Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Kimerakeeper
Geb
Level 158
God Stats
13W - 13L
1,458 SR
Queue Stats
176W - 182L
1,543 Elo+
Solo
Ra
Ra
Oboga
Ra
Level 68
God Stats
7W - 7L
1,231 SR
Queue Stats
28W - 33L
1,467 Elo+
Solo
Sol
Sol
pud15
Sol
Level 151
God Stats
3W - 4L
1,500 SR
Queue Stats
315W - 331L
1,440 Elo+
Solo
Team Averages
Level 121
1,438 SR
1,490 Elo+

VS

Team Averages
Level 119
1,383 SR
1,503 Elo+
Ares
Ares
BleeVme_321
Ares
Level 109
God Stats
11W - 6L
1,628 SR
Queue Stats
85W - 98L
1,457 Elo+
Party 1
Ullr
Ullr
DannyRUOk
Ullr
Level 107
God Stats
2W - 10L
1,096 SR
Queue Stats
40W - 46L
1,499 Elo+
Solo
Tiamat
Tiamat
DemonicanPapi
Tiamat
Level 125
God Stats
254W - 266L
1,527 SR
Queue Stats
1,870W - 1,932L
1,559 Elo+
Solo
Zeus
Zeus
Michew321
Zeus
Level 107
God Stats
2W - 3L
1,384 SR
Queue Stats
12W - 16L
1,458 Elo+
Party 1
Sun Wukong
Sun Wukong
NimbleFatMan
Sun Wukong
Level 147
God Stats
0W - 1L
1,281 SR
Queue Stats
22W - 29L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
6 / 0 / 0
7,502
1,250
7,346
4,089
2,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
 
Neith
11
0 / 0 / 2
6,250
1,042
3,360
5,145
2,377
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 0 / 5
6,748
1,125
4,018
6,462
4,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
12
0 / 0 / 5
6,612
1,102
5,208
5,032
2,401
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
pud15
Sol
12
1 / 0 / 5
6,832
1,139
6,200
5,253
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

389

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,912
985
3,913
8,492
8,557
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
11
0 / 2 / 0
6,106
1,018
2,898
7,171
3,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 1 / 0
6,135
1,023
7,331
6,921
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
11
0 / 3 / 0
5,962
994
10,217
6,939
2,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
NimbleFatMan
Sun Wukong
10
0 / 0 / 0
5,504
917
0
0
0

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
8
Kills
0
0
Deaths
8
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
0
0
6
W
Neith
 
Neith
0
0
2
1
L
0
2
0
0
L
Ullr
0
2
0
0
L
0
1
0
0
W
1
0
5
3.5
L
Zeus
0
3
0
0
L
Sun Wukong
NimbleFatMan
Sun Wukong
0
0
0
0
W
Ra
0
0
5
2.5
W
Sol
pud15
Sol
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,132
Damage
24,359
25,981
Taken
29,523
13,769
Mitigated
19,469
9,078
Healing
987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,346
969
0
4,387
4,089
2,068
0
2,949
1,140
0
10,281
W
Neith
 
Neith
3,360
1,716
0
688
5,145
2,377
0
4,346
799
0
16,418
L
3,913
132
0
0
8,492
8,557
0
5,037
3,455
10,690
0
L
Ullr
2,898
986
0
15
7,171
3,176
0
3,785
3,386
0
12,525
L
7,331
522
0
732
6,921
5,172
0
3,113
3,808
22,848
0
W
4,018
248
0
438
6,462
4,385
0
5,528
934
6,591
0
L
Zeus
10,217
744
0
240
6,939
2,564
0
3,108
3,831
22,973
0
L
Sun Wukong
NimbleFatMan
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Ra
5,208
197
1,208
997
5,032
2,401
0
4,549
483
26,315
0
W
Sol
pud15
Sol
6,200
1,643
0
1,360
5,253
2,538
0
4,089
1,164
16,280
1,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,944
Gold Earned
29,619
121
Minions Killed
102
6
Camps Cleared
3
623,223
Distance Traveled
446,330
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,502
1,250
4
1
2
144,949
0
W
Neith
6,250
1,042
25
4
0
108,967
0
L
Ares
5,912
985
10
2
0
118,188
1
L
Ullr
6,106
1,018
38
6
0
111,710
0
L
Tiamat
6,135
1,023
28
5
1
117,838
0
W
Geb
6,748
1,125
0
0
0
130,241
0
L
Zeus
5,962
994
26
4
2
97,543
0
L
Sun Wukong
5,504
917
0
0
0
1,051
0
W
Ra
6,612
1,102
68
11
0
126,702
0
W
Sol
6,832
1,139
24
4
4
112,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role