Player Matchup

Discordia
Discordia
 
Discordia
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
DenimDanTheMan
Anhur
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,450 Elo+
Solo
Nike
Nike
tyaguim
Nike
Level 148
God Stats
15W - 14L
1,459 SR
Queue Stats
228W - 265L
1,434 Elo+
Party 1
Team Averages
Level 127
1,486 SR
1,461 Elo+

VS

Team Averages
Level 43
1,358 SR
1,225 Elo+
Ullr
Ullr
Greasy Boffa
Ullr
Level 57
God Stats
10W - 15L
1,282 SR
Queue Stats
68W - 123L
1,208 Elo+
Party 2
Hercules
Hercules
Greasy Jawn
Hercules
Level 46
God Stats
81W - 139L
1,313 SR
Queue Stats
93W - 160L
1,214 Elo+
Party 2
Anubis
Anubis
o MNR o
Anubis
Level 27
God Stats
2W - 1L
1,480 SR
Queue Stats
4W - 4L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
8 / 3 / 3
15,342
731
35,355
10,823
3,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 7 / 8
12,759
608
15,204
20,493
7,346
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
tyaguim
Nike
17
3 / 7 / 8
13,285
633
12,607
25,897
17,189
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 10
14,595
695
15,173
24,204
11,027
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Greasy Jawn
Hercules
20
4 / 1 / 11
14,724
701
10,841
26,131
34,658
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
o MNR o
Anubis
19
9 / 6 / 6
15,044
716
18,692
25,577
14,491
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
12
Kills
17
17
Deaths
12
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
8
3
3
3.17
L
1
7
8
0.71
W
4
5
10
1.8
W
Hercules
Greasy Jawn
Hercules
4
1
11
9.5
W
Anubis
o MNR o
Anubis
9
6
6
2
L
Nike
tyaguim
Nike
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,166
Damage
44,706
57,213
Taken
75,912
28,290
Mitigated
60,176
6,144
Healing
28,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
35,355
1,629
724
1,171
10,823
3,755
390
3,702
7,121
102,700
0
L
15,204
6,797
0
2,400
20,493
7,346
731
3,513
16,980
0
32,410
W
15,173
9,591
0
6,597
24,204
11,027
1,947
10,330
13,202
0
62,633
W
Hercules
Greasy Jawn
Hercules
10,841
2,698
1,857
7,713
26,131
34,658
549
12,883
12,319
0
42,308
W
Anubis
o MNR o
Anubis
18,692
867
1,317
11,418
25,577
14,491
686
10,533
14,550
55,254
0
L
Nike
tyaguim
Nike
12,607
787
323
1,526
25,897
17,189
450
11,940
13,957
0
35,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,386
Gold Earned
44,363
221
Minions Killed
225
10
Camps Cleared
6
1,008,547
Distance Traveled
1,102,659
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
15,342
731
136
6
9
360,092
4
L
Anhur
12,759
608
49
2
1
310,165
2
W
Ullr
14,595
695
94
4
3
361,903
2
W
Hercules
14,724
701
62
3
0
430,266
0
W
Anubis
15,044
716
69
3
3
310,490
2
L
Nike
13,285
633
36
2
0
338,290
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role