Player Matchup

Chronos
Chronos
 
Chronos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Xm-N2O
Yemoja
Level 128
God Stats
3W - 0L
1,821 SR
Queue Stats
53W - 47L
1,552 Elo+
Solo
Anubis
Anubis
coper
Anubis
Level 132
God Stats
11W - 5L
1,748 SR
Queue Stats
439W - 462L
1,501 Elo+
Solo
Hachiman
Hachiman
sikhsukh
Hachiman
Level 160
God Stats
1W - 1L
1,292 SR
Queue Stats
125W - 120L
1,527 Elo+
Solo
Cernunnos
Cernunnos
wileyD
Cernunnos
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
131W - 142L
1,479 Elo+
Solo
Team Averages
Level 134
1,572 SR
1,512 Elo+

VS

Team Averages
Level 138
1,562 SR
1,517 Elo+
Hercules
Hercules
AceGoodheart1
Hercules
Level 114
God Stats
11W - 7L
1,863 SR
Queue Stats
304W - 311L
1,535 Elo+
Solo
Bellona
Bellona
JJJOKERZ
Bellona
Level 125
God Stats
5W - 2L
1,703 SR
Queue Stats
270W - 265L
1,567 Elo+
Solo
Hel
Hel
Kranows
Hel
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 47L
1,521 Elo+
Solo
Thanatos
Thanatos
Ortel
Thanatos
Level 146
God Stats
13W - 21L
1,483 SR
Queue Stats
674W - 693L
1,485 Elo+
Solo
Xing Tian
Xing Tian
RoboKirsche
Xing Tian
Level 160
God Stats
0W - 1L
1,261 SR
Queue Stats
142W - 149L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
5 / 2 / 20
13,898
662
26,249
18,572
10,857
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Xm-N2O
Yemoja
20
2 / 3 / 17
13,990
666
5,444
24,544
28,783
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
coper
Anubis
20
11 / 5 / 12
14,428
687
29,313
19,801
13,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
sikhsukh
Hachiman
20
2 / 4 / 19
12,994
619
45,895
21,391
12,699
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
wileyD
Cernunnos
20
6 / 6 / 18
13,996
666
30,474
25,373
15,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AceGoodheart1
Hercules
20
6 / 5 / 11
13,785
656
22,997
36,475
49,486
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
JJJOKERZ
Bellona
20
5 / 4 / 11
13,829
659
21,506
30,066
27,734
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hel
20
5 / 5 / 13
13,063
622
17,700
33,916
19,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Ortel
Thanatos
18
2 / 6 / 7
11,033
525
18,164
19,453
8,923
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
RoboKirsche
Xing Tian
17
1 / 7 / 10
11,731
559
10,005
39,399
44,994
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
71
26
Kills
19
20
Deaths
27
86
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
2
20
7.5
L
Hercules
AceGoodheart1
Hercules
6
5
11
2.3
L
Bellona
JJJOKERZ
Bellona
5
4
11
2.63
L
Hel
5
5
13
2.3
L
Thanatos
Ortel
Thanatos
2
6
7
0.92
L
Xing Tian
RoboKirsche
Xing Tian
1
7
10
0.86
W
Yemoja
Xm-N2O
Yemoja
2
3
17
3.5
W
Anubis
coper
Anubis
11
5
12
3.4
W
Hachiman
sikhsukh
Hachiman
2
4
19
2.88
W
Cernunnos
wileyD
Cernunnos
6
6
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,375
Damage
90,372
109,681
Taken
159,309
81,704
Mitigated
150,882
55,965
Healing
89,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
26,249
9,185
2,420
4,170
18,572
10,857
1,308
4,889
13,683
42,452
0
L
Hercules
AceGoodheart1
Hercules
22,997
2,173
2,127
12,128
36,475
49,486
57
13,548
22,927
0
39,724
L
Bellona
JJJOKERZ
Bellona
21,506
1,757
3,420
4,120
30,066
27,734
640
8,547
21,519
0
45,968
L
Hel
17,700
933
21,663
17,802
33,916
19,745
645
14,089
19,827
48,228
0
L
Thanatos
Ortel
Thanatos
18,164
234
6,777
10,730
19,453
8,923
0
9,071
10,382
0
30,764
L
Xing Tian
RoboKirsche
Xing Tian
10,005
225
3,551
6,878
39,399
44,994
230
15,751
23,648
19,902
0
W
Yemoja
Xm-N2O
Yemoja
5,444
2,633
24,988
8,790
24,544
28,783
637
4,811
19,733
10,459
0
W
Anubis
coper
Anubis
29,313
962
1,211
3,022
19,801
13,862
1,072
4,353
15,448
61,682
0
W
Hachiman
sikhsukh
Hachiman
45,895
19,077
3,152
2,288
21,391
12,699
4,590
6,500
14,891
0
80,297
W
Cernunnos
wileyD
Cernunnos
30,474
13,372
898
5,026
25,373
15,503
2,732
7,152
18,221
0
60,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,306
Gold Earned
63,441
220
Minions Killed
184
0
Camps Cleared
0
1,756,870
Distance Traveled
1,917,041
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,898
662
29
1
0
441,788
1
L
Hercules
13,785
656
38
2
0
422,981
4
L
Bellona
13,829
659
71
3
0
394,945
6
L
Hel
13,063
622
45
2
0
371,723
0
L
Thanatos
11,033
525
21
1
0
386,761
1
L
Xing Tian
11,731
559
9
0
0
340,631
4
W
Yemoja
13,990
666
12
1
0
317,408
0
W
Anubis
14,428
687
58
3
0
343,991
0
W
Hachiman
12,994
619
62
3
0
349,292
1
W
Cernunnos
13,996
666
59
3
0
304,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role