Player Matchup

Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Ceffbrahh
Ah Puch
Level 160
God Stats
4W - 1L
1,754 SR
Queue Stats
70W - 75L
1,479 Elo+
Party 3
Shiva
Shiva
HardBlack1
Shiva
Level 154
God Stats
3W - 2L
1,747 SR
Queue Stats
224W - 214L
1,477 Elo+
Solo
Lancelot
Lancelot
Ronsensei04
Lancelot
Level 157
God Stats
9W - 5L
1,739 SR
Queue Stats
380W - 334L
1,579 Elo+
Party 1
Hercules
Hercules
RooksDaGreat
Hercules
Level 117
God Stats
1W - 6L
1,287 SR
Queue Stats
148W - 117L
1,507 Elo+
Party 1
Team Averages
Level 149
1,605 SR
1,508 Elo+

VS

Team Averages
Level 120
1,555 SR
1,472 Elo+
Kuzenbo
Kuzenbo
Hiruma11
Kuzenbo
Level 137
God Stats
2W - 0L
1,493 SR
Queue Stats
72W - 69L
1,470 Elo+
Party 2
Nu Wa
Nu Wa
HolyCrash
Nu Wa
Level 158
God Stats
2W - 0L
1,619 SR
Queue Stats
23W - 26L
1,484 Elo+
Solo
Fenrir
Fenrir
OddFatherr
Fenrir
Level 123
God Stats
1W - 1L
1,541 SR
Queue Stats
52W - 53L
1,502 Elo+
Party 2
Cupid
Cupid
Only3Inchs
Cupid
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 62L
1,443 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Paul0702
Morgan Le Fay
Level 126
God Stats
4W - 4L
1,622 SR
Queue Stats
114W - 103L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
4 / 6 / 15
14,187
617
17,413
29,894
43,000
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
Ceffbrahh
Ah Puch
20
11 / 6 / 7
15,099
656
37,705
21,391
13,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
20
3 / 5 / 17
13,738
597
19,361
47,265
49,472
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
Ronsensei04
Lancelot
20
11 / 7 / 10
15,354
668
33,238
33,980
22,144
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
RooksDaGreat
Hercules
20
2 / 2 / 18
13,864
603
16,753
28,805
38,027
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hiruma11
Kuzenbo
20
2 / 6 / 19
14,323
623
23,693
46,065
63,138
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
HolyCrash
Nu Wa
20
8 / 8 / 11
15,315
666
35,895
20,892
10,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
OddFatherr
Fenrir
20
8 / 4 / 11
14,740
641
20,317
27,048
29,857
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
20
2 / 6 / 11
13,073
568
14,925
21,689
10,655
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Paul0702
Morgan Le Fay
20
6 / 7 / 15
15,148
659
34,784
26,801
15,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
93
31
Kills
26
26
Deaths
31
67
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
6
15
1.92
L
Ah Puch
Ceffbrahh
Ah Puch
11
6
7
2.42
L
Shiva
3
5
17
2.3
W
Kuzenbo
Hiruma11
Kuzenbo
2
6
19
1.92
W
Nu Wa
HolyCrash
Nu Wa
8
8
11
1.69
W
Fenrir
OddFatherr
Fenrir
8
4
11
3.38
W
Cupid
2
6
11
1.25
W
Morgan Le Fay
Paul0702
Morgan Le Fay
6
7
15
1.93
L
Lancelot
Ronsensei04
Lancelot
11
7
10
2.29
L
Hercules
RooksDaGreat
Hercules
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,470
Damage
129,614
161,335
Taken
142,495
165,893
Mitigated
129,704
57,254
Healing
53,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
17,413
1,023
3,837
2,256
29,894
43,000
0
17,789
11,748
40,341
0
L
Ah Puch
Ceffbrahh
Ah Puch
37,705
1,503
1,896
2,733
21,391
13,250
188
11,967
9,278
75,167
0
L
Shiva
19,361
1,641
6,743
17,027
47,265
49,472
708
25,799
21,179
78
56,243
W
Kuzenbo
Hiruma11
Kuzenbo
23,693
6,319
1,664
15,760
46,065
63,138
209
13,381
32,293
42,505
0
W
Nu Wa
HolyCrash
Nu Wa
35,895
7,307
2,073
951
20,892
10,931
2,074
8,330
12,430
72,367
0
W
Fenrir
OddFatherr
Fenrir
20,317
4,187
2,316
6,703
27,048
29,857
0
11,364
15,165
0
26,230
W
Cupid
14,925
8,324
8,405
5,774
21,689
10,655
4,115
9,177
12,392
0
38,436
W
Morgan Le Fay
Paul0702
Morgan Le Fay
34,784
4,305
3,536
6,462
26,801
15,123
1,158
12,913
13,792
68,659
0
L
Lancelot
Ronsensei04
Lancelot
33,238
4,139
4,634
9,820
33,980
22,144
2,322
19,525
14,196
0
65,971
L
Hercules
RooksDaGreat
Hercules
16,753
1,794
732
7,576
28,805
38,027
956
19,292
8,996
0
33,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,242
Gold Earned
72,599
270
Minions Killed
257
0
Camps Cleared
0
1,854,939
Distance Traveled
1,793,246
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,187
617
38
2
0
314,716
4
L
Ah Puch
15,099
656
74
3
0
325,232
1
L
Shiva
13,738
597
63
3
0
376,445
2
W
Kuzenbo
14,323
623
27
1
0
428,887
1
W
Nu Wa
15,315
666
79
3
0
336,265
0
W
Fenrir
14,740
641
13
1
0
354,606
5
W
Cupid
13,073
568
71
3
0
334,277
5
W
Morgan Le Fay
15,148
659
67
3
0
339,211
1
L
Lancelot
15,354
668
60
3
0
433,934
1
L
Hercules
13,864
603
35
2
0
404,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role