Player Matchup

Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Wilsmith4
Khepri
Level 88
God Stats
3W - 2L
1,871 SR
Queue Stats
169W - 166L
1,413 Elo+
Solo
Cliodhna
Cliodhna
XxKENZ209xX
Cliodhna
Level 92
God Stats
3W - 2L
1,221 SR
Queue Stats
344W - 406L
1,430 Elo+
Party 1
Thoth
Thoth
Zambie9472
Thoth
Level 88
God Stats
24W - 25L
1,644 SR
Queue Stats
327W - 312L
1,451 Elo+
Solo
Hades
Hades
fenix_007
Hades
Level 146
God Stats
106W - 90L
1,577 SR
Queue Stats
163W - 177L
1,482 Elo+
Solo
Team Averages
Level 107
1,563 SR
1,455 Elo+

VS

Team Averages
Level 112
1,458 SR
1,430 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Alekay296
Kukulkan
Level 109
God Stats
6W - 2L
1,718 SR
Queue Stats
32W - 26L
1,459 Elo+
Solo
Sobek
Sobek
Charanza52
Sobek
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 239L
1,356 Elo+
Solo
Sol
Sol
Divine_dez
Sol
Level 84
God Stats
6W - 6L
1,486 SR
Queue Stats
288W - 278L
1,431 Elo+
Solo
Amaterasu
Amaterasu
bambiyang
Amaterasu
Level 128
God Stats
1W - 3L
1,087 SR
Queue Stats
122W - 114L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
0 / 5 / 3
8,447
384
13,057
14,928
9,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Wilsmith4
Khepri
12
1 / 1 / 3
8,839
402
5,324
13,436
14,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
XxKENZ209xX
Cliodhna
15
3 / 3 / 2
9,478
431
5,433
15,749
7,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
17
0 / 4 / 2
10,320
469
14,562
16,091
8,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
fenix_007
Hades
18
4 / 3 / 0
11,686
531
15,860
22,382
14,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
3 / 2 / 2
10,928
497
18,079
26,238
19,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
Alekay296
Kukulkan
19
2 / 1 / 3
11,609
528
10,398
11,010
4,823
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
15
4 / 0 / 5
10,073
458
6,917
20,323
23,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 5 / 3
10,146
461
17,130
22,235
8,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
bambiyang
Amaterasu
19
5 / 0 / 6
11,865
539
7,909
19,984
11,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
8
Kills
16
16
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
5
3
0.3
W
Tsukuyomi
 
Tsukuyomi
3
2
2
2
W
Kukulkan
Alekay296
Kukulkan
2
1
3
3.5
W
Sobek
4
0
5
6.5
W
2
5
3
0.7
L
Khepri
Wilsmith4
Khepri
1
1
3
2.5
L
Cliodhna
XxKENZ209xX
Cliodhna
3
3
2
1.33
L
Thoth
0
4
2
0.25
W
Amaterasu
bambiyang
Amaterasu
5
0
6
8
L
Hades
fenix_007
Hades
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,236
Damage
60,433
82,586
Taken
99,790
53,027
Mitigated
67,738
21,732
Healing
35,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,057
4,584
0
1,328
14,928
9,121
0
9,842
5,086
0
69,308
W
Tsukuyomi
 
Tsukuyomi
18,079
4,098
0
11,172
26,238
19,907
47
13,264
12,894
0
99,559
W
Kukulkan
Alekay296
Kukulkan
10,398
167
0
2,803
11,010
4,823
146
7,382
3,172
115,417
0
W
Sobek
6,917
566
0
6,817
20,323
23,010
27
4,461
15,766
31,791
0
W
17,130
10,278
0
11,826
22,235
8,606
672
5,033
17,152
104,409
0
L
Khepri
Wilsmith4
Khepri
5,324
741
23
4,178
13,436
14,126
0
10,322
3,114
23,394
0
L
Cliodhna
XxKENZ209xX
Cliodhna
5,433
623
0
2,274
15,749
7,640
0
4,458
11,291
0
59,660
L
Thoth
14,562
1,013
0
2,986
16,091
8,014
284
9,390
6,701
94,287
0
W
Amaterasu
bambiyang
Amaterasu
7,909
1,692
0
3,298
19,984
11,392
451
4,713
15,060
0
118,588
L
Hades
fenix_007
Hades
15,860
1,295
122
10,821
22,382
14,126
582
507
21,875
93,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,770
Gold Earned
54,621
539
Minions Killed
679
0
Camps Cleared
0
1,917,655
Distance Traveled
2,026,786
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,447
384
96
4
0
431,320
9
W
Tsukuyomi
10,928
497
129
6
0
422,163
4
W
Kukulkan
11,609
528
188
9
0
361,472
3
W
Sobek
10,073
458
28
1
0
394,787
4
W
Sol
10,146
461
149
7
0
332,548
7
L
Khepri
8,839
402
32
1
0
341,658
1
L
Cliodhna
9,478
431
90
4
0
451,885
2
L
Thoth
10,320
469
167
8
0
387,905
12
W
Amaterasu
11,865
539
185
8
0
515,816
6
L
Hades
11,686
531
154
7
0
304,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role