Player Matchup

Kali
Kali
Dae99
Kali
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,399 Elo+
Solo
Susano
Susano
Mariovf23
Susano
Level 147
God Stats
3W - 4L
1,694 SR
Queue Stats
245W - 245L
1,434 Elo+
Solo
Thoth
Thoth
Nasty Nate1170
Thoth
Level 85
God Stats
4W - 10L
1,335 SR
Queue Stats
523W - 583L
1,380 Elo+
Solo
Cthulhu
Cthulhu
ayeChico
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
stankypinktaco
Zhong Kui
Level 106
God Stats
1W - 1L
1,735 SR
Queue Stats
32W - 32L
1,408 Elo+
Solo
Team Averages
Level 88
1,553 SR
1,424 Elo+

VS

Team Averages
Level 79
1,502 SR
1,444 Elo+
Raijin
Raijin
GraveReaperZ
Raijin
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 52L
1,331 Elo+
Solo
Nike
Nike
MisumaI
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,332 Elo+
Solo
Bakasura
Bakasura
REALxLEONxPR
Bakasura
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,557 Elo+
Party 1
Mulan
Mulan
reality PR
Mulan
Level 127
God Stats
1W - 0L
1,282 SR
Queue Stats
10W - 5L
1,557 Elo+
Party 1
Agni
Agni
wookerwooker
Agni
Level 103
God Stats
5W - 1L
1,731 SR
Queue Stats
143W - 153L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Dae99
Kali
13
3 / 4 / 4
7,914
719
6,217
9,915
4,953
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
Mariovf23
Susano
17
4 / 2 / 4
8,872
807
13,390
12,467
6,308
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 4 / 6
7,743
704
11,229
9,785
4,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
ayeChico
Cthulhu
9
0 / 0 / 3
6,453
587
2,800
3,154
2,160
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Zhong Kui
stankypinktaco
Zhong Kui
15
3 / 5 / 6
8,490
772
10,368
10,913
7,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
5 / 1 / 5
9,089
826
9,564
10,109
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
MisumaI
Nike
16
2 / 1 / 9
9,047
822
7,219
11,418
9,654
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
REALxLEONxPR
Bakasura
13
3 / 2 / 5
7,825
711
4,234
9,186
5,670
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
14
1 / 2 / 5
7,526
684
7,269
11,902
13,258
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 5 / 4
8,881
807
11,107
9,508
4,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
43
11
Kills
15
15
Deaths
11
23
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kali
Dae99
Kali
3
4
4
1.25
W
Raijin
5
1
5
7.5
L
Susano
Mariovf23
Susano
4
2
4
3
W
Nike
MisumaI
Nike
2
1
9
6.5
L
1
4
6
1
W
Bakasura
REALxLEONxPR
Bakasura
3
2
5
2.75
L
Cthulhu
ayeChico
Cthulhu
0
0
3
1.5
W
Mulan
1
2
5
1.75
L
Zhong Kui
stankypinktaco
Zhong Kui
3
5
6
1.2
W
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,004
Damage
39,393
46,234
Taken
52,123
25,034
Mitigated
37,920
16,795
Healing
15,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Dae99
Kali
6,217
1,996
728
1,961
9,915
4,953
0
4,086
5,379
0
11,165
W
Raijin
9,564
1,292
2,361
2,411
10,109
4,888
705
4,788
5,321
23,651
0
L
Susano
Mariovf23
Susano
13,390
2,531
2,317
5,354
12,467
6,308
370
5,813
6,162
0
26,184
W
Nike
MisumaI
Nike
7,219
269
1,816
1,360
11,418
9,654
121
6,715
4,703
0
11,717
L
11,229
370
552
2,476
9,785
4,292
758
5,330
4,354
27,458
0
W
Bakasura
REALxLEONxPR
Bakasura
4,234
2,778
865
1,458
9,186
5,670
253
3,747
5,439
0
5,905
L
Cthulhu
ayeChico
Cthulhu
2,800
117
285
564
3,154
2,160
0
961
2,102
4,205
0
W
Mulan
7,269
1,007
1,630
2,253
11,902
13,258
398
5,871
6,031
0
14,612
L
Zhong Kui
stankypinktaco
Zhong Kui
10,368
2,196
811
1,747
10,913
7,321
0
4,481
6,109
18,829
0
W
11,107
502
314
733
9,508
4,450
529
3,276
6,232
28,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,472
Gold Earned
42,368
99
Minions Killed
106
0
Camps Cleared
0
934,944
Distance Traveled
1,031,797
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,914
719
5
0
0
209,136
0
W
Raijin
9,089
826
34
3
0
199,389
0
L
Susano
8,872
807
27
2
0
219,682
0
W
Nike
9,047
822
18
2
0
220,981
0
L
Thoth
7,743
704
34
3
0
184,764
0
W
Bakasura
7,825
711
16
1
0
198,662
0
L
Cthulhu
6,453
587
8
1
0
134,843
1
W
Mulan
7,526
684
8
1
0
215,849
1
L
Zhong Kui
8,490
772
25
2
0
186,519
0
W
Agni
8,881
807
30
3
0
196,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role