Player Matchup

Khepri
Khepri
Icywood
Khepri
Level 55
God Stats
2W - 1L
1,713 SR
Queue Stats
57W - 69L
1,448 Elo+
Party 1
Thor
Thor
MaxskillYT
Thor
Level 40
God Stats
2W - 5L
1,343 SR
Queue Stats
37W - 76L
1,302 Elo+
Solo
Ah Puch
Ah Puch
Smurty36
Ah Puch
Level 26
God Stats
14W - 12L
1,488 SR
Queue Stats
55W - 69L
1,447 Elo+
Party 1
Team Averages
Level 40
1,515 SR
1,399 Elo+

VS

Team Averages
Level 113
1,526 SR
1,374 Elo+
Hun Batz
Hun Batz
BrunnoXwX
Hun Batz
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 89L
1,281 Elo+
Solo
Xbalanque
Xbalanque
HighPumbaa
Xbalanque
Level 113
God Stats
39W - 25L
1,578 SR
Queue Stats
430W - 444L
1,555 Elo+
Solo
Anubis
Anubis
Shirobara
Anubis
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 12L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Icywood
Khepri
20
3 / 1 / 16
15,762
716
10,563
22,835
45,338
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
5 / 6 / 7
13,345
607
12,720
22,743
13,000
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Smurty36
Ah Puch
20
11 / 3 / 6
15,756
716
24,550
15,575
9,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BrunnoXwX
Hun Batz
17
0 / 7 / 4
12,847
584
6,767
21,533
11,415
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
HighPumbaa
Xbalanque
20
7 / 5 / 2
15,459
703
35,836
18,091
10,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Shirobara
Anubis
18
3 / 7 / 5
14,090
640
12,932
16,347
8,918
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
19
Kills
10
10
Deaths
19
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BrunnoXwX
Hun Batz
0
7
4
0.29
W
Xbalanque
HighPumbaa
Xbalanque
7
5
2
1.6
L
Khepri
Icywood
Khepri
3
1
16
11
L
5
6
7
1.42
W
Anubis
Shirobara
Anubis
3
7
5
0.79
L
Ah Puch
Smurty36
Ah Puch
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,833
Damage
55,535
61,153
Taken
55,971
67,375
Mitigated
31,096
10,343
Healing
5,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BrunnoXwX
Hun Batz
6,767
2,188
0
1,238
21,533
11,415
353
11,322
10,211
0
41,119
W
Xbalanque
HighPumbaa
Xbalanque
35,836
17,456
0
1,450
18,091
10,763
1,302
11,360
6,731
0
90,368
L
Khepri
Icywood
Khepri
10,563
1,321
656
5,314
22,835
45,338
728
5,095
17,740
29,221
0
L
12,720
1,571
0
2,098
22,743
13,000
0
6,053
16,690
0
46,096
W
Anubis
Shirobara
Anubis
12,932
1,175
0
2,724
16,347
8,918
353
13,100
3,247
49,507
0
L
Ah Puch
Smurty36
Ah Puch
24,550
1,361
0
2,275
15,575
9,037
664
2,135
13,440
76,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,863
Gold Earned
42,396
217
Minions Killed
253
10
Camps Cleared
8
1,102,491
Distance Traveled
966,575
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,847
584
66
3
3
341,657
1
W
Xbalanque
15,459
703
112
5
3
346,702
0
L
Khepri
15,762
716
39
2
1
378,343
3
L
Thor
13,345
607
56
3
4
342,697
3
W
Anubis
14,090
640
75
3
2
278,216
5
L
Ah Puch
15,756
716
122
6
5
381,451
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role