Player Matchup

Nu Wa
Nu Wa
Silver IV
BlazinSilent767
Nu Wa
Silver IV
Level 67
God Stats
8W - 10L
1,513 SR
Queue Stats
22W - 40L
1,137 MMR
Party 1
Hachiman
Hachiman
Bronze III
ColeWorld721
Hachiman
Bronze III
Level 37
God Stats
4W - 4L
1,486 SR
Queue Stats
5W - 20L
674 MMR
Party 1
Hercules
Hercules
Silver II
Genisis_18
Hercules
Silver II
Level 117
God Stats
7W - 10L
1,526 SR
Queue Stats
38W - 37L
972 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 74
1,508 SR
928 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,430 SR
854 MMR
Cliodhna
Cliodhna
Bronze II
ItsManNKind
Cliodhna
Bronze II
Level 160
God Stats
10W - 13L
1,429 SR
Queue Stats
861W - 1,136L
360 MMR
Solo
Sol
Sol
Silver I
LetHopeReign
Sol
Silver I
Level 87
God Stats
0W - 2L
1,531 SR
Queue Stats
212W - 259L
1,105 MMR
Solo
Medusa
Medusa
Bronze V
SinForTheWin736
Medusa
Bronze V
Level 104
God Stats
0W - 2L
1,331 SR
Queue Stats
7W - 35L
1,098 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 8
11,437
762
15,450
11,606
4,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
ColeWorld721
Hachiman
16
4 / 3 / 8
11,064
738
11,441
12,050
4,750
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Genisis_18
Hercules
15
5 / 2 / 6
10,843
723
12,395
31,771
26,979
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
AtlasGilgameshShivaBellonaBaron Samedi

VS

Bans
Zhong KuiChaacCupidAresCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ItsManNKind
Cliodhna
12
2 / 5 / 0
8,923
595
10,279
16,737
11,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 5 / 1
10,954
730
20,138
15,873
7,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 5 / 5
9,909
661
11,601
16,962
8,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
15
Kills
7
7
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
W
Hachiman
ColeWorld721
Hachiman
4
3
8
2.67
W
Hercules
Genisis_18
Hercules
5
2
6
4
L
Cliodhna
ItsManNKind
Cliodhna
2
5
0
0.4
L
5
5
1
1.1
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,286
Damage
42,018
55,427
Taken
49,572
36,529
Mitigated
27,153
19,032
Healing
8,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,450
3,922
347
1,011
11,606
4,800
751
3,418
8,188
48,207
0
W
Hachiman
ColeWorld721
Hachiman
11,441
6,639
0
1,227
12,050
4,750
1,036
2,846
9,204
0
34,818
W
Hercules
Genisis_18
Hercules
12,395
4,247
357
16,090
31,771
26,979
386
12,323
19,448
0
27,423
L
Cliodhna
ItsManNKind
Cliodhna
10,279
1,202
0
1,706
16,737
11,519
0
5,208
11,529
0
32,615
L
20,138
8,107
290
4,239
15,873
7,253
1,472
5,945
9,928
63,815
5,155
L
11,601
3,746
0
2,531
16,962
8,381
0
5,287
11,675
0
51,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,344
Gold Earned
29,786
150
Minions Killed
182
4
Camps Cleared
8
813,294
Distance Traveled
743,176
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,437
762
67
4
3
266,156
1
W
Hachiman
11,064
738
54
4
1
259,116
0
W
Hercules
10,843
723
29
2
0
288,022
2
L
Cliodhna
8,923
595
26
2
2
272,676
0
L
Sol
10,954
730
85
6
1
217,328
4
L
Medusa
9,909
661
71
5
5
253,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role