Player Matchup

Aphrodite
Aphrodite
BowToTheBoe
Aphrodite
Level 49
God Stats
19W - 6L
1,801 SR
Queue Stats
223W - 88L
1,620 Elo+
Party 3
Horus
Horus
Fizlongpong
Horus
Level 28
God Stats
6W - 0L
1,805 SR
Queue Stats
140W - 37L
1,842 Elo+
Party 3
Cupid
Cupid
Ketkin
Cupid
Level 86
God Stats
20W - 12L
1,825 SR
Queue Stats
309W - 129L
1,741 Elo+
Party 3
Ymir
Ymir
MiloSFD
Ymir
Level 85
God Stats
41W - 17L
1,868 SR
Queue Stats
367W - 151L
1,765 Elo+
Party 3
Merlin
Merlin
butfuthuh
Merlin
Level 57
God Stats
1W - 0L
1,881 SR
Queue Stats
77W - 28L
1,796 Elo+
Party 3
Team Averages
Level 61
1,836 SR
1,753 Elo+

VS

Team Averages
Level 54
1,581 SR
1,472 Elo+
Achilles
Achilles
Alexblueblood
Achilles
Level 87
God Stats
26W - 30L
1,430 SR
Queue Stats
507W - 510L
1,467 Elo+
Party 1
Sol
Sol
Fylliah
Sol
Level 67
God Stats
8W - 7L
1,587 SR
Queue Stats
220W - 199L
1,476 Elo+
Party 1
Erlang Shen
Erlang Shen
JungleDif_Btw
Erlang Shen
Level 6
God Stats
9W - 8L
1,647 SR
Queue Stats
11W - 9L
1,540 Elo+
Party 2
Izanami
Izanami
Savemegod
Izanami
Level 67
God Stats
10W - 11L
1,496 SR
Queue Stats
230W - 235L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
misterhcold
Cthulhu
Level 41
God Stats
0W - 1L
1,746 SR
Queue Stats
144W - 145L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BowToTheBoe
Aphrodite
19
5 / 0 / 6
12,832
611
12,966
14,304
7,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 1 / 10
11,961
570
20,722
18,743
11,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cupid
Ketkin
Cupid
17
0 / 3 / 7
11,003
524
3,685
10,358
4,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
MiloSFD
Ymir
16
2 / 1 / 14
10,925
520
7,792
15,479
17,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
butfuthuh
Merlin
18
4 / 1 / 7
11,394
543
11,614
9,466
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alexblueblood
Achilles
14
0 / 6 / 0
8,310
396
6,593
20,495
15,432
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
15
2 / 5 / 0
9,378
447
7,497
14,916
6,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
JungleDif_Btw
Erlang Shen
13
1 / 5 / 1
8,220
391
5,208
20,066
10,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Savemegod
Izanami
18
3 / 3 / 3
11,005
524
9,176
13,513
6,236
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
misterhcold
Cthulhu
13
0 / 2 / 3
8,615
410
7,136
14,613
16,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
13
21
Kills
6
6
Deaths
21
44
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
Alexblueblood
Achilles
0
6
0
0
W
Aphrodite
BowToTheBoe
Aphrodite
5
0
6
8
W
10
1
10
15
L
Sol
2
5
0
0.4
L
Erlang Shen
JungleDif_Btw
Erlang Shen
1
5
1
0.3
W
Cupid
Ketkin
Cupid
0
3
7
1.17
W
Ymir
MiloSFD
Ymir
2
1
14
9
L
Izanami
Savemegod
Izanami
3
3
3
1.5
W
Merlin
butfuthuh
Merlin
4
1
7
7.5
L
Cthulhu
misterhcold
Cthulhu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,779
Damage
35,610
68,350
Taken
83,603
45,167
Mitigated
54,796
36,699
Healing
22,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Alexblueblood
Achilles
6,593
888
0
3,321
20,495
15,432
0
8,337
11,822
0
58,318
W
Aphrodite
BowToTheBoe
Aphrodite
12,966
2,251
5,010
11,008
14,304
7,743
387
1,881
12,423
105,392
0
W
20,722
11,339
3,936
8,466
18,743
11,003
259
3,850
14,893
0
94,336
L
Sol
7,497
1,511
0
4,224
14,916
6,493
0
5,549
9,293
65,774
8,375
L
Erlang Shen
JungleDif_Btw
Erlang Shen
5,208
2,240
0
6,799
20,066
10,051
0
8,156
11,847
0
66,259
W
Cupid
Ketkin
Cupid
3,685
2,075
933
3,485
10,358
4,554
871
2,020
8,338
0
86,492
W
Ymir
MiloSFD
Ymir
7,792
2,926
0
2,384
15,479
17,086
0
4,576
10,642
23,861
0
L
Izanami
Savemegod
Izanami
9,176
6,290
0
5,058
13,513
6,236
2,887
3,592
9,873
0
122,136
W
Merlin
butfuthuh
Merlin
11,614
967
0
1,477
9,466
4,781
0
2,316
7,150
108,033
0
L
Cthulhu
misterhcold
Cthulhu
7,136
468
1,071
2,099
14,613
16,584
0
6,155
8,396
38,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,115
Gold Earned
45,528
654
Minions Killed
609
0
Camps Cleared
0
2,015,123
Distance Traveled
1,923,690
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,310
396
102
5
0
359,853
3
W
Aphrodite
12,832
611
191
9
0
374,921
0
W
Horus
11,961
570
101
5
0
461,605
9
L
Sol
9,378
447
141
7
0
360,464
6
L
Erlang Shen
8,220
391
105
5
0
422,615
1
W
Cupid
11,003
524
171
8
0
357,065
5
W
Ymir
10,925
520
18
1
0
395,818
7
L
Izanami
11,005
524
211
10
0
355,420
5
W
Merlin
11,394
543
173
8
0
425,714
8
L
Cthulhu
8,615
410
50
2
0
425,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role