Player Matchup

Bellona
Bellona
HiJacked95
Bellona
Level 51
God Stats
19W - 14L
1,580 SR
Queue Stats
45W - 43L
1,427 Elo+
Party 1
Ymir
Ymir
Kpgs04
Ymir
Level 61
God Stats
59W - 58L
1,446 SR
Queue Stats
161W - 148L
1,482 Elo+
Party 3
Da Ji
Da Ji
WiZiVie
Da Ji
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,510 Elo+
Party 3
Baron Samedi
Baron Samedi
chocofingers
Baron Samedi
Level 123
God Stats
0W - 1L
1,735 SR
Queue Stats
26W - 27L
1,431 Elo+
Party 1
Neith
Neith
derek8351
Neith
Level 25
God Stats
13W - 9L
1,669 SR
Queue Stats
23W - 23L
1,437 Elo+
Party 1
Team Averages
Level 63
1,586 SR
1,457 Elo+

VS

Team Averages
Level 78
1,450 SR
1,428 Elo+
Freya
Freya
 
Freya
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
DeathSpoke-_-
Khepri
Level 65
God Stats
11W - 9L
1,481 SR
Queue Stats
221W - 253L
1,411 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
IizWARRIOR
Ah Muzen Cab
Level 93
God Stats
6W - 8L
1,219 SR
Queue Stats
401W - 413L
1,414 Elo+
Party 2
Bellona
Bellona
its_me_manky
Bellona
Level 125
God Stats
36W - 34L
1,518 SR
Queue Stats
270W - 312L
1,404 Elo+
Solo
Thanatos
Thanatos
yusuf1k93
Thanatos
Level 29
God Stats
9W - 10L
1,532 SR
Queue Stats
162W - 177L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HiJacked95
Bellona
12
0 / 1 / 1
7,488
440
7,221
12,830
12,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Kpgs04
Ymir
12
1 / 4 / 5
7,635
449
7,145
18,535
18,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
WiZiVie
Da Ji
14
3 / 3 / 4
8,396
494
12,127
14,733
6,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
chocofingers
Baron Samedi
14
4 / 5 / 0
8,722
513
15,730
14,884
7,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
derek8351
Neith
12
1 / 1 / 4
7,010
412
7,702
9,631
4,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
6 / 1 / 4
9,504
559
12,270
16,783
8,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 1 / 6
8,398
494
4,481
15,333
16,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
IizWARRIOR
Ah Muzen Cab
14
1 / 3 / 5
8,192
482
15,372
12,749
5,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Bellona
its_me_manky
Bellona
16
2 / 0 / 1
10,110
595
10,225
14,547
13,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
yusuf1k93
Thanatos
13
4 / 4 / 0
8,294
488
8,804
15,503
7,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
9
Kills
14
14
Deaths
9
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
1
4
8
W
1
1
6
4
L
Bellona
HiJacked95
Bellona
0
1
1
0.5
W
Ah Muzen Cab
IizWARRIOR
Ah Muzen Cab
1
3
5
1.17
L
Ymir
Kpgs04
Ymir
1
4
5
0.88
L
Da Ji
WiZiVie
Da Ji
3
3
4
1.67
L
Baron Samedi
chocofingers
Baron Samedi
4
5
0
0.8
L
Neith
derek8351
Neith
1
1
4
3
W
Bellona
its_me_manky
Bellona
2
0
1
2.5
W
Thanatos
yusuf1k93
Thanatos
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,925
Damage
51,152
70,613
Taken
74,915
48,956
Mitigated
51,783
14,061
Healing
34,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
12,270
4,151
0
8,821
16,783
8,747
0
8,372
8,411
69,089
8,616
W
4,481
385
286
4,213
15,333
16,335
0
6,316
9,017
23,876
0
L
Bellona
HiJacked95
Bellona
7,221
3,121
0
2,893
12,830
12,219
942
603
12,227
0
50,852
W
Ah Muzen Cab
IizWARRIOR
Ah Muzen Cab
15,372
6,907
0
3,513
12,749
5,268
623
2,793
9,956
0
79,164
L
Ymir
Kpgs04
Ymir
7,145
988
165
3,042
18,535
18,205
124
3,783
14,752
30,626
0
L
Da Ji
WiZiVie
Da Ji
12,127
4,127
0
640
14,733
6,222
0
2,096
12,637
0
73,606
L
Baron Samedi
chocofingers
Baron Samedi
15,730
1,647
263
3,940
14,884
7,664
361
7,007
7,877
62,911
0
L
Neith
derek8351
Neith
7,702
4,422
0
3,118
9,631
4,646
0
2,092
7,539
0
49,364
W
Bellona
its_me_manky
Bellona
10,225
5,105
459
6,974
14,547
13,733
0
1,404
13,143
0
87,060
W
Thanatos
yusuf1k93
Thanatos
8,804
2,213
0
9,835
15,503
7,700
0
3,990
11,513
0
47,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,251
Gold Earned
44,498
422
Minions Killed
512
0
Camps Cleared
0
1,600,427
Distance Traveled
1,653,603
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,504
559
106
6
0
315,946
0
W
Khepri
8,398
494
47
3
0
335,385
4
L
Bellona
7,488
440
88
5
0
338,331
2
W
Ah Muzen Cab
8,192
482
113
7
0
312,409
0
L
Ymir
7,635
449
43
3
0
291,930
4
L
Da Ji
8,396
494
110
6
0
370,831
2
L
Baron Samedi
8,722
513
98
6
0
294,522
0
L
Neith
7,010
412
83
5
0
304,813
0
W
Bellona
10,110
595
180
11
0
330,543
1
W
Thanatos
8,294
488
66
4
0
359,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role