Player Matchup

Rama
Rama
Fariahgomes
Rama
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
LufkinTexas
Freya
Level 129
God Stats
88W - 101L
1,504 SR
Queue Stats
264W - 310L
1,412 Elo+
Party 1
Yu Huang
Yu Huang
SmashDaddyJ
Yu Huang
Level 89
God Stats
0W - 3L
1,447 SR
Queue Stats
34W - 33L
1,415 Elo+
Solo
Chronos
Chronos
ViciousTragic
Chronos
Level 152
God Stats
4W - 8L
1,445 SR
Queue Stats
138W - 164L
1,393 Elo+
Solo
Charybdis
Charybdis
htowngamer
Charybdis
Level 103
God Stats
9W - 4L
1,717 SR
Queue Stats
228W - 242L
1,407 Elo+
Party 1
Team Averages
Level 103
1,523 SR
1,425 Elo+

VS

Team Averages
Level 95
1,552 SR
1,454 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
El__alexoxo
Sol
Level 158
God Stats
60W - 44L
1,559 SR
Queue Stats
174W - 183L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LVCiDLordWar
Morgan Le Fay
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 107L
1,428 Elo+
Solo
Kali
Kali
Opc_Jacob
Kali
Level 67
God Stats
4W - 2L
1,725 SR
Queue Stats
47W - 40L
1,478 Elo+
Solo
Merlin
Merlin
PrimordialLight1
Merlin
Level 88
God Stats
16W - 15L
1,478 SR
Queue Stats
96W - 86L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
3,173
397
0
831
206
8
1 / 1 / 0
4,584
573
3,497
4,191
1,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
SmashDaddyJ
Yu Huang
7
1 / 2 / 0
4,682
585
2,248
3,709
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
7
0 / 3 / 1
4,381
548
1,863
5,877
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
htowngamer
Charybdis
8
1 / 1 / 1
4,525
566
1,540
4,997
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
2 / 0 / 1
5,567
696
4,564
5,583
2,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
4 / 1 / 0
4,976
622
3,131
4,677
1,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
LVCiDLordWar
Morgan Le Fay
7
0 / 2 / 2
4,332
542
2,164
4,446
1,459
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Kali
7
1 / 0 / 1
4,727
591
2,058
5,829
2,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 0 / 1
4,673
584
911
2,508
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
7
8
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
1
2.5
W
4
1
0
4
L
0
1
0
0
W
Morgan Le Fay
LVCiDLordWar
Morgan Le Fay
0
2
2
0.5
L
1
1
0
1
W
Kali
1
0
1
1.5
W
0
0
1
0.5
L
Yu Huang
SmashDaddyJ
Yu Huang
1
2
0
0.5
L
Chronos
0
3
1
0.17
L
Charybdis
htowngamer
Charybdis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,148
Damage
12,828
19,605
Taken
23,043
6,550
Mitigated
7,994
7,755
Healing
7,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,564
1,262
0
2,042
5,583
2,577
0
2,679
2,840
0
31,947
W
3,131
1,709
0
2,291
4,677
1,081
1,445
614
4,029
21,259
0
L
0
0
0
0
831
206
0
180
651
0
0
W
Morgan Le Fay
LVCiDLordWar
Morgan Le Fay
2,164
34
108
479
4,446
1,459
1,277
818
3,628
17,421
0
L
3,497
1,160
0
1,856
4,191
1,702
0
672
3,519
19,380
6,290
W
Kali
2,058
880
0
1,958
5,829
2,109
0
1,771
3,974
0
20,789
W
911
185
0
500
2,508
768
0
800
1,588
27,585
0
L
Yu Huang
SmashDaddyJ
Yu Huang
2,248
597
0
905
3,709
1,294
0
1,440
2,269
19,192
0
L
Chronos
1,863
589
0
2,659
5,877
1,640
0
594
5,283
22,837
0
L
Charybdis
htowngamer
Charybdis
1,540
411
0
2,335
4,997
1,708
1,128
3,320
1,677
0
20,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,345
Gold Earned
24,275
178
Minions Killed
225
0
Camps Cleared
0
606,374
Distance Traveled
711,130
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,567
696
61
8
0
158,236
2
W
Sol
4,976
622
40
5
0
141,514
2
L
Rama
3,173
397
0
0
0
31,213
0
W
Morgan Le Fay
4,332
542
28
4
0
129,786
1
L
Freya
4,584
573
45
6
0
171,465
0
W
Kali
4,727
591
47
6
0
157,870
0
W
Merlin
4,673
584
49
6
0
123,724
0
L
Yu Huang
4,682
585
54
7
0
135,272
2
L
Chronos
4,381
548
46
6
0
134,065
1
L
Charybdis
4,525
566
33
4
0
134,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role