Player Matchup

Thanatos
Thanatos
HellKatY
Thanatos
Level 88
God Stats
16W - 10L
1,769 SR
Queue Stats
35W - 32L
1,592 Elo+
Party 1
Atlas
Atlas
Jacobobos
Atlas
Level 134
God Stats
60W - 46L
1,622 SR
Queue Stats
147W - 141L
1,577 Elo+
Party 1
Anubis
Anubis
KoxKarol3
Anubis
Level 142
God Stats
3W - 0L
1,744 SR
Queue Stats
90W - 70L
1,521 Elo+
Solo
Team Averages
Level 121
1,712 SR
1,563 Elo+

VS

Team Averages
Level 128
1,589 SR
1,527 Elo+
King Arthur
King Arthur
HiroimSakaar
King Arthur
Level 122
God Stats
0W - 5L
1,317 SR
Queue Stats
29W - 28L
1,422 Elo+
Solo
Apollo
Apollo
RelonRox
Apollo
Level 134
God Stats
5W - 3L
1,647 SR
Queue Stats
118W - 92L
1,620 Elo+
Solo
Janus
Janus
xzxjamesxzx
Janus
Level 127
God Stats
5W - 2L
1,802 SR
Queue Stats
127W - 130L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HellKatY
Thanatos
14
9 / 1 / 7
9,246
925
12,309
9,729
5,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
Jacobobos
Atlas
13
6 / 2 / 10
9,421
942
9,010
16,454
16,598
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
KoxKarol3
Anubis
13
3 / 1 / 10
8,145
815
10,872
8,401
4,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HiroimSakaar
King Arthur
10
2 / 6 / 2
6,681
668
7,406
14,024
12,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
RelonRox
Apollo
10
1 / 7 / 2
6,724
672
7,747
14,324
3,831
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 5 / 2
6,615
662
9,431
7,870
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
18
Kills
4
4
Deaths
18
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
HellKatY
Thanatos
9
1
7
12.5
L
King Arthur
HiroimSakaar
King Arthur
2
6
2
0.5
W
Atlas
Jacobobos
Atlas
6
2
10
5.5
W
Anubis
KoxKarol3
Anubis
3
1
10
8
L
Apollo
RelonRox
Apollo
1
7
2
0.29
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,191
Damage
24,584
34,584
Taken
36,218
26,504
Mitigated
17,965
13,418
Healing
4,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
HellKatY
Thanatos
12,309
4,489
0
7,210
9,729
5,479
981
3,802
5,927
0
23,890
L
King Arthur
HiroimSakaar
King Arthur
7,406
673
261
2,526
14,024
12,480
0
8,680
5,344
0
15,123
W
Atlas
Jacobobos
Atlas
9,010
3,870
1,293
2,011
16,454
16,598
141
2,600
13,854
21,897
0
W
Anubis
KoxKarol3
Anubis
10,872
1,726
0
2,904
8,401
4,427
1,165
3,106
5,295
31,746
0
L
Apollo
RelonRox
Apollo
7,747
3,645
0
1,327
14,324
3,831
0
7,638
6,686
0
23,979
L
9,431
752
0
500
7,870
1,654
0
4,198
3,672
26,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,812
Gold Earned
20,020
118
Minions Killed
94
5
Camps Cleared
4
611,229
Distance Traveled
529,807
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,246
925
51
5
1
223,381
1
L
King Arthur
6,681
668
20
2
0
168,168
3
W
Atlas
9,421
942
5
1
0
215,948
3
W
Anubis
8,145
815
62
6
4
171,900
3
L
Apollo
6,724
672
45
5
4
188,712
1
L
Janus
6,615
662
29
3
0
172,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role