Player Matchup

Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
COCADABOBAO
Kukulkan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,277 Elo+
Party 2
Eset
Eset
Dottybob
Eset
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,339 Elo+
Party 3
Sol
Sol
elsiewood
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,323 Elo+
Party 3
Amaterasu
Amaterasu
starthirteen
Amaterasu
Level 147
God Stats
3W - 2L
1,816 SR
Queue Stats
157W - 170L
1,397 Elo+
Solo
Team Averages
Level 54
1,563 SR
1,367 Elo+

VS

Team Averages
Level 91
1,574 SR
1,400 Elo+
King Arthur
King Arthur
 
King Arthur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Gustavotapa
Hades
Level 129
God Stats
2W - 2L
1,651 SR
Queue Stats
199W - 205L
1,478 Elo+
Solo
Lancelot
Lancelot
HapyyEnd
Lancelot
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,403 Elo+
Solo
Danzaburou
Danzaburou
TenAngryBananas
Danzaburou
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 41L
1,435 Elo+
Party 1
Ganesha
Ganesha
TokyoMozart
Ganesha
Level 29
God Stats
0W - 2L
1,717 SR
Queue Stats
16W - 17L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
2 / 5 / 12
10,572
661
9,572
21,095
22,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
COCADABOBAO
Kukulkan
19
5 / 4 / 12
11,681
730
21,285
10,718
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
20
4 / 5 / 15
11,908
744
16,303
13,331
5,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 5 / 10
10,741
671
10,269
13,347
5,403
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
starthirteen
Amaterasu
20
8 / 3 / 12
13,811
863
9,275
30,753
47,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
1
0 / 0 / 0
4,148
259
0
665
104
17
10 / 8 / 4
10,991
687
20,600
20,723
13,724
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
HapyyEnd
Lancelot
17
3 / 8 / 11
10,756
672
11,935
22,100
15,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
TenAngryBananas
Danzaburou
20
8 / 2 / 9
12,816
801
25,977
16,830
9,959
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
TokyoMozart
Ganesha
18
1 / 4 / 14
11,005
688
9,897
17,530
24,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
60
22
Kills
22
22
Deaths
22
61
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
5
12
1.6
L
King Arthur
 
King Arthur
0
0
0
0
W
Kukulkan
COCADABOBAO
Kukulkan
5
4
12
2.75
W
Eset
4
5
15
2.3
L
10
8
4
1.5
L
Lancelot
HapyyEnd
Lancelot
3
8
11
1.06
L
Danzaburou
TenAngryBananas
Danzaburou
8
2
9
6.25
L
Ganesha
TokyoMozart
Ganesha
1
4
14
2
W
3
5
10
1.6
W
Amaterasu
starthirteen
Amaterasu
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,704
Damage
68,409
89,244
Taken
77,848
86,044
Mitigated
64,482
36,396
Healing
25,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,572
2,263
482
4,262
21,095
22,771
701
7,798
13,297
0
14,948
L
King Arthur
 
King Arthur
0
0
0
0
665
104
0
665
0
0
0
W
Kukulkan
COCADABOBAO
Kukulkan
21,285
1,464
1,125
618
10,718
4,415
1,413
6,346
4,372
46,574
0
W
Eset
16,303
899
5,883
3,132
13,331
5,696
1,939
6,076
7,255
32,404
0
L
20,600
190
1,578
4,625
20,723
13,724
0
13,729
6,735
34,410
0
L
Lancelot
HapyyEnd
Lancelot
11,935
1,533
767
4,709
22,100
15,850
0
12,913
8,959
0
18,943
L
Danzaburou
TenAngryBananas
Danzaburou
25,977
4,539
1,570
6,390
16,830
9,959
1,990
9,965
6,720
0
59,619
L
Ganesha
TokyoMozart
Ganesha
9,897
744
1,350
4,270
17,530
24,845
0
10,585
6,667
15,360
0
W
10,269
3,496
627
3,279
13,347
5,403
2,463
4,344
9,003
20,114
0
W
Amaterasu
starthirteen
Amaterasu
9,275
3,129
4,678
12,310
30,753
47,759
1,301
5,933
24,820
0
28,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,713
Gold Earned
49,716
165
Minions Killed
115
0
Camps Cleared
0
1,438,256
Distance Traveled
1,045,863
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,572
661
11
1
0
312,504
0
L
King Arthur
4,148
259
0
0
0
0
0
W
Kukulkan
11,681
730
52
3
0
260,297
0
W
Eset
11,908
744
29
2
0
287,416
0
L
Hades
10,991
687
34
2
0
199,423
0
L
Lancelot
10,756
672
5
0
0
284,474
0
L
Danzaburou
12,816
801
76
5
0
289,572
5
L
Ganesha
11,005
688
0
0
0
272,394
0
W
Sol
10,741
671
28
2
0
251,556
0
W
Amaterasu
13,811
863
45
3
0
326,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role