Player Matchup

Loki
Loki
Blozador
Loki
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,263 Elo+
Party 1
Sobek
Sobek
Bredduz
Sobek
Level 40
God Stats
3W - 3L
1,336 SR
Queue Stats
13W - 30L
1,236 Elo+
Party 1
Eset
Eset
Raildrake
Eset
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 30L
1,267 Elo+
Party 1
Team Averages
Level 46
1,445 SR
1,255 Elo+

VS

Team Averages
Level 59
1,500 SR
1,504 Elo+
Bacchus
Bacchus
 
Bacchus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Ivorry
Neith
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Solo
Thoth
Thoth
MemeTasticLoL
Thoth
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
0 / 4 / 0
5,665
567
5,226
7,190
2,657
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Bredduz
Sobek
10
0 / 1 / 0
6,558
656
3,264
8,590
7,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eset
8
0 / 5 / 0
5,713
571
3,289
6,720
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
4 / 0 / 5
8,138
814
6,100
9,354
11,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Ivorry
Neith
10
1 / 0 / 5
6,369
637
4,325
4,795
1,948
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 0 / 5
7,813
781
8,464
3,395
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
10
10
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
5
6.5
L
Loki
0
4
0
0
L
Sobek
Bredduz
Sobek
0
1
0
0
W
Neith
Ivorry
Neith
1
0
5
3.5
W
5
0
5
7.5
L
Eset
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,779
Damage
18,889
22,500
Taken
17,544
12,867
Mitigated
14,739
5,150
Healing
2,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,100
921
0
1,490
9,354
11,387
0
4,433
4,921
11,801
0
L
Loki
5,226
1,288
0
649
7,190
2,657
0
5,358
1,832
0
10,945
L
Sobek
Bredduz
Sobek
3,264
679
0
3,930
8,590
7,568
0
4,148
4,442
10,424
0
W
Neith
Ivorry
Neith
4,325
2,296
0
557
4,795
1,948
1,052
1,643
3,152
0
11,467
W
8,464
345
0
580
3,395
1,404
0
916
2,479
37,385
0
L
Eset
3,289
843
158
413
6,720
2,642
0
5,149
1,571
18,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,936
Gold Earned
22,320
67
Minions Killed
100
1
Camps Cleared
6
534,776
Distance Traveled
565,978
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,138
814
9
1
2
192,013
2
L
Loki
5,665
567
8
1
0
185,313
2
L
Sobek
6,558
656
14
1
0
193,097
2
W
Neith
6,369
637
20
2
0
174,336
4
W
Thoth
7,813
781
71
7
4
199,629
5
L
Eset
5,713
571
45
5
1
156,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role