Player Matchup

Bellona
Bellona
OgWelds
Bellona
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,185 Elo+
Party 2
Bastet
Bastet
Pinkme109
Bastet
Level 120
God Stats
106W - 95L
1,523 SR
Queue Stats
727W - 813L
1,318 Elo+
Party 2
Chang'e
Chang'e
snukum5
Chang'e
Level 63
God Stats
12W - 19L
1,472 SR
Queue Stats
289W - 392L
1,344 Elo+
Party 2
Team Averages
Level 77
1,498 SR
1,283 Elo+

VS

Team Averages
Level 62
1,473 SR
1,304 Elo+
Sol
Sol
Jack11x
Sol
Level 67
God Stats
8W - 14L
1,477 SR
Queue Stats
120W - 195L
1,297 Elo+
Solo
Medusa
Medusa
MrFranz00
Medusa
Level 29
God Stats
6W - 7L
1,441 SR
Queue Stats
53W - 90L
1,309 Elo+
Party 1
Gilgamesh
Gilgamesh
ShadowTheta99
Gilgamesh
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 206L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
OgWelds
Bellona
14
4 / 0 / 4
9,835
703
8,190
11,389
13,328
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
Pinkme109
Bastet
15
5 / 2 / 7
9,967
712
16,208
15,527
6,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
snukum5
Chang'e
14
3 / 1 / 6
9,322
666
9,516
11,881
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
1 / 3 / 2
9,886
706
16,804
11,352
4,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
MrFranz00
Medusa
12
0 / 5 / 1
8,686
620
4,871
14,081
5,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
ShadowTheta99
Gilgamesh
12
2 / 4 / 0
8,930
638
9,826
18,060
13,611
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
12
Kills
3
3
Deaths
12
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
1
3
2
0.67
L
Medusa
MrFranz00
Medusa
0
5
1
0.1
W
Bellona
OgWelds
Bellona
4
0
4
6
W
Bastet
Pinkme109
Bastet
5
2
7
4.25
L
Gilgamesh
ShadowTheta99
Gilgamesh
2
4
0
0.5
W
Chang'e
snukum5
Chang'e
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,914
Damage
31,501
38,797
Taken
43,493
24,351
Mitigated
23,662
15,777
Healing
8,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
16,804
4,850
0
6,021
11,352
4,830
719
2,741
8,611
44,274
3,830
L
Medusa
MrFranz00
Medusa
4,871
3,050
223
1,132
14,081
5,221
297
3,227
10,854
0
24,776
W
Bellona
OgWelds
Bellona
8,190
2,140
472
1,547
11,389
13,328
236
4,867
6,522
0
23,754
W
Bastet
Pinkme109
Bastet
16,208
2,279
0
5,609
15,527
6,420
0
5,636
9,891
0
43,138
L
Gilgamesh
ShadowTheta99
Gilgamesh
9,826
2,662
270
1,184
18,060
13,611
112
3,898
14,162
489
22,226
W
Chang'e
snukum5
Chang'e
9,516
202
2,958
5,191
11,881
4,603
0
5,918
5,963
27,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,124
Gold Earned
27,502
134
Minions Killed
164
6
Camps Cleared
7
863,063
Distance Traveled
760,767
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,886
706
90
6
2
243,856
2
L
Medusa
8,686
620
49
4
3
248,250
1
W
Bellona
9,835
703
32
2
3
270,182
3
W
Bastet
9,967
712
55
4
2
317,328
2
L
Gilgamesh
8,930
638
25
2
2
268,661
0
W
Chang'e
9,322
666
47
3
1
275,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role