Player Matchup

Anubis
Anubis
BlackStar420
Anubis
Level 104
God Stats
3W - 0L
1,621 SR
Queue Stats
56W - 47L
1,488 Elo+
Party 1
Amaterasu
Amaterasu
LordNiftyy
Amaterasu
Level 82
God Stats
18W - 7L
1,556 SR
Queue Stats
174W - 184L
1,534 Elo+
Solo
Thanatos
Thanatos
SantMixter
Thanatos
Level 97
God Stats
3W - 2L
1,510 SR
Queue Stats
36W - 34L
1,477 Elo+
Solo
Hou Yi
Hou Yi
Wepax
Hou Yi
Level 106
God Stats
47W - 33L
1,577 SR
Queue Stats
62W - 48L
1,491 Elo+
Party 1
Cerberus
Cerberus
Zt9822
Cerberus
Level 149
God Stats
16W - 10L
1,576 SR
Queue Stats
592W - 604L
1,504 Elo+
Solo
Team Averages
Level 108
1,568 SR
1,499 Elo+

VS

Team Averages
Level 114
1,486 SR
1,502 Elo+
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
O4kyn
Neith
Level 147
God Stats
26W - 24L
1,533 SR
Queue Stats
260W - 269L
1,484 Elo+
Solo
Fenrir
Fenrir
RubberFriend
Fenrir
Level 106
God Stats
1W - 5L
1,396 SR
Queue Stats
280W - 288L
1,505 Elo+
Solo
Chronos
Chronos
Stabbinu
Chronos
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
108W - 103L
1,545 Elo+
Party 2
Osiris
Osiris
obdevin
Osiris
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 65L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
6 / 0 / 4
8,685
620
6,868
8,132
4,656
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
LordNiftyy
Amaterasu
15
5 / 0 / 3
9,468
676
10,499
12,182
9,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
SantMixter
Thanatos
12
3 / 1 / 4
7,706
550
6,092
12,308
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
Wepax
Hou Yi
12
6 / 3 / 5
8,068
576
9,727
8,856
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
Zt9822
Cerberus
12
2 / 2 / 11
8,123
580
4,692
9,852
7,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 6 / 0
6,765
483
4,217
12,955
5,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
O4kyn
Neith
12
1 / 2 / 2
6,687
478
6,101
6,629
2,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
10
1 / 5 / 2
5,986
428
5,133
13,528
3,995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
Stabbinu
Chronos
11
1 / 5 / 3
6,383
456
3,732
9,600
2,807
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
obdevin
Osiris
10
0 / 4 / 0
6,379
456
6,556
12,706
10,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
22
Kills
6
6
Deaths
22
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
6
0
0.5
W
Anubis
6
0
4
8
W
Amaterasu
LordNiftyy
Amaterasu
5
0
3
6.5
L
Neith
O4kyn
Neith
1
2
2
1
L
Fenrir
1
5
2
0.4
W
Thanatos
SantMixter
Thanatos
3
1
4
5
L
Chronos
Stabbinu
Chronos
1
5
3
0.5
W
Hou Yi
Wepax
Hou Yi
6
3
5
2.83
W
Cerberus
Zt9822
Cerberus
2
2
11
3.75
L
Osiris
obdevin
Osiris
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,878
Damage
25,739
51,330
Taken
55,418
28,646
Mitigated
25,056
32,189
Healing
15,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,217
919
0
7,635
12,955
5,784
0
2,526
10,429
0
42,298
W
Anubis
6,868
323
0
5,717
8,132
4,656
1,928
148
7,962
68,227
0
W
Amaterasu
LordNiftyy
Amaterasu
10,499
5,119
0
9,345
12,182
9,014
1,567
44
12,138
0
74,111
L
Neith
O4kyn
Neith
6,101
2,170
0
1,175
6,629
2,043
0
2,532
4,097
0
49,077
L
Fenrir
5,133
1,412
0
1,856
13,528
3,995
0
4,408
9,120
0
29,968
W
Thanatos
SantMixter
Thanatos
6,092
633
0
11,839
12,308
4,755
782
430
11,818
0
43,480
L
Chronos
Stabbinu
Chronos
3,732
962
0
1,019
9,600
2,807
0
1,914
7,686
34,612
0
W
Hou Yi
Wepax
Hou Yi
9,727
4,593
0
2,526
8,856
3,206
2,300
943
7,867
0
41,226
W
Cerberus
Zt9822
Cerberus
4,692
642
265
2,497
9,852
7,015
550
1,845
7,526
24,267
0
L
Osiris
obdevin
Osiris
6,556
3,046
0
3,942
12,706
10,427
0
180
12,526
0
40,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,050
Gold Earned
32,200
416
Minions Killed
351
0
Camps Cleared
0
1,292,549
Distance Traveled
1,250,882
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,765
483
70
5
0
265,761
1
W
Anubis
8,685
620
103
7
0
234,812
3
W
Amaterasu
9,468
676
137
10
0
255,386
2
L
Neith
6,687
478
90
6
0
225,602
3
L
Fenrir
5,986
428
49
4
0
257,577
5
W
Thanatos
7,706
550
67
5
0
313,487
2
L
Chronos
6,383
456
74
5
0
248,072
1
W
Hou Yi
8,068
576
61
4
0
242,723
4
W
Cerberus
8,123
580
48
3
0
246,141
8
L
Osiris
6,379
456
68
5
0
253,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role