Player Matchup

Hera
Hera
Bronze V
CHAOSKING1102
Hera
Bronze V
Level 145
God Stats
0W - 1L
1,475 SR
Queue Stats
4W - 5L
1,408 MMR
Solo
Ares
Ares
Bronze III
DarkHunter47
Ares
Bronze III
Level 89
God Stats
0W - 2L
1,348 SR
Queue Stats
7W - 15L
1,381 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
ROYAL_PANARAI
Erlang Shen
Gold V
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 279L
1,434 MMR
Solo
Izanami
Izanami
Bronze IV
WeEd_ReApEr17
Izanami
Bronze IV
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,373 MMR
Party 2
Lancelot
Lancelot
Silver III
xAzempt
Lancelot
Silver III
Level 122
God Stats
1W - 1L
1,536 SR
Queue Stats
5W - 7L
1,497 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,472 SR
1,418 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,504 SR
1,426 MMR
Mercury
Mercury
Silver IV
 
Mercury
Silver IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold III
ApricotSugar157
Bellona
Gold III
Level 135
God Stats
26W - 27L
1,505 SR
Queue Stats
211W - 220L
1,398 MMR
Party 1
Anhur
Anhur
Gold II
Disloyal64
Anhur
Gold II
Level 141
God Stats
4W - 3L
1,549 SR
Queue Stats
203W - 211L
1,490 MMR
Party 1
Kukulkan
Kukulkan
Silver IV
Itachi313
Kukulkan
Silver IV
Level 140
God Stats
5W - 7L
1,473 SR
Queue Stats
51W - 47L
1,371 MMR
Solo
Cthulhu
Cthulhu
Bronze V
UwU Baldi
Cthulhu
Bronze V
Level 64
God Stats
1W - 0L
1,495 SR
Queue Stats
22W - 33L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 5
12,457
479
20,128
19,506
8,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 10 / 9
11,581
445
14,319
35,014
48,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
ROYAL_PANARAI
Erlang Shen
19
4 / 2 / 5
12,626
486
18,447
34,319
24,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
18
1 / 9 / 4
10,981
422
8,435
21,992
9,876
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
xAzempt
Lancelot
17
4 / 9 / 4
12,451
479
20,213
31,071
29,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
SerqetAtlasAphroditeAchilles

VS

Bans
Ah PuchBakasuraKing ArthurKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
2 / 5 / 12
13,255
510
13,005
24,514
11,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
11 / 4 / 9
15,297
588
29,771
30,606
34,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
19
8 / 2 / 11
13,862
533
24,153
20,584
10,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Itachi313
Kukulkan
20
11 / 2 / 7
15,442
594
32,319
15,035
8,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
UwU Baldi
Cthulhu
19
5 / 5 / 21
14,781
569
16,263
32,374
45,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
97
18
Kills
37
37
Deaths
18
27
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
5
12
1.6
W
11
4
9
3.88
L
6
7
5
1.21
L
3
10
9
0.75
W
Anhur
8
2
11
6.75
W
Kukulkan
Itachi313
Kukulkan
11
2
7
7.25
L
Erlang Shen
ROYAL_PANARAI
Erlang Shen
4
2
5
3.25
W
Cthulhu
UwU Baldi
Cthulhu
5
5
21
3.1
L
Izanami
1
9
4
0.33
L
Lancelot
xAzempt
Lancelot
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,542
Damage
115,511
141,902
Taken
123,113
120,086
Mitigated
110,787
30,248
Healing
39,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
13,005
9,068
0
2,774
24,514
11,631
1,588
5,974
18,540
0
110,961
W
29,771
13,111
0
13,032
30,606
34,545
2,175
6,517
24,089
0
102,515
L
20,128
5,755
187
3,967
19,506
8,741
264
6,518
12,988
73,865
0
L
14,319
1,365
0
2,206
35,014
48,057
0
16,799
18,215
35,664
0
W
Anhur
24,153
15,328
0
8,228
20,584
10,524
2,135
7,934
12,650
0
128,686
W
Kukulkan
Itachi313
Kukulkan
32,319
2,512
0
3,100
15,035
8,425
2,232
6,224
8,811
158,898
0
L
Erlang Shen
ROYAL_PANARAI
Erlang Shen
18,447
8,311
0
10,927
34,319
24,250
0
10,697
23,622
0
107,747
W
Cthulhu
UwU Baldi
Cthulhu
16,263
1,520
1,979
10,301
32,374
45,662
606
10,975
21,399
63,624
0
L
Izanami
8,435
4,559
0
5,143
21,992
9,876
912
5,632
16,360
0
95,747
L
Lancelot
xAzempt
Lancelot
20,213
3,851
0
7,818
31,071
29,162
0
8,936
22,135
0
94,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,096
Gold Earned
72,637
571
Minions Killed
705
0
Camps Cleared
0
2,283,429
Distance Traveled
2,482,079
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,255
510
152
6
0
552,648
2
W
Bellona
15,297
588
151
6
0
493,282
4
L
Hera
12,457
479
107
4
0
444,456
2
L
Ares
11,581
445
27
1
0
430,328
2
W
Anhur
13,862
533
123
5
0
462,298
7
W
Kukulkan
15,442
594
213
8
0
484,304
2
L
Erlang Shen
12,626
486
142
5
0
568,360
4
W
Cthulhu
14,781
569
66
3
0
489,547
5
L
Izanami
10,981
422
140
5
0
427,648
3
L
Lancelot
12,451
479
155
6
0
412,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role