Player Matchup

Bastet
Bastet
 
Bastet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Calkyy
Sol
Level 127
God Stats
1W - 1L
1,283 SR
Queue Stats
38W - 35L
1,406 Elo+
Party 2
Freya
Freya
TheLegendaryMan1
Freya
Level 128
God Stats
4W - 1L
1,550 SR
Queue Stats
186W - 174L
1,578 Elo+
Party 2
Vulcan
Vulcan
Youre Loved4346
Vulcan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,473 Elo+
Solo
Team Averages
Level 131
1,467 SR
1,491 Elo+

VS

Team Averages
Level 104
1,549 SR
1,617 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
LtsGoBrandon173
The Morrigan
Level 120
God Stats
4W - 9L
1,546 SR
Queue Stats
482W - 475L
1,518 Elo+
Party 3
Tyr
Tyr
MacisWack2
Tyr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,735 Elo+
Party 1
Odin
Odin
Senpai Renpai
Odin
Level 141
God Stats
2W - 4L
1,467 SR
Queue Stats
165W - 173L
1,510 Elo+
Party 3
Hel
Hel
XandytheRandy
Hel
Level 63
God Stats
0W - 1L
1,731 SR
Queue Stats
10W - 3L
1,822 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 2 / 16
9,718
810
15,711
15,331
6,961
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
 
Hel
13
1 / 3 / 13
8,397
700
4,402
10,222
4,715
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
Calkyy
Sol
18
7 / 1 / 17
10,429
869
16,172
14,422
6,985
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
9 / 1 / 13
10,577
881
19,427
15,799
8,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 1 / 16
10,142
845
19,362
10,188
5,474
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 5 / 3
7,942
662
12,214
16,960
7,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
LtsGoBrandon173
The Morrigan
14
2 / 6 / 5
8,078
673
9,214
11,173
5,059
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 6 / 7
8,008
667
3,973
17,040
9,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 7 / 3
8,323
694
12,808
19,568
19,547
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
2 / 3 / 5
8,417
701
11,215
15,567
10,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
31
27
Kills
8
8
Deaths
27
75
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
2
16
6.5
W
Hel
 
Hel
1
3
13
2.5
L
Neith
 
Neith
1
5
3
0.5
W
Sol
Calkyy
Sol
7
1
17
15.5
L
The Morrigan
LtsGoBrandon173
The Morrigan
2
6
5
0.75
L
0
6
7
0.58
L
3
7
3
0.64
W
9
1
13
15.5
L
2
3
5
1.5
W
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,074
Damage
49,424
65,962
Taken
80,308
32,632
Mitigated
51,375
45,316
Healing
30,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
15,711
3,543
0
4,395
15,331
6,961
1,429
3,977
11,354
0
22,038
W
Hel
 
Hel
4,402
266
19,034
6,378
10,222
4,715
530
4,103
6,119
7,807
0
L
Neith
 
Neith
12,214
2,898
657
4,533
16,960
7,228
920
13,744
3,216
0
31,676
W
Sol
Calkyy
Sol
16,172
6,298
218
4,477
14,422
6,985
3,551
4,580
9,842
35,797
0
L
The Morrigan
LtsGoBrandon173
The Morrigan
9,214
964
1,478
1,161
11,173
5,059
349
7,617
3,556
19,231
0
L
3,973
271
683
1,434
17,040
9,160
108
15,122
1,918
0
6,574
L
12,808
989
527
1,617
19,568
19,547
0
12,121
7,447
0
19,268
W
19,427
5,306
2,525
5,851
15,799
8,497
1,040
4,146
11,653
36,063
0
L
11,215
754
8,436
9,634
15,567
10,381
226
10,759
4,808
26,428
0
W
19,362
10,567
1,563
875
10,188
5,474
1,122
4,185
6,003
49,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,263
Gold Earned
40,768
146
Minions Killed
117
0
Camps Cleared
0
1,174,553
Distance Traveled
1,040,955
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,718
810
16
1
0
257,417
0
W
Hel
8,397
700
2
0
0
249,620
0
L
Neith
7,942
662
40
3
0
212,147
1
W
Sol
10,429
869
32
3
0
200,034
0
L
The Morrigan
8,078
673
19
2
0
190,396
0
L
Tyr
8,008
667
6
1
0
213,772
0
L
Odin
8,323
694
17
1
0
204,159
0
W
Freya
10,577
881
32
3
0
227,437
0
L
Hel
8,417
701
35
3
0
220,481
0
W
Vulcan
10,142
845
64
5
0
240,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role