Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
ByHugoZ
Odin
Level 43
God Stats
3W - 6L
1,462 SR
Queue Stats
42W - 50L
1,417 Elo+
Party 1
Cerberus
Cerberus
Magnu0046
Cerberus
Level 78
God Stats
5W - 3L
1,620 SR
Queue Stats
26W - 19L
1,540 Elo+
Party 1
Kali
Kali
ManuPitu
Kali
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 110L
1,468 Elo+
Party 1
Janus
Janus
elepa70
Janus
Level 28
God Stats
0W - 2L
1,295 SR
Queue Stats
21W - 20L
1,485 Elo+
Party 1
Team Averages
Level 52
1,475 SR
1,482 Elo+

VS

Team Averages
Level 54
1,489 SR
1,457 Elo+
Ah Muzen Cab
Ah Muzen Cab
HypraDemon
Ah Muzen Cab
Level 43
God Stats
4W - 1L
1,652 SR
Queue Stats
53W - 50L
1,493 Elo+
Solo
Pele
Pele
Joabawz
Pele
Level 33
God Stats
17W - 9L
1,559 SR
Queue Stats
277W - 225L
1,485 Elo+
Party 2
Guan Yu
Guan Yu
Karniival
Guan Yu
Level 106
God Stats
14W - 4L
1,543 SR
Queue Stats
264W - 218L
1,415 Elo+
Party 2
Baron Samedi
Baron Samedi
Ninehearth
Baron Samedi
Level 44
God Stats
8W - 5L
1,193 SR
Queue Stats
184W - 176L
1,463 Elo+
Solo
Fafnir
Fafnir
Pablefa18
Fafnir
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 9 / 1
7,564
398
4,570
18,387
6,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
ByHugoZ
Odin
14
0 / 4 / 0
8,291
436
7,446
17,093
15,717
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Magnu0046
Cerberus
11
0 / 6 / 1
7,120
375
6,330
25,541
19,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
12
2 / 7 / 2
8,406
442
10,528
18,989
8,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
elepa70
Janus
13
2 / 6 / 1
8,417
443
8,724
12,747
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HypraDemon
Ah Muzen Cab
17
9 / 2 / 11
11,179
588
23,425
17,543
7,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
Joabawz
Pele
19
5 / 0 / 4
11,832
623
16,628
16,759
7,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Karniival
Guan Yu
18
3 / 0 / 6
12,150
639
14,582
17,273
20,959
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Ninehearth
Baron Samedi
17
6 / 1 / 5
10,990
578
11,419
10,220
6,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
Pablefa18
Fafnir
17
9 / 2 / 13
12,393
652
9,148
18,360
26,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
71
5
Kills
32
32
Deaths
5
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
9
1
0.17
L
Odin
ByHugoZ
Odin
0
4
0
0
W
Ah Muzen Cab
HypraDemon
Ah Muzen Cab
9
2
11
7.25
W
Pele
Joabawz
Pele
5
0
4
7
W
Guan Yu
Karniival
Guan Yu
3
0
6
6
L
Cerberus
Magnu0046
Cerberus
0
6
1
0.08
L
Kali
2
7
2
0.43
W
Baron Samedi
Ninehearth
Baron Samedi
6
1
5
8.5
W
Fafnir
Pablefa18
Fafnir
9
2
13
7.75
L
Janus
elepa70
Janus
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,598
Damage
75,202
92,757
Taken
80,155
53,896
Mitigated
68,857
16,165
Healing
28,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,570
3,051
0
4,681
18,387
6,364
960
5,359
13,028
0
54,326
L
Odin
ByHugoZ
Odin
7,446
625
0
500
17,093
15,717
0
3,741
13,352
0
66,482
W
Ah Muzen Cab
HypraDemon
Ah Muzen Cab
23,425
10,873
0
5,663
17,543
7,967
3,161
4,352
13,191
0
117,400
W
Pele
Joabawz
Pele
16,628
5,014
0
6,105
16,759
7,521
2,847
3,275
13,484
0
123,120
W
Guan Yu
Karniival
Guan Yu
14,582
3,285
1,215
6,787
17,273
20,959
909
2,624
14,649
249
98,613
L
Cerberus
Magnu0046
Cerberus
6,330
283
0
5,450
25,541
19,837
0
5,827
19,714
37,077
0
L
Kali
10,528
5,075
0
4,975
18,989
8,350
0
3,397
15,592
0
48,183
W
Baron Samedi
Ninehearth
Baron Samedi
11,419
939
1,185
4,011
10,220
6,191
786
2,819
7,401
66,922
0
W
Fafnir
Pablefa18
Fafnir
9,148
2,656
0
3,992
18,360
26,219
598
3,854
14,506
29,809
0
L
Janus
elepa70
Janus
8,724
885
0
559
12,747
3,628
235
2,468
10,279
52,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,798
Gold Earned
58,544
494
Minions Killed
604
0
Camps Cleared
0
1,658,448
Distance Traveled
1,829,527
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,564
398
98
5
0
299,811
0
L
Odin
8,291
436
130
7
0
335,141
6
W
Ah Muzen Cab
11,179
588
146
8
0
327,220
2
W
Pele
11,832
623
160
8
0
418,831
3
W
Guan Yu
12,150
639
178
9
0
382,570
1
L
Cerberus
7,120
375
85
4
0
339,282
4
L
Kali
8,406
442
86
5
0
371,009
0
W
Baron Samedi
10,990
578
99
5
0
338,200
3
W
Fafnir
12,393
652
21
1
0
362,706
3
L
Janus
8,417
443
95
5
0
313,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role