Player Matchup

Horus
Horus
 
Horus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Alexblueblood
Medusa
Level 87
God Stats
38W - 31L
1,482 SR
Queue Stats
507W - 510L
1,463 Elo+
Party 2
Sylvanus
Sylvanus
Fylliah
Sylvanus
Level 67
God Stats
11W - 11L
1,618 SR
Queue Stats
220W - 199L
1,473 Elo+
Party 2
Vulcan
Vulcan
Savemegod
Vulcan
Level 67
God Stats
23W - 18L
1,654 SR
Queue Stats
230W - 235L
1,500 Elo+
Party 2
Team Averages
Level 83
1,551 SR
1,487 Elo+

VS

Team Averages
Level 114
1,586 SR
1,601 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
BIG-DON-EUAN420
Heimdallr
Level 69
God Stats
23W - 33L
1,278 SR
Queue Stats
402W - 430L
1,407 Elo+
Party 1
Bastet
Bastet
Bundlebee
Bastet
Level 159
God Stats
3W - 4L
1,721 SR
Queue Stats
510W - 492L
1,509 Elo+
Party 1
Yemoja
Yemoja
Kit6858
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 50L
1,875 Elo+
Party 3
Eset
Eset
SirSpoooon
Eset
Level 157
God Stats
3W - 0L
1,933 SR
Queue Stats
144W - 77L
1,712 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 2 / 0
5,072
507
4,985
7,376
3,356
Mace

Mace

+10
Physical Power

Cliodhna
 
Cliodhna
7
0 / 4 / 0
4,382
438
1,923
7,227
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 1 / 1
5,785
579
4,410
5,347
1,823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Fylliah
Sylvanus
7
1 / 2 / 1
4,683
468
4,339
7,128
3,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vulcan
Savemegod
Vulcan
8
0 / 2 / 0
4,739
474
2,555
5,011
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 1 / 0
6,680
668
4,338
6,920
2,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heimdallr
BIG-DON-EUAN420
Heimdallr
8
0 / 4 / 2
4,781
478
2,415
8,002
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Bundlebee
Bastet
10
6 / 0 / 2
6,250
625
6,280
6,146
2,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Kit6858
Yemoja
9
1 / 0 / 3
5,467
547
3,006
6,634
4,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
2 / 0 / 5
5,686
569
4,565
4,174
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
5
Kills
11
11
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
0
0.5
L
Cliodhna
 
Cliodhna
0
4
0
0
W
Danzaburou
 
Danzaburou
2
1
0
2
L
3
1
1
3.5
W
Heimdallr
BIG-DON-EUAN420
Heimdallr
0
4
2
0.25
W
Bastet
Bundlebee
Bastet
6
0
2
7
L
Sylvanus
Fylliah
Sylvanus
1
2
1
0.75
W
Yemoja
Kit6858
Yemoja
1
0
3
2.5
L
Vulcan
Savemegod
Vulcan
0
2
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,212
Damage
20,604
32,089
Taken
31,876
12,823
Mitigated
12,920
8,480
Healing
11,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,985
1,957
0
2,170
7,376
3,356
0
119
7,257
0
25,546
L
Cliodhna
 
Cliodhna
1,923
502
0
2,396
7,227
2,177
0
1,404
5,823
0
18,068
W
Danzaburou
 
Danzaburou
4,338
2,661
0
3,237
6,920
2,264
354
0
6,920
0
47,971
L
4,410
2,105
0
1,583
5,347
1,823
0
845
4,502
0
33,148
W
Heimdallr
BIG-DON-EUAN420
Heimdallr
2,415
835
0
1,018
8,002
2,846
0
1,887
6,115
0
18,216
W
Bastet
Bundlebee
Bastet
6,280
2,201
1
3,583
6,146
2,073
0
476
5,624
0
33,077
L
Sylvanus
Fylliah
Sylvanus
4,339
2,060
216
1,065
7,128
3,610
0
1,968
5,160
19,281
6,361
W
Yemoja
Kit6858
Yemoja
3,006
541
489
2,253
6,634
4,257
0
1,808
4,730
25,734
0
L
Vulcan
Savemegod
Vulcan
2,555
798
0
1,050
5,011
1,857
0
3,235
1,776
28,059
0
W
4,565
696
2
1,147
4,174
1,480
0
1,474
2,558
39,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,661
Gold Earned
28,864
255
Minions Killed
284
0
Camps Cleared
0
921,039
Distance Traveled
934,214
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,072
507
39
4
0
174,682
2
L
Cliodhna
4,382
438
40
4
0
186,162
0
W
Danzaburou
6,680
668
90
9
0
169,917
0
L
Medusa
5,785
579
70
7
0
215,597
3
W
Heimdallr
4,781
478
31
3
0
167,535
1
W
Bastet
6,250
625
59
6
0
236,765
2
L
Sylvanus
4,683
468
43
4
0
162,045
1
W
Yemoja
5,467
547
29
3
0
173,218
1
L
Vulcan
4,739
474
63
6
0
182,553
4
W
Eset
5,686
569
75
8
0
186,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role