Player Matchup

Janus
Janus
AZUREPEIN
Janus
Level 160
God Stats
11W - 11L
1,578 SR
Queue Stats
449W - 470L
1,515 Elo+
Solo
Bellona
Bellona
DioSama169
Bellona
Level 109
God Stats
2W - 0L
1,568 SR
Queue Stats
453W - 464L
1,445 Elo+
Solo
Kuzenbo
Kuzenbo
X J3SS3 X
Kuzenbo
Level 89
God Stats
2W - 3L
1,427 SR
Queue Stats
106W - 120L
1,469 Elo+
Solo
Hades
Hades
Xai-G
Hades
Level 158
God Stats
139W - 149L
1,478 SR
Queue Stats
139W - 150L
1,400 Elo+
Solo
Nemesis
Nemesis
aidanbeast42
Nemesis
Level 68
God Stats
9W - 5L
1,777 SR
Queue Stats
369W - 393L
1,392 Elo+
Solo
Team Averages
Level 117
1,566 SR
1,444 Elo+

VS

Team Averages
Level 86
1,377 SR
1,418 Elo+
Horus
Horus
AoA vPaak
Horus
Level 68
God Stats
1W - 4L
1,216 SR
Queue Stats
107W - 147L
1,471 Elo+
Solo
Arachne
Arachne
Iambroke22
Arachne
Level 57
God Stats
9W - 12L
1,294 SR
Queue Stats
127W - 123L
1,419 Elo+
Solo
Hera
Hera
OrangeDPhoenix
Hera
Level 120
God Stats
6W - 4L
1,508 SR
Queue Stats
531W - 537L
1,429 Elo+
Solo
Tiamat
Tiamat
Zanardi_
Tiamat
Level 124
God Stats
7W - 13L
1,409 SR
Queue Stats
170W - 207L
1,367 Elo+
Solo
Danzaburou
Danzaburou
crigarzon
Danzaburou
Level 60
God Stats
21W - 24L
1,456 SR
Queue Stats
130W - 140L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AZUREPEIN
Janus
19
3 / 0 / 7
12,150
506
15,387
13,469
6,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
DioSama169
Bellona
17
5 / 3 / 2
11,017
459
11,739
22,101
15,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
X J3SS3 X
Kuzenbo
15
0 / 1 / 7
9,830
410
8,887
16,997
24,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Xai-G
Hades
18
4 / 4 / 2
12,237
510
11,037
22,360
13,542
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
aidanbeast42
Nemesis
19
6 / 0 / 4
12,013
501
15,048
19,724
10,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AoA vPaak
Horus
14
0 / 2 / 6
10,354
431
7,830
18,493
23,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Iambroke22
Arachne
15
2 / 5 / 0
9,570
399
12,364
23,305
9,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 4 / 1
9,135
381
10,414
16,307
7,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
Zanardi_
Tiamat
17
3 / 4 / 0
10,858
452
9,294
14,276
12,877
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
crigarzon
Danzaburou
17
2 / 3 / 1
11,314
471
18,044
19,364
9,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
18
Kills
7
8
Deaths
18
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
AZUREPEIN
Janus
3
0
7
6.5
L
Horus
AoA vPaak
Horus
0
2
6
1.5
W
Bellona
DioSama169
Bellona
5
3
2
2
L
Arachne
Iambroke22
Arachne
2
5
0
0.4
L
0
4
1
0.13
W
Kuzenbo
X J3SS3 X
Kuzenbo
0
1
7
3.5
W
Hades
Xai-G
Hades
4
4
2
1.25
L
Tiamat
Zanardi_
Tiamat
3
4
0
0.75
W
Nemesis
aidanbeast42
Nemesis
6
0
4
8
L
Danzaburou
crigarzon
Danzaburou
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,098
Damage
57,946
94,651
Taken
91,745
71,275
Mitigated
61,876
29,109
Healing
25,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AZUREPEIN
Janus
15,387
913
100
6,856
13,469
6,472
171
3,447
10,022
125,782
0
L
Horus
AoA vPaak
Horus
7,830
3,218
1,610
4,385
18,493
23,155
0
7,960
10,533
0
32,080
W
Bellona
DioSama169
Bellona
11,739
3,339
0
7,448
22,101
15,862
1,170
2,220
19,881
0
89,362
L
Arachne
Iambroke22
Arachne
12,364
7,522
0
6,458
23,305
9,482
0
10,947
12,358
0
65,917
L
10,414
4,072
120
1,743
16,307
7,033
0
7,916
8,391
79,056
0
W
Kuzenbo
X J3SS3 X
Kuzenbo
8,887
3,410
913
2,464
16,997
24,938
0
3,962
13,035
28,405
0
W
Hades
Xai-G
Hades
11,037
543
754
7,846
22,360
13,542
389
8,044
14,316
95,472
0
L
Tiamat
Zanardi_
Tiamat
9,294
676
0
3,207
14,276
12,877
1,481
8,215
6,061
77,349
0
W
Nemesis
aidanbeast42
Nemesis
15,048
8,033
0
2,728
19,724
10,461
193
4,663
15,061
0
128,735
L
Danzaburou
crigarzon
Danzaburou
18,044
8,003
0
7,686
19,364
9,329
840
5,908
13,456
0
115,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,247
Gold Earned
51,231
688
Minions Killed
564
0
Camps Cleared
0
2,361,599
Distance Traveled
2,180,882
27
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,150
506
219
9
0
471,839
9
L
Horus
10,354
431
39
2
0
473,219
2
W
Bellona
11,017
459
112
5
0
428,301
0
L
Arachne
9,570
399
78
3
0
497,900
6
L
Hera
9,135
381
130
5
0
387,772
2
W
Kuzenbo
9,830
410
32
1
0
457,916
2
W
Hades
12,237
510
166
7
0
435,428
9
L
Tiamat
10,858
452
154
6
0
384,231
1
W
Nemesis
12,013
501
159
7
0
568,115
7
L
Danzaburou
11,314
471
163
7
0
437,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role