Player Matchup

Chang'e
Chang'e
Platinum III
 
Chang'e
Platinum III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
AttackTheTiitan
Anhur
Masters
Level 119
God Stats
11W - 8L
1,694 SR
Queue Stats
255W - 223L
2,866 MMR
Solo
Eset
Eset
Diamond V
Dx JUNIIOR Dx
Eset
Diamond V
Level 147
God Stats
30W - 22L
1,614 SR
Queue Stats
184W - 181L
1,970 MMR
Solo
Ymir
Ymir
Gold I
TAUROss22
Ymir
Gold I
Level 84
God Stats
6W - 6L
1,449 SR
Queue Stats
65W - 63L
1,817 MMR
Party 1
Mercury
Mercury
Platinum III
danicf18
Mercury
Platinum III
Level 143
God Stats
5W - 2L
1,858 SR
Queue Stats
71W - 65L
1,993 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,623 SR
2,029 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,659 SR
2,093 MMR
King Arthur
King Arthur
Gold IV
AutismoPrismo
King Arthur
Gold IV
Level 103
God Stats
1W - 1L
1,659 SR
Queue Stats
11W - 9L
1,635 MMR
Solo
Merlin
Merlin
Platinum I
BA1SH
Merlin
Platinum I
Level 160
God Stats
1W - 3L
1,511 SR
Queue Stats
595W - 597L
2,095 MMR
Solo
Chiron
Chiron
Platinum IV
PuRe SKiiLs
Chiron
Platinum IV
Level 129
God Stats
15W - 9L
1,814 SR
Queue Stats
144W - 131L
1,846 MMR
Party 2
Bastet
Bastet
Platinum I
PuRe V3NoMzZ
Bastet
Platinum I
Level 154
God Stats
7W - 3L
1,803 SR
Queue Stats
143W - 127L
2,072 MMR
Party 2
Sylvanus
Sylvanus
Masters
ghgfddrt
Sylvanus
Masters
Level 158
God Stats
5W - 7L
1,506 SR
Queue Stats
319W - 281L
2,814 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
1 / 2 / 0
5,052
632
2,537
5,708
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 2 / 0
4,958
620
3,350
4,966
1,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 1
5,416
677
2,369
3,585
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
8
1 / 0 / 2
4,912
614
2,704
5,137
3,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
danicf18
Mercury
10
1 / 0 / 3
5,441
680
2,124
5,532
2,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TyrKaliRatatoskrLancelot

VS

Bans
PoseidonCharybdisGebKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AutismoPrismo
King Arthur
9
1 / 1 / 0
5,115
639
4,533
6,487
4,234
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
BA1SH
Merlin
8
0 / 2 / 0
4,538
567
1,975
3,331
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chiron
9
2 / 0 / 0
5,268
659
3,913
4,646
1,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
8
0 / 1 / 0
4,661
583
2,650
5,919
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
ghgfddrt
Sylvanus
4
0 / 1 / 0
3,869
484
1,511
3,982
961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
5
Kills
3
4
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
2
0
0.5
W
1
2
0
0.5
L
King Arthur
AutismoPrismo
King Arthur
1
1
0
1
L
Merlin
BA1SH
Merlin
0
2
0
0
W
1
0
1
1.5
L
Chiron
2
0
0
2
L
Bastet
0
1
0
0
W
Ymir
1
0
2
2
W
Mercury
danicf18
Mercury
1
0
3
2.5
L
Sylvanus
ghgfddrt
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,084
Damage
14,582
24,928
Taken
24,365
9,624
Mitigated
9,732
7,560
Healing
8,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,537
193
220
2,550
5,708
1,788
0
0
5,708
29,635
0
W
3,350
2,324
0
1,746
4,966
1,444
0
865
4,101
0
33,524
L
King Arthur
AutismoPrismo
King Arthur
4,533
761
0
735
6,487
4,234
0
2,660
3,827
0
34,407
L
Merlin
BA1SH
Merlin
1,975
223
0
505
3,331
1,276
0
2,128
1,203
26,015
0
W
2,369
247
348
741
3,585
1,197
0
1,178
2,407
41,135
0
L
Chiron
3,913
1,394
116
2,335
4,646
1,232
0
652
3,994
0
37,510
L
Bastet
2,650
412
0
3,082
5,919
2,029
0
1,057
4,862
0
27,256
W
Ymir
2,704
895
0
1,257
5,137
3,127
0
1,092
4,045
13,768
0
W
Mercury
danicf18
Mercury
2,124
1,111
0
698
5,532
2,068
0
351
5,181
0
35,575
L
Sylvanus
ghgfddrt
Sylvanus
1,511
981
615
1,525
3,982
961
0
1,113
2,869
7,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,779
Gold Earned
23,451
302
Minions Killed
268
0
Camps Cleared
0
816,730
Distance Traveled
704,110
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,052
632
62
8
0
153,141
3
W
Anhur
4,958
620
65
8
0
134,495
1
L
King Arthur
5,115
639
63
8
0
162,635
1
L
Merlin
4,538
567
50
6
0
152,199
3
W
Eset
5,416
677
85
11
0
165,429
2
L
Chiron
5,268
659
74
9
0
153,167
3
L
Bastet
4,661
583
67
8
0
171,093
1
W
Ymir
4,912
614
15
2
0
167,098
3
W
Mercury
5,441
680
75
9
0
196,567
0
L
Sylvanus
3,869
484
14
2
0
65,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role