Player Matchup

Persephone
Persephone
Galtarak
Persephone
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,416 Elo+
Party 1
Kuzenbo
Kuzenbo
Rambi555
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,324 Elo+
Solo
Ratatoskr
Ratatoskr
SDemianBlack
Ratatoskr
Level 141
God Stats
4W - 4L
1,500 SR
Queue Stats
180W - 174L
1,488 Elo+
Solo
Lancelot
Lancelot
SupoZitWar-MagiK
Lancelot
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 84L
1,414 Elo+
Solo
Guan Yu
Guan Yu
Tharanthir
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,428 Elo+

VS

Team Averages
Level 65
1,507 SR
1,407 Elo+
Hercules
Hercules
Ganthrados
Hercules
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
216W - 226L
1,325 Elo+
Party 3
Ra
Ra
Happy0
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,437 Elo+
Solo
Kukulkan
Kukulkan
Huckleberry6149
Kukulkan
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 111L
1,407 Elo+
Party 3
Atlas
Atlas
LATUJA
Atlas
Level 105
God Stats
7W - 0L
1,647 SR
Queue Stats
156W - 154L
1,420 Elo+
Party 2
Danzaburou
Danzaburou
ReyCheT_T
Danzaburou
Level 149
God Stats
3W - 2L
1,389 SR
Queue Stats
205W - 210L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Galtarak
Persephone
17
3 / 6 / 9
11,600
611
28,150
23,674
10,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Rambi555
Kuzenbo
19
4 / 7 / 12
12,304
648
14,787
29,054
51,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
SDemianBlack
Ratatoskr
20
4 / 5 / 13
11,901
626
15,214
21,071
13,193
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
9 / 4 / 7
12,295
647
20,611
27,964
21,562
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Tharanthir
Guan Yu
19
0 / 5 / 14
10,783
568
12,524
28,295
40,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ganthrados
Hercules
20
5 / 4 / 16
12,618
664
13,064
31,334
36,272
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Ra
20
9 / 3 / 13
14,165
746
34,255
17,539
9,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
19
3 / 4 / 19
12,022
633
18,479
14,957
8,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
LATUJA
Atlas
19
4 / 6 / 16
13,322
701
19,888
36,719
46,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
ReyCheT_T
Danzaburou
20
7 / 3 / 17
13,611
716
28,748
24,865
13,959
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
109
20
Kills
28
27
Deaths
20
55
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Persephone
Galtarak
Persephone
3
6
9
1.25
W
Hercules
Ganthrados
Hercules
5
4
16
3.25
W
Ra
9
3
13
5.17
W
Kukulkan
3
4
19
3.13
W
Atlas
LATUJA
Atlas
4
6
16
2
L
Kuzenbo
Rambi555
Kuzenbo
4
7
12
1.43
W
Danzaburou
ReyCheT_T
Danzaburou
7
3
17
5.17
L
Ratatoskr
SDemianBlack
Ratatoskr
4
5
13
2.1
L
9
4
7
3.13
L
Guan Yu
Tharanthir
Guan Yu
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,286
Damage
114,434
130,058
Taken
125,414
136,931
Mitigated
114,485
63,778
Healing
47,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Galtarak
Persephone
28,150
2,199
2,995
5,937
23,674
10,110
444
15,858
7,810
51,502
0
W
Hercules
Ganthrados
Hercules
13,064
4,984
1,261
8,551
31,334
36,272
247
8,620
22,714
0
22,646
W
Ra
34,255
3,682
7,992
5,917
17,539
9,573
2,713
7,238
10,301
76,823
0
W
Kukulkan
18,479
1,847
173
1,725
14,957
8,053
2,355
7,610
7,347
34,018
0
W
Atlas
LATUJA
Atlas
19,888
7,249
1,429
8,629
36,719
46,628
0
10,967
25,752
37,293
0
L
Kuzenbo
Rambi555
Kuzenbo
14,787
4,246
784
2,398
29,054
51,928
801
18,891
10,163
27,390
0
W
Danzaburou
ReyCheT_T
Danzaburou
28,748
11,297
2,217
9,938
24,865
13,959
2,107
8,502
16,363
0
56,912
L
Ratatoskr
SDemianBlack
Ratatoskr
15,214
2,774
3,111
7,185
21,071
13,193
871
11,538
9,533
0
27,169
L
20,611
5,343
3,478
10,413
27,964
21,562
665
13,232
14,732
0
36,448
L
Guan Yu
Tharanthir
Guan Yu
12,524
1,793
14,821
12,656
28,295
40,138
271
13,098
15,197
0
28,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,883
Gold Earned
65,738
163
Minions Killed
229
0
Camps Cleared
0
1,727,682
Distance Traveled
1,616,930
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,600
611
42
2
0
306,264
0
W
Hercules
12,618
664
20
1
0
355,740
1
W
Ra
14,165
746
105
6
0
323,965
0
W
Kukulkan
12,022
633
36
2
0
304,498
0
W
Atlas
13,322
701
22
1
0
305,824
5
L
Kuzenbo
12,304
648
25
1
0
302,660
0
W
Danzaburou
13,611
716
46
2
0
326,903
0
L
Ratatoskr
11,901
626
25
1
0
387,437
5
L
Lancelot
12,295
647
32
2
0
379,556
0
L
Guan Yu
10,783
568
39
2
0
351,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role