Player Matchup

Cupid
Cupid
ElPolirraptor2
Cupid
Level 136
God Stats
0W - 2L
1,178 SR
Queue Stats
103W - 103L
1,414 Elo+
Solo
Da Ji
Da Ji
QBrabus
Da Ji
Level 129
God Stats
0W - 1L
1,881 SR
Queue Stats
188W - 181L
1,438 Elo+
Solo
Kukulkan
Kukulkan
SilentMonarch
Kukulkan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,563 Elo+
Party 1
Scylla
Scylla
TheMisteryKlohx
Scylla
Level 138
God Stats
0W - 1L
1,563 SR
Queue Stats
25W - 22L
1,476 Elo+
Solo
Persephone
Persephone
spoyro
Persephone
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,608 Elo+
Party 1
Team Averages
Level 111
1,524 SR
1,500 Elo+

VS

Team Averages
Level 73
1,636 SR
1,455 Elo+
Jormungandr
Jormungandr
Mimmi1999
Jormungandr
Level 78
God Stats
14W - 6L
1,785 SR
Queue Stats
263W - 263L
1,447 Elo+
Solo
Izanami
Izanami
Mokoooo
Izanami
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,392 Elo+
Solo
Shiva
Shiva
MrCreader
Shiva
Level 50
God Stats
4W - 0L
1,804 SR
Queue Stats
127W - 136L
1,497 Elo+
Solo
Medusa
Medusa
Sagerd
Medusa
Level 72
God Stats
3W - 1L
1,591 SR
Queue Stats
57W - 59L
1,486 Elo+
Solo
Ne Zha
Ne Zha
oh FreddoYT
Ne Zha
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
272W - 287L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 17
14,433
849
25,825
23,820
12,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
QBrabus
Da Ji
20
5 / 8 / 19
12,816
754
15,150
22,558
21,127
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Kukulkan
SilentMonarch
Kukulkan
19
4 / 7 / 13
12,438
732
17,950
17,459
9,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 8 / 12
13,611
801
22,353
19,652
9,183
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Persephone
spoyro
Persephone
18
5 / 7 / 14
12,533
737
19,495
21,428
9,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mimmi1999
Jormungandr
20
3 / 5 / 26
13,393
788
13,836
26,774
28,499
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Mokoooo
Izanami
14
0 / 8 / 10
10,337
608
6,623
19,697
10,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
MrCreader
Shiva
20
10 / 6 / 22
14,054
827
25,483
35,024
41,289
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Sagerd
Medusa
20
12 / 8 / 18
14,139
832
26,987
25,016
14,485
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
20
14 / 7 / 10
14,241
838
18,310
21,548
12,878
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
125
31
Kills
39
39
Deaths
34
75
Assists
86
Player
Kills
Deaths
Assists
KDA
L
8
9
17
1.83
W
Jormungandr
Mimmi1999
Jormungandr
3
5
26
3.2
W
Izanami
Mokoooo
Izanami
0
8
10
0.63
W
Shiva
MrCreader
Shiva
10
6
22
3.5
L
Da Ji
QBrabus
Da Ji
5
8
19
1.81
W
Medusa
Sagerd
Medusa
12
8
18
2.63
L
Kukulkan
SilentMonarch
Kukulkan
4
7
13
1.5
L
9
8
12
1.88
W
Ne Zha
14
7
10
2.71
L
Persephone
spoyro
Persephone
5
7
14
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,773
Damage
91,239
104,917
Taken
128,059
61,923
Mitigated
107,206
33,604
Healing
33,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,825
10,896
7,993
4,523
23,820
12,818
3,300
2,069
21,751
0
46,417
W
Jormungandr
Mimmi1999
Jormungandr
13,836
1,714
752
4,500
26,774
28,499
1,107
9,158
17,616
40,236
0
W
Izanami
Mokoooo
Izanami
6,623
3,337
1,324
4,765
19,697
10,055
3,246
10,292
9,405
0
21,132
W
Shiva
MrCreader
Shiva
25,483
3,445
3,728
8,067
35,024
41,289
1,029
19,787
15,237
0
38,225
L
Da Ji
QBrabus
Da Ji
15,150
2,913
1,957
1,903
22,558
21,127
757
3,685
18,873
0
18,157
W
Medusa
Sagerd
Medusa
26,987
16,223
1,810
3,510
25,016
14,485
3,758
12,232
12,784
0
53,707
L
Kukulkan
SilentMonarch
Kukulkan
17,950
690
1,820
1,845
17,459
9,215
1,520
2,261
15,198
40,624
0
L
22,353
2,467
2,806
3,296
19,652
9,183
2,045
3,497
16,155
44,731
0
W
Ne Zha
18,310
4,741
834
4,044
21,548
12,878
2,285
8,329
13,219
0
37,304
L
Persephone
spoyro
Persephone
19,495
1,915
1,402
6,059
21,428
9,580
688
2,324
19,097
31,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,831
Gold Earned
66,164
168
Minions Killed
182
0
Camps Cleared
0
1,508,024
Distance Traveled
1,438,090
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
14,433
849
39
2
0
283,150
0
W
Jormungandr
13,393
788
56
3
0
315,464
1
W
Izanami
10,337
608
40
2
0
245,009
1
W
Shiva
14,054
827
17
1
0
316,642
0
L
Da Ji
12,816
754
8
0
0
306,306
0
W
Medusa
14,139
832
53
3
0
290,553
1
L
Kukulkan
12,438
732
58
3
0
284,287
1
L
Scylla
13,611
801
47
3
0
304,491
2
W
Ne Zha
14,241
838
16
1
0
270,422
0
L
Persephone
12,533
737
16
1
0
329,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role