Player Matchup

Da Ji
Da Ji
Akuma Kaisen
Da Ji
Level 69
God Stats
52W - 75L
1,477 SR
Queue Stats
329W - 415L
1,476 Elo+
Party 2
Nu Wa
Nu Wa
Arcturio
Nu Wa
Level 68
God Stats
68W - 92L
1,477 SR
Queue Stats
315W - 409L
1,502 Elo+
Party 2
Rama
Rama
Baouli
Rama
Level 157
God Stats
7W - 7L
1,632 SR
Queue Stats
68W - 61L
1,612 Elo+
Party 1
Janus
Janus
Gavrothk
Janus
Level 159
God Stats
4W - 4L
1,436 SR
Queue Stats
72W - 71L
1,584 Elo+
Party 1
Hercules
Hercules
sherpe
Hercules
Level 149
God Stats
13W - 4L
1,740 SR
Queue Stats
75W - 77L
1,561 Elo+
Party 1
Team Averages
Level 120
1,552 SR
1,547 Elo+

VS

Team Averages
Level 134
1,508 SR
1,484 Elo+
Vulcan
Vulcan
 
Vulcan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ISMASHTROLLS
Hun Batz
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Odamita
Guan Yu
Level 126
God Stats
3W - 2L
1,452 SR
Queue Stats
141W - 148L
1,509 Elo+
Solo
Yu Huang
Yu Huang
Stifffel
Yu Huang
Level 139
God Stats
0W - 1L
1,586 SR
Queue Stats
29W - 32L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
7,224
722
6,521
6,630
3,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Arcturio
Nu Wa
15
2 / 0 / 9
7,958
796
7,301
4,971
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Baouli
Rama
15
4 / 3 / 6
8,400
840
6,076
8,838
3,336
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Gavrothk
Janus
15
3 / 2 / 7
8,473
847
7,234
7,730
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
sherpe
Hercules
14
5 / 1 / 2
8,057
806
6,955
11,806
8,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
2 / 4 / 2
7,364
736
8,258
8,983
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
 
Chiron
9
0 / 0 / 0
5,749
575
0
561
267
Hun Batz
ISMASHTROLLS
Hun Batz
13
3 / 4 / 3
7,151
715
6,603
9,091
3,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
Odamita
Guan Yu
13
1 / 5 / 3
6,841
684
6,444
12,535
10,012
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
Stifffel
Yu Huang
14
1 / 3 / 2
7,490
749
4,949
8,218
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
15
Kills
7
9
Deaths
16
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
4
2
0.75
L
Chiron
 
Chiron
0
0
0
0
W
1
3
6
1.33
W
Nu Wa
Arcturio
Nu Wa
2
0
9
6.5
W
Rama
Baouli
Rama
4
3
6
2.33
W
Janus
Gavrothk
Janus
3
2
7
3.25
L
Hun Batz
ISMASHTROLLS
Hun Batz
3
4
3
1.13
L
Guan Yu
Odamita
Guan Yu
1
5
3
0.5
L
Yu Huang
Stifffel
Yu Huang
1
3
2
0.67
W
Hercules
sherpe
Hercules
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,087
Damage
26,254
39,975
Taken
39,388
19,458
Mitigated
21,821
6,656
Healing
4,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
8,258
1,345
0
1,596
8,983
4,032
0
3,244
5,561
26,970
0
L
Chiron
 
Chiron
0
0
0
0
561
267
0
561
0
0
0
W
6,521
1,255
278
353
6,630
3,288
525
2,073
4,557
0
14,028
W
Nu Wa
Arcturio
Nu Wa
7,301
3,267
0
1,484
4,971
1,769
822
2,136
2,835
26,641
0
W
Rama
Baouli
Rama
6,076
4,547
0
1,202
8,838
3,336
1,452
2,535
6,303
0
23,148
W
Janus
Gavrothk
Janus
7,234
303
0
650
7,730
2,614
859
1,653
6,077
40,315
0
L
Hun Batz
ISMASHTROLLS
Hun Batz
6,603
1,025
0
266
9,091
3,892
0
2,144
6,867
0
13,098
L
Guan Yu
Odamita
Guan Yu
6,444
808
787
1,317
12,535
10,012
43
5,265
7,237
0
26,007
L
Yu Huang
Stifffel
Yu Huang
4,949
225
0
538
8,218
3,618
0
3,321
4,709
29,278
0
W
Hercules
sherpe
Hercules
6,955
2,051
0
2,689
11,806
8,451
588
4,810
6,996
0
12,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,112
Gold Earned
34,595
206
Minions Killed
150
0
Camps Cleared
0
1,032,592
Distance Traveled
801,760
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,364
736
47
5
0
182,956
3
L
Chiron
5,749
575
0
0
0
26,669
0
W
Da Ji
7,224
722
16
2
0
196,008
3
W
Nu Wa
7,958
796
38
4
0
211,151
3
W
Rama
8,400
840
41
4
0
180,636
0
W
Janus
8,473
847
91
9
0
223,530
1
L
Hun Batz
7,151
715
15
2
0
184,501
0
L
Guan Yu
6,841
684
33
3
0
205,954
2
L
Yu Huang
7,490
749
55
6
0
201,680
4
W
Hercules
8,057
806
20
2
0
221,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role