Player Matchup

Hachiman
Hachiman
HeyItzMeDavEx
Hachiman
Level 27
God Stats
4W - 6L
1,075 SR
Queue Stats
14W - 22L
1,292 Elo+
Party 1
Gilgamesh
Gilgamesh
TheBuster8750
Gilgamesh
Level 116
God Stats
5W - 6L
1,236 SR
Queue Stats
55W - 76L
1,391 Elo+
Party 1
Hel
Hel
Whity SVK
Hel
Level 67
God Stats
2W - 2L
1,412 SR
Queue Stats
19W - 29L
1,400 Elo+
Party 1
Team Averages
Level 70
1,241 SR
1,361 Elo+

VS

Team Averages
Level 67
1,409 SR
1,413 Elo+
Bakasura
Bakasura
BlackIce_Lw
Bakasura
Level 32
God Stats
2W - 4L
1,301 SR
Queue Stats
14W - 18L
1,326 Elo+
Solo
Gilgamesh
Gilgamesh
Emoomia
Gilgamesh
Level 48
God Stats
0W - 1L
1,508 SR
Queue Stats
1W - 3L
1,432 Elo+
Solo
Chang'e
Chang'e
aronsr2
Chang'e
Level 121
God Stats
3W - 5L
1,418 SR
Queue Stats
98W - 115L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HeyItzMeDavEx
Hachiman
18
8 / 2 / 9
13,033
767
15,019
11,817
4,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
TheBuster8750
Gilgamesh
17
7 / 1 / 10
13,354
786
18,557
16,329
14,695
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 6 / 14
11,711
689
17,623
12,527
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BlackIce_Lw
Bakasura
16
1 / 7 / 3
10,241
602
5,365
20,657
13,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Emoomia
Gilgamesh
15
1 / 6 / 6
10,962
645
8,459
20,330
16,854
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
aronsr2
Chang'e
17
7 / 4 / 2
12,042
708
19,502
20,363
9,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
17
Kills
9
9
Deaths
17
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BlackIce_Lw
Bakasura
1
7
3
0.36
L
Gilgamesh
Emoomia
Gilgamesh
1
6
6
0.67
W
Hachiman
HeyItzMeDavEx
Hachiman
8
2
9
6.25
W
Gilgamesh
TheBuster8750
Gilgamesh
7
1
10
12
W
2
6
14
1.5
L
Chang'e
aronsr2
Chang'e
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,199
Damage
33,326
40,673
Taken
61,350
23,731
Mitigated
39,690
5,505
Healing
14,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BlackIce_Lw
Bakasura
5,365
2,790
298
2,584
20,657
13,731
0
6,863
13,794
0
20,401
L
Gilgamesh
Emoomia
Gilgamesh
8,459
2,521
0
664
20,330
16,854
0
7,008
13,322
0
32,149
W
Hachiman
HeyItzMeDavEx
Hachiman
15,019
7,886
0
1,013
11,817
4,370
1,728
5,295
6,008
0
40,301
W
Gilgamesh
TheBuster8750
Gilgamesh
18,557
3,779
738
1,216
16,329
14,695
398
7,687
7,531
5,927
32,912
W
17,623
2,763
1,314
1,224
12,527
4,666
693
5,856
5,983
55,068
0
L
Chang'e
aronsr2
Chang'e
19,502
2,416
3,425
7,342
20,363
9,105
52
6,944
13,419
58,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,098
Gold Earned
33,245
164
Minions Killed
173
5
Camps Cleared
9
879,886
Distance Traveled
838,277
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,241
602
50
3
4
301,260
1
L
Gilgamesh
10,962
645
37
2
3
255,594
0
W
Hachiman
13,033
767
45
3
0
311,954
0
W
Gilgamesh
13,354
786
46
3
2
303,343
3
W
Hel
11,711
689
73
4
3
264,589
4
L
Chang'e
12,042
708
86
5
2
281,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role