance Traveled
947,286
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,749
653
58
3
2
298,126
2
W
Bellona
11,748
653
37
2
5
324,764
4
W
Freya
13,966
776
100
6
2
294,367
1
L
Yemoja
11,837
658
43
2
1
300,589
3
L
Zhong Kui
11,830
657
50
3
1
257,924
1
W
King Arthur
11,065
615
41
2
2
328,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role