Player Matchup

Zeus
Zeus
Cobra228
Zeus
Level 98
God Stats
11W - 4L
1,897 SR
Queue Stats
171W - 167L
1,531 Elo+
Party 2
Izanami
Izanami
DonDogleone
Izanami
Level 126
God Stats
71W - 65L
1,545 SR
Queue Stats
331W - 363L
1,433 Elo+
Solo
Atlas
Atlas
MrRedit
Atlas
Level 104
God Stats
9W - 14L
1,460 SR
Queue Stats
228W - 226L
1,477 Elo+
Party 2
Da Ji
Da Ji
Reetryx
Da Ji
Level 99
God Stats
1W - 4L
1,628 SR
Queue Stats
28W - 25L
1,515 Elo+
Solo
Bellona
Bellona
aLexGorr
Bellona
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,517 Elo+
Solo
Team Averages
Level 92
1,606 SR
1,494 Elo+

VS

Team Averages
Level 112
1,514 SR
1,552 Elo+
Sol
Sol
 
Sol
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AnósDri
Nemesis
Level 26
God Stats
1W - 1L
1,333 SR
Queue Stats
69W - 54L
1,622 Elo+
Party 1
Cupid
Cupid
Katamadze
Cupid
Level 121
God Stats
5W - 5L
1,507 SR
Queue Stats
119W - 124L
1,464 Elo+
Solo
Athena
Athena
Krito9
Athena
Level 138
God Stats
10W - 3L
1,756 SR
Queue Stats
149W - 138L
1,624 Elo+
Party 1
Olorun
Olorun
TontonGtan
Olorun
Level 125
God Stats
13W - 12L
1,472 SR
Queue Stats
257W - 249L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 7 / 3
7,208
481
7,512
10,490
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
DonDogleone
Izanami
14
3 / 3 / 3
8,497
566
8,164
10,884
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
MrRedit
Atlas
11
2 / 4 / 5
7,678
512
6,313
17,264
16,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Reetryx
Da Ji
12
1 / 6 / 1
6,869
458
3,855
15,244
6,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
aLexGorr
Bellona
12
2 / 4 / 2
7,650
510
14,886
16,040
14,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
6 / 1 / 2
9,170
611
6,972
10,888
3,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
AnósDri
Nemesis
15
11 / 1 / 3
9,582
639
13,256
12,631
5,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
Katamadze
Cupid
15
3 / 3 / 5
9,022
601
9,606
12,425
4,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
Krito9
Athena
13
2 / 2 / 10
8,522
568
7,062
13,576
13,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
TontonGtan
Olorun
14
2 / 3 / 4
8,732
582
9,681
16,649
7,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
9
Kills
24
24
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
2
7
W
Nemesis
AnósDri
Nemesis
11
1
3
12.5
L
Zeus
1
7
3
0.36
L
Izanami
DonDogleone
Izanami
3
3
3
1.5
W
Cupid
Katamadze
Cupid
3
3
5
1.83
W
Athena
Krito9
Athena
2
2
10
3.5
L
Atlas
MrRedit
Atlas
2
4
5
1.13
L
Da Ji
Reetryx
Da Ji
1
6
1
0.25
W
Olorun
TontonGtan
Olorun
2
3
4
1.33
L
Bellona
aLexGorr
Bellona
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,730
Damage
46,577
69,922
Taken
66,169
46,112
Mitigated
36,175
13,386
Healing
27,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,972
2,094
0
7,336
10,888
3,983
103
2,812
8,076
79,941
0
W
Nemesis
AnósDri
Nemesis
13,256
7,482
0
1,523
12,631
5,561
168
2,621
10,010
0
70,232
L
Zeus
7,512
1,066
0
565
10,490
4,418
380
4,312
6,178
53,901
0
L
Izanami
DonDogleone
Izanami
8,164
5,451
0
3,099
10,884
3,828
1,039
2,735
8,149
0
69,233
W
Cupid
Katamadze
Cupid
9,606
5,221
493
5,400
12,425
4,805
558
2,744
9,681
0
84,694
W
Athena
Krito9
Athena
7,062
2,641
0
2,068
13,576
13,997
176
4,566
9,010
28,524
0
L
Atlas
MrRedit
Atlas
6,313
2,591
620
1,911
17,264
16,501
102
5,156
12,108
22,521
0
L
Da Ji
Reetryx
Da Ji
3,855
801
0
5,522
15,244
6,602
0
3,764
11,480
0
48,963
W
Olorun
TontonGtan
Olorun
9,681
3,725
330
10,242
16,649
7,829
177
1,082
15,567
59,409
0
L
Bellona
aLexGorr
Bellona
14,886
5,238
0
1,669
16,040
14,763
0
7,748
8,292
0
55,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,902
Gold Earned
45,028
387
Minions Killed
495
0
Camps Cleared
0
1,466,097
Distance Traveled
1,445,722
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,170
611
115
8
0
272,447
3
W
Nemesis
9,582
639
98
7
0
333,608
0
L
Zeus
7,208
481
91
6
0
256,370
1
L
Izanami
8,497
566
120
8
0
259,206
3
W
Cupid
9,022
601
135
9
0
276,128
3
W
Athena
8,522
568
43
3
0
324,994
3
L
Atlas
7,678
512
26
2
0
330,325
3
L
Da Ji
6,869
458
67
4
0
292,734
0
W
Olorun
8,732
582
104
7
0
238,545
1
L
Bellona
7,650
510
83
6
0
327,462
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role