Player Matchup

Shiva
Shiva
 
Shiva
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Dudagog
Anhur
Level 149
God Stats
7W - 3L
1,524 SR
Queue Stats
99W - 99L
1,503 Elo+
Solo
Ganesha
Ganesha
Лояльность
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,560 Elo+
Party 1
Team Averages
Level 103
1,505 SR
1,513 Elo+

VS

Team Averages
Level 81
1,530 SR
1,518 Elo+
Erlang Shen
Erlang Shen
Daaanitooo
Erlang Shen
Level 145
God Stats
14W - 16L
1,538 SR
Queue Stats
278W - 265L
1,581 Elo+
Party 2
Raijin
Raijin
Goldbold94
Raijin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 133L
1,519 Elo+
Party 2
Ymir
Ymir
Tomatoo359
Ymir
Level 3
God Stats
1W - 3L
1,440 SR
Queue Stats
7W - 6L
1,298 Elo+
Party 2
Xbalanque
Xbalanque
mitko1701
Xbalanque
Level 105
God Stats
1W - 3L
1,400 SR
Queue Stats
114W - 115L
1,567 Elo+
Party 2
Hun Batz
Hun Batz
sloopsXXcoach
Hun Batz
Level 48
God Stats
2W - 1L
1,771 SR
Queue Stats
148W - 95L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
4 / 1 / 5
10,468
582
17,456
20,364
15,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
 
Lancelot
16
8 / 0 / 5
10,453
581
12,875
15,566
8,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
 
Janus
16
6 / 0 / 4
10,371
576
9,339
8,077
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Dudagog
Anhur
15
0 / 4 / 6
9,124
507
6,106
14,020
5,982
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 8
8,987
499
5,651
15,308
14,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Daaanitooo
Erlang Shen
14
0 / 5 / 0
8,565
476
8,929
21,754
17,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Raijin
Goldbold94
Raijin
14
2 / 5 / 4
8,780
488
7,862
10,173
4,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 0 / 3
8,039
447
2,106
9,655
9,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
mitko1701
Xbalanque
14
3 / 5 / 3
8,503
472
10,229
12,712
5,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
sloopsXXcoach
Hun Batz
15
1 / 4 / 2
9,038
502
11,553
16,561
7,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
19
Kills
7
7
Deaths
19
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
1
5
6.5
W
Lancelot
 
Lancelot
8
0
5
10.5
W
Janus
 
Janus
6
0
4
8
L
Erlang Shen
Daaanitooo
Erlang Shen
0
5
0
0
W
Anhur
Dudagog
Anhur
0
4
6
0.75
L
Raijin
Goldbold94
Raijin
2
5
4
0.8
L
1
0
3
2.5
L
Xbalanque
mitko1701
Xbalanque
3
5
3
0.9
L
Hun Batz
sloopsXXcoach
Hun Batz
1
4
2
0.5
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,427
Damage
40,679
73,335
Taken
70,855
47,445
Mitigated
44,348
27,192
Healing
20,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
17,456
5,193
65
12,052
20,364
15,290
105
1,168
19,154
0
77,960
W
Lancelot
 
Lancelot
12,875
3,354
0
5,566
15,566
8,339
0
1,174
14,336
0
79,015
W
Janus
 
Janus
9,339
642
330
2,198
8,077
3,137
291
1,772
6,129
78,960
0
L
Erlang Shen
Daaanitooo
Erlang Shen
8,929
5,095
0
9,633
21,754
17,586
1,174
530
21,224
0
64,704
W
Anhur
Dudagog
Anhur
6,106
3,049
0
5,053
14,020
5,982
0
2,785
11,093
0
71,149
L
Raijin
Goldbold94
Raijin
7,862
939
0
920
10,173
4,447
0
3,955
6,036
59,661
0
L
2,106
369
0
1,972
9,655
9,360
0
3,139
6,396
19,629
0
L
Xbalanque
mitko1701
Xbalanque
10,229
5,713
0
3,365
12,712
5,450
1,416
3,312
9,301
0
72,703
L
Hun Batz
sloopsXXcoach
Hun Batz
11,553
4,137
0
5,108
16,561
7,505
0
3,507
12,908
0
87,993
W
5,651
383
0
1,928
15,308
14,697
18
3,840
10,961
34,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,403
Gold Earned
42,925
549
Minions Killed
524
0
Camps Cleared
0
1,903,489
Distance Traveled
1,646,520
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,468
582
124
7
0
380,690
5
W
Lancelot
10,453
581
110
6
0
415,683
2
W
Janus
10,371
576
155
9
0
412,546
4
L
Erlang Shen
8,565
476
121
7
0
309,418
5
W
Anhur
9,124
507
139
8
0
316,001
6
L
Raijin
8,780
488
114
6
0
313,376
6
L
Ymir
8,039
447
25
1
0
354,154
2
L
Xbalanque
8,503
472
118
7
0
296,182
2
L
Hun Batz
9,038
502
146
8
0
373,390
2
W
Ganesha
8,987
499
21
1
0
378,569
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role