Player Matchup

Atlas
Atlas
ChicagoHurricane
Atlas
Level 26
God Stats
4W - 10L
1,304 SR
Queue Stats
7W - 16L
1,256 Elo+
Party 1
Rama
Rama
DrippinWitDani
Rama
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,140 Elo+
Party 1
Arachne
Arachne
PickledUgly
Arachne
Level 69
God Stats
31W - 20L
1,513 SR
Queue Stats
640W - 709L
1,338 Elo+
Solo
Mulan
Mulan
Quick Geebs
Mulan
Level 27
God Stats
2W - 3L
1,307 SR
Queue Stats
62W - 60L
1,453 Elo+
Party 1
Poseidon
Poseidon
RCworkin_
Poseidon
Level 40
God Stats
13W - 13L
1,646 SR
Queue Stats
80W - 78L
1,406 Elo+
Party 1
Team Averages
Level 37
1,454 SR
1,319 Elo+

VS

Team Averages
Level 71
1,394 SR
1,377 Elo+
Neith
Neith
Escalat0r
Neith
Level 24
God Stats
4W - 5L
1,306 SR
Queue Stats
31W - 33L
1,400 Elo+
Party 3
Merlin
Merlin
Fatal--Plus
Merlin
Level 103
God Stats
12W - 9L
1,301 SR
Queue Stats
90W - 79L
1,395 Elo+
Solo
Bacchus
Bacchus
M0RNINGSTAR5769
Bacchus
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 38L
1,374 Elo+
Party 2
Awilix
Awilix
Shuff1e_04
Awilix
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 63L
1,409 Elo+
Party 3
Cernunnos
Cernunnos
akimoooo
Cernunnos
Level 104
God Stats
7W - 14L
1,361 SR
Queue Stats
131W - 154L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
5,273
527
2,384
6,640
3,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 2 / 2
4,620
462
2,768
5,560
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
PickledUgly
Arachne
8
1 / 5 / 1
5,277
528
1,955
7,930
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
1 / 0 / 0
6,105
611
2,274
6,675
4,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
RCworkin_
Poseidon
8
1 / 7 / 2
4,990
499
1,287
6,586
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Escalat0r
Neith
10
4 / 0 / 4
6,101
610
5,715
4,981
1,781
Merlin
9
1 / 2 / 7
5,838
584
4,635
5,150
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
4 / 1 / 4
6,019
602
4,110
6,525
6,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
Shuff1e_04
Awilix
11
6 / 2 / 2
6,569
657
6,279
6,768
2,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
akimoooo
Cernunnos
11
0 / 1 / 1
6,118
612
2,696
4,042
1,501
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
15
16
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
0
2
2
0.5
W
Neith
Escalat0r
Neith
4
0
4
6
W
Merlin
1
2
7
2.25
W
4
1
4
6
L
Arachne
PickledUgly
Arachne
1
5
1
0.3
L
1
0
0
1
L
Poseidon
RCworkin_
Poseidon
1
7
2
0.29
W
Awilix
Shuff1e_04
Awilix
6
2
2
3.5
W
Cernunnos
akimoooo
Cernunnos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,668
Damage
23,435
33,391
Taken
27,466
14,425
Mitigated
14,109
7,251
Healing
6,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,384
1,116
0
750
6,640
3,192
0
1,516
5,124
13,579
0
L
2,768
2,008
0
1,760
5,560
1,460
0
1,356
4,204
0
18,706
W
Neith
Escalat0r
Neith
5,715
1,986
0
1,392
4,981
1,781
470
865
4,116
0
40,835
W
Merlin
4,635
123
326
993
5,150
1,715
306
618
4,418
35,044
0
W
4,110
776
175
1,662
6,525
6,559
200
1,680
4,732
14,313
0
L
Arachne
PickledUgly
Arachne
1,955
1,537
49
1,905
7,930
2,984
0
1,552
5,835
0
21,071
L
2,274
473
0
2,472
6,675
4,484
0
414
6,261
0
36,409
L
Poseidon
RCworkin_
Poseidon
1,287
161
0
315
6,586
2,305
0
3,907
2,679
17,338
0
W
Awilix
Shuff1e_04
Awilix
6,279
2,447
0
250
6,768
2,553
0
281
6,487
0
38,187
W
Cernunnos
akimoooo
Cernunnos
2,696
879
0
1,463
4,042
1,501
0
0
4,042
0
37,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,265
Gold Earned
30,645
185
Minions Killed
273
0
Camps Cleared
0
972,694
Distance Traveled
1,019,526
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,273
527
18
2
0
197,602
0
L
Rama
4,620
462
30
3
0
168,481
0
W
Neith
6,101
610
63
6
0
198,702
2
W
Merlin
5,838
584
59
6
0
212,988
0
W
Bacchus
6,019
602
18
2
0
204,309
1
L
Arachne
5,277
528
38
4
0
215,450
0
L
Mulan
6,105
611
63
6
0
204,796
0
L
Poseidon
4,990
499
36
4
0
186,365
0
W
Awilix
6,569
657
62
6
0
240,408
5
W
Cernunnos
6,118
612
71
7
0
163,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role