Player Matchup

Olorun
Olorun
Bub0160
Olorun
Level 147
God Stats
11W - 14L
1,479 SR
Queue Stats
240W - 317L
1,354 Elo+
Solo
The Morrigan
The Morrigan
MarioGordoZe
The Morrigan
Level 66
God Stats
4W - 6L
1,004 SR
Queue Stats
68W - 98L
1,268 Elo+
Party 1
Hercules
Hercules
mariohbcoliveira
Hercules
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 43L
1,292 Elo+
Party 1
Team Averages
Level 90
1,328 SR
1,304 Elo+

VS

Team Averages
Level 81
1,472 SR
1,376 Elo+
Kali
Kali
Captain_Xpresso
Kali
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,336 Elo+
Solo
Nemesis
Nemesis
Elmol-_-l
Nemesis
Level 92
God Stats
15W - 14L
1,539 SR
Queue Stats
102W - 145L
1,384 Elo+
Solo
Pele
Pele
Rxspxctz7_-
Pele
Level 49
God Stats
2W - 7L
1,378 SR
Queue Stats
43W - 50L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bub0160
Olorun
18
7 / 7 / 10
14,146
786
30,574
29,045
22,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
MarioGordoZe
The Morrigan
16
3 / 9 / 8
12,731
707
11,153
13,044
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 4 / 10
15,175
843
28,035
33,128
50,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 9
12,289
683
11,637
26,360
16,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Elmol-_-l
Nemesis
18
7 / 7 / 10
13,459
748
19,625
26,951
14,884
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

20
10 / 6 / 8
15,187
844
31,525
31,324
17,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
47
21
Kills
20
20
Deaths
21
28
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Olorun
Bub0160
Olorun
7
7
10
1.71
L
3
8
9
0.94
L
Nemesis
Elmol-_-l
Nemesis
7
7
10
1.71
W
The Morrigan
MarioGordoZe
The Morrigan
3
9
8
0.78
L
10
6
8
2.33
W
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,762
Damage
62,787
75,217
Taken
84,635
77,552
Mitigated
48,862
32,519
Healing
21,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Bub0160
Olorun
30,574
13,875
4,494
12,803
29,045
22,651
2,386
54
28,991
50,616
6,541
L
11,637
4,581
0
4,891
26,360
16,812
515
8,872
17,488
0
52,544
L
Nemesis
Elmol-_-l
Nemesis
19,625
7,966
623
6,002
26,951
14,884
1,018
10,908
16,043
0
35,665
W
The Morrigan
MarioGordoZe
The Morrigan
11,153
3,453
0
1,338
13,044
4,076
364
93
12,405
31,775
6,603
L
31,525
8,395
0
10,176
31,324
17,166
0
14,231
17,093
0
99,572
W
28,035
12,009
409
13,475
33,128
50,825
394
140
32,988
0
60,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,052
Gold Earned
40,935
177
Minions Killed
199
7
Camps Cleared
9
835,863
Distance Traveled
988,627
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,146
786
52
3
4
269,423
2
L
Kali
12,289
683
56
3
1
347,362
2
L
Nemesis
13,459
748
32
2
2
311,966
1
W
The Morrigan
12,731
707
55
3
1
244,895
2
L
Pele
15,187
844
111
6
6
329,299
1
W
Hercules
15,175
843
70
4
2
321,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role