Player Matchup

Hun Batz
Hun Batz
Silver I
 
Hun Batz
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Cap Swag
Zhong Kui
Gold IV
Level 160
God Stats
3W - 2L
1,708 SR
Queue Stats
27W - 21L
1,615 MMR
Solo
Hou Yi
Hou Yi
Platinum III
Diabeehtus
Hou Yi
Platinum III
Level 160
God Stats
13W - 5L
1,739 SR
Queue Stats
616W - 599L
1,598 MMR
Solo
Nike
Nike
Gold II
GunLord53
Nike
Gold II
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
357W - 347L
1,446 MMR
Solo
Sylvanus
Sylvanus
Gold III
qlosop
Sylvanus
Gold III
Level 156
God Stats
1W - 1L
1,290 SR
Queue Stats
116W - 119L
1,420 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 153
1,547 SR
1,516 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,576 SR
1,527 MMR
Hera
Hera
Bronze III
Bengalore69
Hera
Bronze III
Level 68
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Bastet
Bastet
Platinum V
DeezDreadz26
Bastet
Platinum V
Level 123
God Stats
4W - 3L
1,576 SR
Queue Stats
697W - 700L
1,575 MMR
Solo
Mulan
Mulan
Gold III
IonCoiosu
Mulan
Gold III
Level 109
God Stats
139W - 128L
1,644 SR
Queue Stats
226W - 236L
1,532 MMR
Solo
Atlas
Atlas
Gold I
NotoriousGod127
Atlas
Gold I
Level 130
God Stats
18W - 14L
1,642 SR
Queue Stats
197W - 198L
1,612 MMR
Solo
Apollo
Apollo
Silver I
TheCosead13
Apollo
Silver I
Level 49
God Stats
4W - 3L
1,556 SR
Queue Stats
178W - 164L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
6 / 2 / 9
10,818
569
12,972
17,630
7,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Zhong Kui
Cap Swag
Zhong Kui
16
8 / 1 / 7
10,610
558
18,923
15,233
12,088
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
Diabeehtus
Hou Yi
17
5 / 0 / 8
10,361
545
12,005
12,041
5,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nike
16
2 / 5 / 3
10,060
529
9,689
23,716
15,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
qlosop
Sylvanus
13
2 / 1 / 5
7,905
416
6,113
13,332
10,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AwilixArachneKhepri

VS

Bans
CabrakanLancelotKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,524
396
8,208
9,755
4,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
14
1 / 5 / 3
8,766
461
8,011
21,269
8,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mulan
IonCoiosu
Mulan
17
7 / 3 / 1
11,095
584
17,889
18,287
20,705
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
0 / 4 / 1
8,115
427
9,499
16,818
12,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
13
1 / 7 / 1
8,420
443
8,875
18,000
7,107
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
23
Kills
9
9
Deaths
23
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
2
9
5.25
L
0
4
0
0
W
Zhong Kui
Cap Swag
Zhong Kui
8
1
7
11.5
L
Bastet
1
5
3
0.5
W
Hou Yi
Diabeehtus
Hou Yi
5
0
8
9
W
Nike
2
5
3
0.7
L
Mulan
IonCoiosu
Mulan
7
3
1
2.5
L
0
4
1
0.13
L
Apollo
1
7
1
0.21
W
Sylvanus
qlosop
Sylvanus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,702
Damage
52,482
81,952
Taken
84,129
51,251
Mitigated
53,310
33,192
Healing
27,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
12,972
4,362
0
7,354
17,630
7,905
0
3,178
14,378
0
92,118
L
8,208
2,687
0
810
9,755
4,134
0
5,419
4,336
56,421
0
W
Zhong Kui
Cap Swag
Zhong Kui
18,923
2,318
0
7,942
15,233
12,088
2,152
4,846
10,067
80,226
0
L
Bastet
8,011
2,070
0
8,155
21,269
8,524
0
4,091
17,178
0
71,596
W
Hou Yi
Diabeehtus
Hou Yi
12,005
4,999
0
3,110
12,041
5,521
2,357
2,626
9,403
0
98,497
W
Nike
9,689
2,454
0
9,168
23,716
15,220
203
1,972
21,710
0
77,661
L
Mulan
IonCoiosu
Mulan
17,889
2,085
0
7,490
18,287
20,705
522
3,445
14,842
0
88,420
L
9,499
4,316
2,489
4,277
16,818
12,840
78
5,710
11,108
35,877
0
L
Apollo
8,875
5,942
0
4,605
18,000
7,107
0
5,858
12,142
0
55,031
W
Sylvanus
qlosop
Sylvanus
6,113
1,404
2,614
3,004
13,332
10,517
175
5,697
7,569
22,577
6,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,754
Gold Earned
43,920
583
Minions Killed
520
0
Camps Cleared
0
1,718,947
Distance Traveled
1,738,135
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,818
569
143
8
0
402,400
1
L
Hera
7,524
396
106
6
0
345,440
8
W
Zhong Kui
10,610
558
124
7
0
342,079
4
L
Bastet
8,766
461
107
6
0
398,068
3
W
Hou Yi
10,361
545
145
8
0
328,530
4
W
Nike
10,060
529
126
7
0
321,342
3
L
Mulan
11,095
584
158
8
0
313,372
3
L
Atlas
8,115
427
38
2
0
359,674
2
L
Apollo
8,420
443
111
6
0
321,581
1
W
Sylvanus
7,905
416
45
2
0
324,596
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role