Player Matchup

Hel
Hel
FOUR4Dimensional
Hel
Level 129
God Stats
7W - 1L
1,500 SR
Queue Stats
58W - 41L
1,539 Elo+
Party 1
Kuzenbo
Kuzenbo
J7RDY
Kuzenbo
Level 103
God Stats
3W - 1L
1,278 SR
Queue Stats
29W - 19L
1,510 Elo+
Party 1
Lancelot
Lancelot
daden1996
Lancelot
Level 127
God Stats
23W - 19L
1,542 SR
Queue Stats
130W - 120L
1,528 Elo+
Party 1
Team Averages
Level 120
1,440 SR
1,526 Elo+

VS

Team Averages
Level 134
1,488 SR
1,432 Elo+
Charybdis
Charybdis
Nozvel
Charybdis
Level 122
God Stats
5W - 3L
1,239 SR
Queue Stats
57W - 84L
1,380 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
chrisnero13
Morgan Le Fay
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 99L
1,403 Elo+
Party 2
Fafnir
Fafnir
h5f4e3o9
Fafnir
Level 160
God Stats
7W - 3L
1,723 SR
Queue Stats
682W - 640L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 6
11,919
745
18,914
18,318
9,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
J7RDY
Kuzenbo
16
2 / 1 / 10
10,862
679
10,288
18,737
26,227
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
daden1996
Lancelot
16
4 / 2 / 6
10,975
686
13,944
12,807
7,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Nozvel
Charybdis
14
2 / 4 / 2
9,834
615
15,745
15,089
6,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
chrisnero13
Morgan Le Fay
12
1 / 6 / 3
8,951
559
12,680
17,968
8,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
h5f4e3o9
Fafnir
14
2 / 2 / 3
10,045
628
8,353
18,394
28,267
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
12
Kills
5
5
Deaths
12
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
W
Kuzenbo
J7RDY
Kuzenbo
2
1
10
7
L
Charybdis
Nozvel
Charybdis
2
4
2
0.75
L
Morgan Le Fay
chrisnero13
Morgan Le Fay
1
6
3
0.42
W
Lancelot
daden1996
Lancelot
4
2
6
3.5
L
Fafnir
h5f4e3o9
Fafnir
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,146
Damage
36,778
49,862
Taken
51,451
43,409
Mitigated
43,304
27,745
Healing
8,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,914
137
10,306
13,346
18,318
9,269
736
7,838
10,480
63,642
0
W
Kuzenbo
J7RDY
Kuzenbo
10,288
3,157
297
2,827
18,737
26,227
308
8,368
10,369
24,932
0
L
Charybdis
Nozvel
Charybdis
15,745
7,146
0
1,637
15,089
6,901
0
9,118
5,647
0
53,178
L
Morgan Le Fay
chrisnero13
Morgan Le Fay
12,680
2,085
235
1,977
17,968
8,136
0
11,580
6,149
33,961
0
W
Lancelot
daden1996
Lancelot
13,944
1,753
0
969
12,807
7,913
1,040
5,436
7,371
0
46,026
L
Fafnir
h5f4e3o9
Fafnir
8,353
2,606
705
3,785
18,394
28,267
0
8,544
9,518
26,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,756
Gold Earned
28,830
190
Minions Killed
166
12
Camps Cleared
2
996,828
Distance Traveled
752,854
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,919
745
106
7
3
340,447
1
W
Kuzenbo
10,862
679
24
2
4
327,806
1
L
Charybdis
9,834
615
104
7
1
242,448
4
L
Morgan Le Fay
8,951
559
28
2
0
253,358
0
W
Lancelot
10,975
686
60
4
5
328,575
3
L
Fafnir
10,045
628
34
2
1
257,048
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role