Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
OneBanana
Chronos
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,304 Elo+
Solo
Thanatos
Thanatos
Sam丶征战外服
Thanatos
Level 67
God Stats
12W - 4L
1,498 SR
Queue Stats
32W - 21L
1,431 Elo+
Solo
Anubis
Anubis
asaf991
Anubis
Level 60
God Stats
36W - 34L
1,387 SR
Queue Stats
311W - 309L
1,346 Elo+
Solo
Sobek
Sobek
tabwithice
Sobek
Level 79
God Stats
4W - 2L
1,490 SR
Queue Stats
66W - 84L
1,302 Elo+
Solo
Team Averages
Level 73
1,475 SR
1,377 Elo+

VS

Team Averages
Level 45
1,277 SR
1,278 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Dubaku42
Neith
Level 25
God Stats
10W - 23L
1,051 SR
Queue Stats
74W - 97L
1,110 Elo+
Party 2
Chernobog
Chernobog
Heisenbegr
Chernobog
Level 37
God Stats
1W - 6L
1,370 SR
Queue Stats
75W - 97L
1,110 Elo+
Party 2
Fenrir
Fenrir
Staga
Fenrir
Level 88
God Stats
3W - 2L
1,356 SR
Queue Stats
136W - 126L
1,426 Elo+
Solo
Yemoja
Yemoja
VikLily
Yemoja
Level 28
God Stats
1W - 4L
1,110 SR
Queue Stats
21W - 36L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
2 / 2 / 0
8,778
585
5,144
10,552
5,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
OneBanana
Chronos
13
5 / 2 / 4
7,988
533
12,129
7,583
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
4 / 4 / 5
7,918
528
8,885
13,189
6,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
asaf991
Anubis
16
9 / 0 / 2
10,122
675
8,012
5,522
3,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
11
3 / 2 / 5
7,958
531
4,955
13,155
8,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 7 / 3
7,014
468
5,951
10,148
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Dubaku42
Neith
11
0 / 5 / 6
6,667
444
4,892
9,953
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Heisenbegr
Chernobog
12
3 / 4 / 1
7,604
507
6,715
13,640
4,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Staga
Fenrir
13
5 / 4 / 0
7,998
533
5,113
13,571
5,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
VikLily
Yemoja
10
1 / 3 / 2
6,633
442
5,220
12,940
7,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
23
Kills
10
10
Deaths
23
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
2
0
1
L
Nu Wa
 
Nu Wa
1
7
3
0.36
L
Neith
Dubaku42
Neith
0
5
6
0.6
L
Chernobog
Heisenbegr
Chernobog
3
4
1
0.88
W
Chronos
OneBanana
Chronos
5
2
4
3.5
W
4
4
5
1.63
L
Fenrir
Staga
Fenrir
5
4
0
1.25
L
Yemoja
VikLily
Yemoja
1
3
2
0.67
W
Anubis
asaf991
Anubis
9
0
2
10
W
Sobek
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,125
Damage
27,891
50,001
Taken
60,252
27,410
Mitigated
24,789
26,599
Healing
14,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,144
1,911
0
5,295
10,552
5,994
2,221
387
10,165
0
62,888
L
Nu Wa
 
Nu Wa
5,951
1,793
0
820
10,148
2,536
0
5,561
4,587
42,101
0
L
Neith
Dubaku42
Neith
4,892
2,335
0
1,293
9,953
3,574
1,984
3,305
6,378
0
35,550
L
Chernobog
Heisenbegr
Chernobog
6,715
4,472
149
3,449
13,640
4,987
802
4,455
9,061
0
45,002
W
Chronos
OneBanana
Chronos
12,129
4,821
0
2,556
7,583
3,170
1,188
1,833
5,750
52,990
0
W
8,885
2,610
0
9,852
13,189
6,417
0
2,447
10,742
0
54,797
L
Fenrir
Staga
Fenrir
5,113
732
0
5,698
13,571
5,699
0
4,223
9,250
0
51,070
L
Yemoja
VikLily
Yemoja
5,220
1,488
1,801
1,561
12,940
7,993
382
6,804
5,880
26,697
0
W
Anubis
asaf991
Anubis
8,012
721
0
4,513
5,522
3,221
60
2,205
3,317
83,059
0
W
Sobek
4,955
386
0
4,383
13,155
8,608
0
4,299
8,856
19,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,764
Gold Earned
35,916
472
Minions Killed
327
0
Camps Cleared
0
1,369,470
Distance Traveled
1,252,902
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,778
585
135
9
0
274,691
1
L
Nu Wa
7,014
468
62
4
0
208,638
0
L
Neith
6,667
444
59
4
0
228,907
0
L
Chernobog
7,604
507
85
6
0
278,962
0
W
Chronos
7,988
533
88
6
0
249,381
0
W
Thanatos
7,918
528
78
5
0
276,220
3
L
Fenrir
7,998
533
91
6
0
305,245
5
L
Yemoja
6,633
442
30
2
0
231,150
2
W
Anubis
10,122
675
147
10
0
265,173
1
W
Sobek
7,958
531
24
2
0
304,005
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role