Player Matchup

Zhong Kui
Zhong Kui
BetterAim-_-
Zhong Kui
Level 66
God Stats
1W - 5L
1,174 SR
Queue Stats
63W - 85L
1,351 Elo+
Party 2
Baron Samedi
Baron Samedi
Uno Lynx
Baron Samedi
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,514 Elo+
Solo
Chaac
Chaac
ZeRo_Vague
Chaac
Level 105
God Stats
8W - 7L
1,471 SR
Queue Stats
174W - 278L
1,321 Elo+
Party 2
Team Averages
Level 75
1,382 SR
1,395 Elo+

VS

Team Averages
Level 126
1,388 SR
1,507 Elo+
Guan Yu
Guan Yu
Barker105102
Guan Yu
Level 140
God Stats
13W - 12L
1,545 SR
Queue Stats
104W - 87L
1,560 Elo+
Party 1
Kukulkan
Kukulkan
NLMB_GreatGuy21
Kukulkan
Level 81
God Stats
8W - 16L
1,277 SR
Queue Stats
367W - 400L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
changguito
Danzaburou
Level 156
God Stats
6W - 13L
1,342 SR
Queue Stats
290W - 329L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BetterAim-_-
Zhong Kui
20
5 / 7 / 8
16,178
647
20,755
30,658
20,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Uno Lynx
Baron Samedi
20
7 / 6 / 7
16,568
663
21,650
27,363
20,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
20
6 / 5 / 10
15,998
640
28,868
47,253
50,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Barker105102
Guan Yu
20
9 / 3 / 6
18,393
736
28,039
34,269
50,014
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
20
6 / 6 / 6
17,722
709
28,346
18,179
10,479
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
changguito
Danzaburou
20
3 / 9 / 12
16,938
678
32,848
29,647
16,124
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
42
18
Kills
18
18
Deaths
18
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Barker105102
Guan Yu
9
3
6
4
L
Zhong Kui
BetterAim-_-
Zhong Kui
5
7
8
1.29
W
Kukulkan
6
6
6
1.5
L
Baron Samedi
Uno Lynx
Baron Samedi
7
6
7
1.75
L
Chaac
6
5
10
2.2
W
Danzaburou
changguito
Danzaburou
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,273
Damage
89,233
105,274
Taken
82,095
92,433
Mitigated
76,617
34,114
Healing
24,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Barker105102
Guan Yu
28,039
3,854
3,114
12,546
34,269
50,014
961
19,208
15,061
0
54,436
L
Zhong Kui
BetterAim-_-
Zhong Kui
20,755
1,482
766
8,078
30,658
20,990
671
7,519
22,589
69,773
0
W
Kukulkan
28,346
1,001
0
2,111
18,179
10,479
732
10,087
8,092
78,825
0
L
Baron Samedi
Uno Lynx
Baron Samedi
21,650
1,383
3,132
5,760
27,363
20,651
325
9,729
17,246
77,526
0
L
Chaac
28,868
8,359
334
16,044
47,253
50,792
455
11,187
35,459
0
78,210
W
Danzaburou
changguito
Danzaburou
32,848
15,279
0
6,882
29,647
16,124
786
13,683
15,964
0
89,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,744
Gold Earned
53,053
256
Minions Killed
241
9
Camps Cleared
9
1,173,536
Distance Traveled
1,250,068
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
18,393
736
42
2
1
498,065
5
L
Zhong Kui
16,178
647
97
4
4
383,254
3
W
Kukulkan
17,722
709
136
5
5
402,587
2
L
Baron Samedi
16,568
663
89
4
1
366,157
0
L
Chaac
15,998
640
70
3
4
424,125
1
W
Danzaburou
16,938
678
63
3
3
349,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role