Player Matchup

Ra
Ra
 
Ra
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Jaycediff
Sol
Level 125
God Stats
1W - 1L
1,699 SR
Queue Stats
87W - 68L
1,562 Elo+
Party 1
Gilgamesh
Gilgamesh
X0BloodElite0X
Gilgamesh
Level 116
God Stats
1W - 1L
1,579 SR
Queue Stats
26W - 16L
1,603 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lllClxtchh
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,463 Elo+
Party 1
Anhur
Anhur
sithlord_pasky
Anhur
Level 128
God Stats
1W - 0L
1,791 SR
Queue Stats
8W - 2L
1,713 Elo+
Party 1
Team Averages
Level 95
1,614 SR
1,568 Elo+

VS

Team Averages
Level 40
1,500 SR
1,448 Elo+
Bastet
Bastet
 
Bastet
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Caiovlk1234309
Sun Wukong
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 51L
1,145 Elo+
Solo
Anhur
Anhur
MPsilk
Anhur
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 58L
1,308 Elo+
Solo
Chang'e
Chang'e
RoricGamez
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,441 Elo+
Solo
Jormungandr
Jormungandr
greengo35
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 6L
1,847 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 0 / 8
5,731
1,146
4,094
3,185
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
2 / 0 / 6
6,016
1,203
5,183
3,651
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
X0BloodElite0X
Gilgamesh
10
3 / 0 / 5
5,744
1,149
2,687
3,843
2,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
lllClxtchh
Tsukuyomi
9
0 / 1 / 5
5,199
1,040
1,818
2,616
1,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 6
6,208
1,242
6,953
4,844
1,898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
0 / 1 / 1
4,960
992
2,649
3,524
1,753
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sun Wukong
Caiovlk1234309
Sun Wukong
5
0 / 1 / 1
4,380
876
1,773
1,711
840
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
MPsilk
Anhur
9
0 / 3 / 0
4,637
927
1,766
5,633
2,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
RoricGamez
Chang'e
11
1 / 1 / 0
5,019
1,004
4,205
5,433
2,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
greengo35
Jormungandr
8
0 / 3 / 1
4,776
955
1,817
6,965
4,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
9
Kills
1
1
Deaths
9
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
8
5
L
Bastet
 
Bastet
0
1
1
0.5
L
Sun Wukong
Caiovlk1234309
Sun Wukong
0
1
1
0.5
W
2
0
6
5
L
Anhur
MPsilk
Anhur
0
3
0
0
L
Chang'e
RoricGamez
Chang'e
1
1
0
1
W
Gilgamesh
X0BloodElite0X
Gilgamesh
3
0
5
5.5
L
Jormungandr
greengo35
Jormungandr
0
3
1
0.17
W
Tsukuyomi
lllClxtchh
Tsukuyomi
0
1
5
2.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,735
Damage
12,210
18,139
Taken
23,266
9,340
Mitigated
11,715
12,313
Healing
8,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,094
389
4,150
2,131
3,185
2,511
92
969
2,216
11,396
0
L
Bastet
 
Bastet
2,649
678
410
726
3,524
1,753
0
1,375
2,149
0
4,472
L
Sun Wukong
Caiovlk1234309
Sun Wukong
1,773
289
0
242
1,711
840
0
894
817
0
2,104
W
5,183
2,191
201
1,966
3,651
1,344
1,205
1,066
2,585
14,659
0
L
Anhur
MPsilk
Anhur
1,766
677
88
586
5,633
2,031
0
2,669
2,964
0
5,845
L
Chang'e
RoricGamez
Chang'e
4,205
455
2,948
3,082
5,433
2,276
0
2,825
2,608
10,679
0
W
Gilgamesh
X0BloodElite0X
Gilgamesh
2,687
593
129
1,249
3,843
2,371
28
1,430
2,413
0
3,950
L
Jormungandr
greengo35
Jormungandr
1,817
491
0
214
6,965
4,815
0
1,514
5,451
5,760
0
W
Tsukuyomi
lllClxtchh
Tsukuyomi
1,818
646
235
111
2,616
1,216
35
1,439
1,177
0
2,644
W
6,953
4,359
380
1,761
4,844
1,898
1,526
1,118
3,726
0
11,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,898
Gold Earned
23,772
62
Minions Killed
28
0
Camps Cleared
0
518,084
Distance Traveled
379,701
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,731
1,146
9
2
0
100,788
0
L
Bastet
4,960
992
2
0
0
85,678
0
L
Sun Wukong
4,380
876
0
0
0
39,799
1
W
Sol
6,016
1,203
27
5
0
102,822
1
L
Anhur
4,637
927
7
1
0
81,996
1
L
Chang'e
5,019
1,004
15
3
0
105,072
0
W
Gilgamesh
5,744
1,149
5
1
0
118,946
0
L
Jormungandr
4,776
955
4
1
0
67,156
0
W
Tsukuyomi
5,199
1,040
2
0
0
95,558
0
W
Anhur
6,208
1,242
19
4
0
99,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role