Player Matchup

Nox
Nox
Hamid102
Nox
Level 160
God Stats
1W - 1L
1,592 SR
Queue Stats
25W - 27L
1,639 Elo+
Solo
Gilgamesh
Gilgamesh
Jacobobos
Gilgamesh
Level 134
God Stats
12W - 8L
1,577 SR
Queue Stats
147W - 141L
1,526 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KubratKhan
Tsukuyomi
Level 160
God Stats
1W - 0L
1,547 SR
Queue Stats
7W - 2L
1,671 Elo+
Party 1
Team Averages
Level 151
1,572 SR
1,612 Elo+

VS

Team Averages
Level 95
1,618 SR
1,533 Elo+
Cerberus
Cerberus
 
Cerberus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Connor1212
Ah Muzen Cab
Level 53
God Stats
19W - 20L
1,547 SR
Queue Stats
48W - 64L
1,498 Elo+
Solo
Yu Huang
Yu Huang
stalkerk
Yu Huang
Level 125
God Stats
0W - 1L
1,808 SR
Queue Stats
6W - 8L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 8
8,891
808
11,630
8,248
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Jacobobos
Gilgamesh
13
5 / 2 / 9
9,572
870
11,588
15,319
15,408
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
KubratKhan
Tsukuyomi
13
4 / 4 / 8
8,406
764
10,277
12,394
5,127
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 5 / 4
7,282
662
4,043
17,739
17,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Connor1212
Ah Muzen Cab
12
4 / 5 / 2
7,946
722
12,923
11,451
4,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
stalkerk
Yu Huang
11
3 / 4 / 3
7,541
686
6,745
7,927
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
14
Kills
7
7
Deaths
14
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
5
4
0.4
L
Ah Muzen Cab
Connor1212
Ah Muzen Cab
4
5
2
1
W
5
1
8
9
W
Gilgamesh
Jacobobos
Gilgamesh
5
2
9
4.75
W
Tsukuyomi
KubratKhan
Tsukuyomi
4
4
8
2
L
Yu Huang
stalkerk
Yu Huang
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,495
Damage
23,711
35,961
Taken
37,117
24,037
Mitigated
25,378
6,075
Healing
5,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,043
551
0
2,775
17,739
17,111
0
5,533
12,206
10,910
0
L
Ah Muzen Cab
Connor1212
Ah Muzen Cab
12,923
4,554
0
1,946
11,451
4,796
0
4,253
7,198
0
39,048
W
11,630
928
0
1,319
8,248
3,502
820
2,440
5,808
34,717
0
W
Gilgamesh
Jacobobos
Gilgamesh
11,588
3,236
892
2,120
15,319
15,408
497
4,016
11,303
0
27,598
W
Tsukuyomi
KubratKhan
Tsukuyomi
10,277
2,016
341
1,403
12,394
5,127
22
4,681
7,713
0
24,135
L
Yu Huang
stalkerk
Yu Huang
6,745
672
0
500
7,927
3,471
0
2,275
5,652
19,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,869
Gold Earned
22,769
150
Minions Killed
121
4
Camps Cleared
4
651,138
Distance Traveled
548,347
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,282
662
26
2
0
192,037
5
L
Ah Muzen Cab
7,946
722
70
6
1
184,207
4
W
Nox
8,891
808
88
8
2
220,635
5
W
Gilgamesh
9,572
870
27
2
1
219,345
3
W
Tsukuyomi
8,406
764
35
3
1
211,158
4
L
Yu Huang
7,541
686
25
2
3
172,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role