Player Matchup

Janus
Janus
 
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
FetuzDeletuz
Guan Yu
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 69L
1,376 Elo+
Solo
Neith
Neith
Javierms15
Neith
Level 76
God Stats
10W - 8L
1,494 SR
Queue Stats
22W - 26L
1,422 Elo+
Solo
Aphrodite
Aphrodite
Orinoko
Aphrodite
Level 160
God Stats
6W - 7L
1,533 SR
Queue Stats
37W - 35L
1,497 Elo+
Party 1
Thanatos
Thanatos
dáviiid
Thanatos
Level 160
God Stats
66W - 62L
1,575 SR
Queue Stats
96W - 108L
1,524 Elo+
Party 1
Team Averages
Level 127
1,521 SR
1,464 Elo+

VS

Team Averages
Level 103
1,650 SR
1,518 Elo+
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Lucius148
Yu Huang
Level 103
God Stats
9W - 4L
1,827 SR
Queue Stats
69W - 72L
1,509 Elo+
Party 2
Thor
Thor
alonchobjj
Thor
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 137L
1,510 Elo+
Solo
Lancelot
Lancelot
d0san
Lancelot
Level 88
God Stats
20W - 14L
1,673 SR
Queue Stats
70W - 71L
1,523 Elo+
Party 2
Heimdallr
Heimdallr
scout926
Heimdallr
Level 99
God Stats
4W - 3L
1,749 SR
Queue Stats
163W - 177L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 1 / 2
5,744
574
3,960
5,073
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Guan Yu
FetuzDeletuz
Guan Yu
11
0 / 0 / 0
6,202
620
3,874
6,705
5,800
Breastplate

Breastplate

+20
Physical Protection

Neith
9
1 / 1 / 6
5,559
556
4,272
5,487
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Aphrodite
Orinoko
Aphrodite
8
0 / 1 / 6
4,664
466
2,967
8,648
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
dáviiid
Thanatos
10
8 / 1 / 1
6,351
635
9,725
10,099
4,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
1 / 2 / 2
5,196
520
3,509
9,399
3,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
Lucius148
Yu Huang
9
2 / 1 / 0
5,011
501
5,079
5,653
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 0
5,023
502
1,974
8,188
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
d0san
Lancelot
9
0 / 0 / 0
5,403
540
2,763
7,039
3,639
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
scout926
Heimdallr
8
1 / 4 / 1
5,186
519
4,966
7,435
2,193
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
10
Kills
4
4
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
2
2
L
Yemoja
 
Yemoja
1
2
2
1
W
Guan Yu
FetuzDeletuz
Guan Yu
0
0
0
0
W
Neith
1
1
6
4
L
Yu Huang
Lucius148
Yu Huang
2
1
0
2
W
Aphrodite
Orinoko
Aphrodite
0
1
6
3
L
0
3
0
0
L
Lancelot
d0san
Lancelot
0
0
0
0
W
Thanatos
dáviiid
Thanatos
8
1
1
8.5
L
Heimdallr
scout926
Heimdallr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,798
Damage
18,291
36,012
Taken
37,714
17,146
Mitigated
14,287
18,052
Healing
9,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,960
136
0
1,000
5,073
1,703
708
2,830
2,243
35,987
0
L
Yemoja
 
Yemoja
3,509
694
388
1,569
9,399
3,962
0
1,110
8,139
14,723
0
W
Guan Yu
FetuzDeletuz
Guan Yu
3,874
1,140
0
2,030
6,705
5,800
0
0
6,705
0
48,608
W
Neith
4,272
2,939
0
2,473
5,487
1,933
0
1,236
4,251
0
36,712
L
Yu Huang
Lucius148
Yu Huang
5,079
735
0
500
5,653
2,045
0
2,451
2,880
28,608
0
W
Aphrodite
Orinoko
Aphrodite
2,967
605
1,431
2,885
8,648
3,232
70
2,452
6,196
15,817
0
L
1,974
318
0
3,140
8,188
2,448
0
1,232
6,784
0
27,940
L
Lancelot
d0san
Lancelot
2,763
802
0
2,200
7,039
3,639
0
0
7,039
0
37,177
W
Thanatos
dáviiid
Thanatos
9,725
3,906
0
8,233
10,099
4,478
0
2,070
8,029
0
39,033
L
Heimdallr
scout926
Heimdallr
4,966
2,960
0
1,954
7,435
2,193
0
1,328
5,945
0
28,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,520
Gold Earned
25,819
337
Minions Killed
245
0
Camps Cleared
0
1,041,213
Distance Traveled
971,873
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,744
574
73
7
0
195,482
3
L
Yemoja
5,196
520
17
2
0
184,060
1
W
Guan Yu
6,202
620
106
11
0
195,342
5
W
Neith
5,559
556
64
6
0
218,977
5
L
Yu Huang
5,011
501
38
4
0
190,126
1
W
Aphrodite
4,664
466
37
4
0
193,401
3
L
Thor
5,023
502
69
7
0
207,306
3
L
Lancelot
5,403
540
68
7
0
212,337
1
W
Thanatos
6,351
635
57
6
0
238,011
4
L
Heimdallr
5,186
519
53
5
0
178,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role