Player Matchup

Nike
Nike
CookieMonsterPO9
Nike
Level 157
God Stats
3W - 3L
1,881 SR
Queue Stats
109W - 87L
1,571 Elo+
Party 1
Sol
Sol
FS_Tho_
Sol
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 103L
1,630 Elo+
Party 1
Da Ji
Da Ji
Syn__ergy
Da Ji
Level 160
God Stats
4W - 4L
1,584 SR
Queue Stats
227W - 163L
1,608 Elo+
Party 1
Baron Samedi
Baron Samedi
TallTreesTFS
Baron Samedi
Level 68
God Stats
0W - 2L
1,279 SR
Queue Stats
77W - 33L
1,710 Elo+
Party 1
Thor
Thor
canyoubuckme_01
Thor
Level 149
God Stats
0W - 1L
1,306 SR
Queue Stats
5W - 7L
1,602 Elo+
Party 1
Team Averages
Level 136
1,510 SR
1,624 Elo+

VS

Team Averages
Level 131
1,648 SR
1,613 Elo+
Agni
Agni
 
Agni
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Axew11
Discordia
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 76L
1,616 Elo+
Party 2
Odin
Odin
ScytheExe
Odin
Level 144
God Stats
3W - 0L
1,893 SR
Queue Stats
133W - 96L
1,678 Elo+
Solo
Fenrir
Fenrir
Shredderz
Fenrir
Level 148
God Stats
5W - 2L
1,735 SR
Queue Stats
179W - 165L
1,622 Elo+
Solo
Artemis
Artemis
zFrosted
Artemis
Level 128
God Stats
3W - 2L
1,611 SR
Queue Stats
85W - 62L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 7
9,498
678
10,726
20,439
21,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
16
2 / 4 / 1
9,698
693
10,503
12,958
5,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Syn__ergy
Da Ji
16
4 / 3 / 0
9,521
680
7,822
16,870
10,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
TallTreesTFS
Baron Samedi
16
1 / 6 / 7
9,936
710
9,152
18,357
16,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
3 / 3 / 4
10,654
761
10,154
14,029
7,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
2 / 2 / 8
10,337
738
11,884
8,483
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Axew11
Discordia
20
5 / 2 / 7
11,500
821
9,875
7,910
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
17
3 / 1 / 14
10,058
718
14,243
13,696
15,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Shredderz
Fenrir
17
10 / 4 / 5
10,950
782
17,321
21,018
13,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Artemis
zFrosted
Artemis
18
3 / 2 / 10
10,675
763
17,399
10,774
5,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
11
Kills
23
23
Deaths
11
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
2
8
3
W
Discordia
Axew11
Discordia
5
2
7
4.25
L
1
7
7
0.64
L
Sol
2
4
1
0.63
W
Odin
3
1
14
10
W
Fenrir
Shredderz
Fenrir
10
4
5
3.13
L
Da Ji
Syn__ergy
Da Ji
4
3
0
1.33
L
Baron Samedi
TallTreesTFS
Baron Samedi
1
6
7
0.75
L
3
3
4
1.67
W
Artemis
zFrosted
Artemis
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,357
Damage
70,722
82,653
Taken
61,881
60,644
Mitigated
41,636
19,246
Healing
8,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,884
779
0
197
8,483
3,688
0
2,509
5,974
48,719
0
W
Discordia
Axew11
Discordia
9,875
851
108
856
7,910
3,339
1,243
2,583
5,213
49,058
0
L
10,726
1,200
0
2,685
20,439
21,041
0
4,703
15,348
0
21,836
L
Sol
10,503
1,783
0
3,897
12,958
5,381
0
3,478
9,267
36,929
0
W
Odin
14,243
4,650
312
3,128
13,696
15,926
225
5,159
8,232
0
28,116
W
Fenrir
Shredderz
Fenrir
17,321
5,046
0
2,198
21,018
13,586
201
5,148
15,523
0
37,037
L
Da Ji
Syn__ergy
Da Ji
7,822
1,421
0
2,507
16,870
10,265
0
6,540
10,230
0
19,547
L
Baron Samedi
TallTreesTFS
Baron Samedi
9,152
683
3,120
5,264
18,357
16,219
90
2,440
15,569
32,269
0
L
10,154
2,866
0
1,773
14,029
7,738
0
4,598
9,303
0
46,334
W
Artemis
zFrosted
Artemis
17,399
9,847
0
1,817
10,774
5,097
977
4,256
6,356
0
50,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,307
Gold Earned
53,520
245
Minions Killed
322
0
Camps Cleared
0
1,317,833
Distance Traveled
1,414,297
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,337
738
84
6
0
275,675
6
W
Discordia
11,500
821
102
7
0
297,566
0
L
Nike
9,498
678
32
2
0
256,525
2
L
Sol
9,698
693
47
3
0
266,487
0
W
Odin
10,058
718
25
2
0
298,809
0
W
Fenrir
10,950
782
29
2
0
286,328
3
L
Da Ji
9,521
680
22
2
0
264,087
1
L
Baron Samedi
9,936
710
46
3
0
247,566
0
L
Thor
10,654
761
98
7
0
283,168
0
W
Artemis
10,675
763
82
6
0
255,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role