Player Matchup

Poseidon
Poseidon
HappyKillmoreAA
Poseidon
Level 117
God Stats
255W - 281L
1,453 SR
Queue Stats
258W - 283L
1,377 Elo+
Solo
Chang'e
Chang'e
LovelaAngel
Chang'e
Level 98
God Stats
3W - 5L
1,344 SR
Queue Stats
34W - 35L
1,291 Elo+
Solo
Nemesis
Nemesis
PrimordialLight1
Nemesis
Level 88
God Stats
4W - 4L
1,918 SR
Queue Stats
96W - 86L
1,430 Elo+
Solo
Cthulhu
Cthulhu
TasteThePudd1ng
Cthulhu
Level 108
God Stats
0W - 5L
1,466 SR
Queue Stats
41W - 47L
1,504 Elo+
Solo
Sol
Sol
ashlzinn07
Sol
Level 104
God Stats
5W - 8L
1,419 SR
Queue Stats
284W - 289L
1,475 Elo+
Solo
Team Averages
Level 103
1,520 SR
1,415 Elo+

VS

Team Averages
Level 89
1,547 SR
1,546 Elo+
Ah Muzen Cab
Ah Muzen Cab
GSN Insanity
Ah Muzen Cab
Level 128
God Stats
99W - 67L
1,689 SR
Queue Stats
588W - 489L
1,617 Elo+
Party 1
Nemesis
Nemesis
Ghétto
Nemesis
Level 13
God Stats
3W - 1L
1,522 SR
Queue Stats
21W - 5L
1,643 Elo+
Party 1
Guan Yu
Guan Yu
WhereIsMyBong
Guan Yu
Level 146
God Stats
5W - 3L
1,588 SR
Queue Stats
377W - 326L
1,552 Elo+
Party 1
Merlin
Merlin
dremen1423
Merlin
Level 80
God Stats
25W - 27L
1,452 SR
Queue Stats
245W - 247L
1,435 Elo+
Solo
Ares
Ares
redrumnocap
Ares
Level 79
God Stats
40W - 32L
1,487 SR
Queue Stats
275W - 275L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
2 / 7 / 3
9,447
497
7,464
17,349
5,106
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
LovelaAngel
Chang'e
14
2 / 7 / 0
9,444
497
7,371
18,667
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
6 / 3 / 3
10,067
530
11,773
15,213
6,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 2
7,928
417
10,461
19,086
14,263
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
0 / 4 / 0
9,025
475
7,939
15,128
4,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GSN Insanity
Ah Muzen Cab
18
6 / 0 / 6
11,433
602
18,480
17,302
8,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nemesis
Ghétto
Nemesis
18
6 / 4 / 8
11,251
592
15,740
19,031
9,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
18
9 / 2 / 4
11,558
608
16,686
17,023
19,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
dremen1423
Merlin
13
2 / 5 / 3
8,658
456
8,284
11,640
4,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 0 / 6
10,136
533
5,817
11,348
12,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
11
Kills
27
27
Deaths
11
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
GSN Insanity
Ah Muzen Cab
6
0
6
9
W
Nemesis
Ghétto
Nemesis
6
4
8
2.5
L
Poseidon
2
7
3
0.5
L
Chang'e
LovelaAngel
Chang'e
2
7
0
0.29
L
6
3
3
2.5
L
1
6
2
0.33
W
Guan Yu
9
2
4
5.5
L
0
4
0
0
W
Merlin
dremen1423
Merlin
2
5
3
0.7
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,008
Damage
65,007
85,443
Taken
76,344
34,388
Mitigated
54,391
23,730
Healing
27,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
GSN Insanity
Ah Muzen Cab
18,480
6,225
0
10,325
17,302
8,510
5,511
9,732
7,570
0
122,357
W
Nemesis
Ghétto
Nemesis
15,740
8,173
0
1,444
19,031
9,198
583
6,547
12,484
0
101,457
L
Poseidon
7,464
697
277
4,959
17,349
5,106
846
3,892
13,370
70,010
0
L
Chang'e
LovelaAngel
Chang'e
7,371
871
209
4,659
18,667
3,991
0
405
17,336
50,257
0
L
11,773
5,387
0
1,163
15,213
6,725
0
3,432
11,694
0
58,730
L
10,461
1,030
566
5,384
19,086
14,263
184
5,132
13,908
38,829
0
W
Guan Yu
16,686
1,449
2,196
8,034
17,023
19,832
1,035
7,481
9,542
0
75,994
L
7,939
3,333
0
6,513
15,128
4,303
1,560
1,240
13,888
80,647
0
W
Merlin
dremen1423
Merlin
8,284
535
88
2,417
11,640
4,665
0
4,482
7,158
53,192
0
W
5,817
220
336
2,456
11,348
12,186
359
4,993
6,355
33,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,911
Gold Earned
53,036
468
Minions Killed
544
0
Camps Cleared
0
1,701,830
Distance Traveled
1,854,813
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,433
602
167
9
0
396,557
3
W
Nemesis
11,251
592
131
7
0
417,573
1
L
Poseidon
9,447
497
112
6
0
367,205
2
L
Chang'e
9,444
497
86
5
0
287,438
0
L
Nemesis
10,067
530
73
4
0
378,517
0
L
Cthulhu
7,928
417
55
3
0
356,074
0
W
Guan Yu
11,558
608
116
6
0
397,977
4
L
Sol
9,025
475
142
7
0
312,596
3
W
Merlin
8,658
456
83
4
0
275,545
2
W
Ares
10,136
533
47
2
0
367,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role