Player Matchup
Team Averages
Bronze V
Average Tier
Level 88
1,495 SR
1,348
MMR
VS
Team Averages
Bronze III
Average Tier
Level 64
1,500 SR
1,307
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Debiruita
Zhong Kui
15
3 / 0 / 0
9,193
919
7,376
9,950
8,658
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Fortified Staff
+50
Magical Power
+150
Health
+5%
Crowd Control Reduction
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
yCandySky
Kali
14
0 / 3 / 0
7,547
755
6,691
10,398
5,448
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Hydra's Lament
+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana
PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.
OLD Stone Cutting Sword
+50
Physical Power
+7%
Movement Speed
PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
9,193
919
88
9
4
159,820
2
L
7,547
755
67
7
5
211,564
3