Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond IV
 
Morgan Le Fay
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum III
Mr_Itadori
Xing Tian
Platinum III
Level 123
God Stats
4W - 7L
1,366 SR
Queue Stats
373W - 372L
1,833 MMR
Party 1
Ravana
Ravana
Diamond IV
NoSeaSencillo
Ravana
Diamond IV
Level 109
God Stats
11W - 10L
1,631 SR
Queue Stats
454W - 442L
2,059 MMR
Party 1
Cerberus
Cerberus
Platinum II
Plox_kickAS5678
Cerberus
Platinum II
Level 159
God Stats
4W - 5L
1,675 SR
Queue Stats
134W - 142L
1,983 MMR
Solo
Cupid
Cupid
Diamond III
RandomBurglar
Cupid
Diamond III
Level 149
God Stats
1W - 3L
1,195 SR
Queue Stats
156W - 144L
1,946 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,473 SR
1,864 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,546 SR
1,963 MMR
Sylvanus
Sylvanus
Platinum II
Futluse
Sylvanus
Platinum II
Level 156
God Stats
105W - 91L
1,680 SR
Queue Stats
255W - 252L
1,973 MMR
Solo
Neith
Neith
Platinum II
Vanillashakezz
Neith
Platinum II
Level 158
God Stats
23W - 23L
1,657 SR
Queue Stats
298W - 297L
1,973 MMR
Solo
Chaac
Chaac
Platinum II
XIGooMoonRyongXI
Chaac
Platinum II
Level 76
God Stats
4W - 3L
1,757 SR
Queue Stats
176W - 168L
1,941 MMR
Solo
Eset
Eset
Diamond V
xNCx Finest
Eset
Diamond V
Level 159
God Stats
0W - 2L
1,383 SR
Queue Stats
219W - 199L
1,982 MMR
Solo
Hel
Hel
Platinum I
xStoRmER Ne0
Hel
Platinum I
Level 158
God Stats
3W - 7L
1,255 SR
Queue Stats
274W - 270L
1,943 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
2 / 1 / 4
7,658
547
7,731
6,884
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Mr_Itadori
Xing Tian
12
0 / 0 / 6
7,427
531
2,398
9,915
7,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
8 / 0 / 5
8,600
614
7,701
5,541
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
14
2 / 0 / 7
8,523
609
7,159
12,074
5,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 1 / 3
8,470
605
7,449
7,387
2,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
BakasuraShivaBaron SamediXbalanque

VS

Bans
GebKaliLancelotRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Futluse
Sylvanus
8
0 / 3 / 0
5,480
391
3,200
8,735
5,151
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 0 / 1
7,040
503
3,749
5,328
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
2 / 2 / 0
6,823
487
2,840
10,598
5,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 4 / 1
7,043
503
5,698
8,403
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 7 / 1
6,567
469
5,358
14,067
5,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
16
Kills
2
2
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
1
4
4
L
Sylvanus
Futluse
Sylvanus
0
3
0
0
W
Xing Tian
Mr_Itadori
Xing Tian
0
0
6
3
W
8
0
5
10.5
W
Cerberus
2
0
7
5.5
W
4
1
3
5.5
L
0
0
1
0.5
L
2
2
0
1
L
0
4
1
0.13
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,438
Damage
20,845
41,801
Taken
47,131
22,058
Mitigated
21,453
13,803
Healing
14,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,731
703
0
1,405
6,884
3,195
335
3,027
3,807
67,996
0
L
Sylvanus
Futluse
Sylvanus
3,200
1,091
736
2,148
8,735
5,151
0
4,290
4,445
15,269
0
W
Xing Tian
Mr_Itadori
Xing Tian
2,398
261
0
1,759
9,915
7,805
0
3,618
6,297
19,500
0
W
7,701
2,481
0
2,344
5,541
2,396
1,802
1,752
3,769
0
47,031
W
Cerberus
7,159
862
0
5,181
12,074
5,840
836
4,190
7,630
55,469
0
W
7,449
4,670
0
3,114
7,387
2,822
1,176
1,511
5,876
0
61,954
L
3,749
1,041
0
2,092
5,328
2,243
0
322
5,006
0
60,645
L
2,840
420
0
4,915
10,598
5,087
0
2,060
8,496
0
44,363
L
5,698
363
363
1,577
8,403
3,221
0
3,367
4,988
64,296
0
L
5,358
1,002
226
2,556
14,067
5,751
396
6,663
6,908
39,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,678
Gold Earned
32,953
489
Minions Killed
429
0
Camps Cleared
0
1,400,305
Distance Traveled
1,200,685
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,658
547
100
7
0
251,503
6
L
Sylvanus
5,480
391
20
1
0
203,162
0
W
Xing Tian
7,427
531
37
3
0
299,632
6
W
Ravana
8,600
614
67
5
0
311,795
7
W
Cerberus
8,523
609
169
12
0
273,948
4
W
Cupid
8,470
605
116
8
0
263,427
3
L
Neith
7,040
503
114
8
0
246,486
1
L
Chaac
6,823
487
92
7
0
274,838
2
L
Eset
7,043
503
114
8
0
261,194
7
L
Hel
6,567
469
89
6
0
215,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role